Update Events.cs

This commit is contained in:
Dawid Bepierszcz
2024-02-10 15:31:09 +01:00
parent e401fe7c8b
commit 01ceb104c5

View File

@@ -334,15 +334,18 @@ public partial class CS2_SimpleAdmin
});
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
ConVar? botQuota = ConVar.Find("bot_quota");
if (botQuota != null && botQuota.GetPrimitiveValue<int>() > 0)
AddTimer(2.0f, () =>
{
Logger.LogInformation("Due to bugs with bots (game bug), consider disabling bots by setting `bot_quota 0` in the gamemode config if your server crashes after a map change.");
Logger.LogWarning("Due to bugs with bots (game bug), consider disabling bots by setting `bot_quota 0` in the gamemode config if your server crashes after a map change.");
Logger.LogCritical("Due to bugs with bots (game bug), consider disabling bots by setting `bot_quota 0` in the gamemode config if your server crashes after a map change.");
}
ConVar? botQuota = ConVar.Find("bot_quota");
if (botQuota != null && botQuota.GetPrimitiveValue<int>() > 0)
{
Logger.LogInformation("Due to bugs with bots (game bug), consider disabling bots by setting `bot_quota 0` in the gamemode config if your server crashes after a map change.");
Logger.LogWarning("Due to bugs with bots (game bug), consider disabling bots by setting `bot_quota 0` in the gamemode config if your server crashes after a map change.");
Logger.LogCritical("Due to bugs with bots (game bug), consider disabling bots by setting `bot_quota 0` in the gamemode config if your server crashes after a map change.");
}
});
}
[GameEventHandler]