Changed to async, instantly mute in CS2-Tags plugin

- Changed to async
- instantly mute in CS2-Tags plugin
This commit is contained in:
daffyyyy
2023-12-03 23:37:44 +01:00
parent 696b8c3877
commit 13e170a9c4
4 changed files with 200 additions and 121 deletions

View File

@@ -1,39 +1,37 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities;
using Dapper;
using MySqlConnector;
using System.Data;
using System.Xml.Linq;
namespace CS2_SimpleAdmin
{
public class MuteManager
{
private readonly IDbConnection _dbConnection;
private readonly MySqlConnection _dbConnection;
public MuteManager(string connectionString)
{
_dbConnection = new MySqlConnection(connectionString);
}
public void MutePlayer(CCSPlayerController? player, CCSPlayerController? issuer, string reason, int time = 0, int type = 0)
public async Task MutePlayer(CCSPlayerController? player, CCSPlayerController? issuer, string reason, int time = 0, int type = 0)
{
_dbConnection.Open();
if (player == null || !player.IsValid || player.AuthorizedSteamID == null) return;
await using var connection = _dbConnection;
await connection.OpenAsync();
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
string muteType = "GAG";
if (type == 1)
muteType = "MUTE";
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`) " +
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type)";
_dbConnection.Execute(sql, new
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.AuthorizedSteamID.SteamId64.ToString(),
playerName = player.PlayerName,
@@ -46,27 +44,30 @@ namespace CS2_SimpleAdmin
type = muteType,
});
_dbConnection.Close();
if (connection.State != ConnectionState.Closed)
{
connection.Close();
}
}
public void AddMuteBySteamid(string playerSteamId, CCSPlayerController? issuer, string reason, int time = 0, int type = 0)
public async Task AddMuteBySteamid(string playerSteamId, CCSPlayerController? issuer, string reason, int time = 0, int type = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
_dbConnection.Open();
await using var connection = _dbConnection;
await connection.OpenAsync();
DateTime now = DateTime.Now;
DateTime futureTime = now.AddMinutes(time);
string muteType = "GAG";
if (type == 1)
muteType = "MUTE";
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type)";
_dbConnection.Execute(sql, new
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer == null ? "Console" : issuer?.AuthorizedSteamID?.SteamId64.ToString(),
@@ -78,60 +79,125 @@ namespace CS2_SimpleAdmin
type = muteType
});
_dbConnection.Close();
if (connection.State != ConnectionState.Closed)
{
connection.Close();
}
}
public List<dynamic> IsPlayerMuted(string steamId)
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
{
_dbConnection.Open();
await using var connection = _dbConnection;
await connection.OpenAsync();
DateTime now = DateTime.Now;
string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
List<dynamic> activeMutes = _dbConnection.Query<dynamic>(sql, new { PlayerSteamID = steamId, CurrentTime = now }).ToList();
var activeMutes = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now })).ToList();
_dbConnection.Close();
if (connection.State != ConnectionState.Closed)
{
connection.Close();
}
return activeMutes;
}
public void UnmutePlayer(string playerPattern, int type = 0)
public async Task UnmutePlayer(string playerPattern, int type = 0)
{
if (playerPattern == null || playerPattern.Length <= 1)
{
return;
}
await using var connection = _dbConnection;
await connection.OpenAsync();
if (type == 2)
{
string _unbanSql = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND status = 'ACTIVE'";
_dbConnection.Execute(_unbanSql, new { pattern = playerPattern });
_dbConnection.Close();
await connection.ExecuteAsync(_unbanSql, new { pattern = playerPattern });
if (connection.State != ConnectionState.Closed)
{
connection.Close();
}
return;
}
string muteType = "GAG";
if (type == 1)
{
muteType = "MUTE";
_dbConnection.Open();
}
string sqlUnban = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
_dbConnection.Execute(sqlUnban, new { pattern = playerPattern, muteType });
_dbConnection.Close();
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern, muteType });
if (connection.State != ConnectionState.Closed)
{
connection.Close();
}
}
public void ExpireOldMutes()
public async Task ExpireOldMutes()
{
_dbConnection.Open();
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
_dbConnection.Execute(sql, new { CurrentTime = DateTime.Now });
//int affectedRows = _dbConnection.Execute(sql, new { CurrentTime = DateTime.Now });
await using var connection = _dbConnection;
await connection.OpenAsync();
_dbConnection.Close();
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
if (connection.State != ConnectionState.Closed)
{
connection.Close();
}
}
public async Task CheckMute(CCSPlayerController? player)
{
if (player == null || !player.IsValid || player.AuthorizedSteamID == null) return;
string steamId = player.AuthorizedSteamID.SteamId64.ToString();
List<dynamic> activeMutes = await IsPlayerMuted(steamId);
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
TimeSpan duration = mute.ends - mute.created;
int durationInSeconds = (int)duration.TotalSeconds;
if (muteType == "GAG")
{
if (!CS2_SimpleAdmin.gaggedPlayers.Contains((int)player.Index))
CS2_SimpleAdmin.gaggedPlayers.Add((int)player.Index);
if (CS2_SimpleAdmin.TagsDetected)
NativeAPI.IssueServerCommand($"css_tag_mute {player!.Index.ToString()}");
CCSPlayerController currentPlayer = player;
if (mute.duration == 0 || durationInSeconds >= 1800) continue;
await Task.Delay(TimeSpan.FromSeconds(durationInSeconds));
if (currentPlayer != null && currentPlayer.IsValid)
{
NativeAPI.IssueServerCommand($"css_tag_unmute {currentPlayer.Index.ToString()}");
await UnmutePlayer(currentPlayer.AuthorizedSteamID.SteamId64.ToString(), 0);
}
}
else
{
// Mic mute
}
}
}
}
}
}