mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-18 18:49:23 +00:00
1.3.9a
**MAJOR UPDATE** - New database schema - Added `css_admins_flags` table - Added `css_unmutes` table - Added `css_unbans` table
This commit is contained in:
@@ -6,21 +6,15 @@ using System.Collections.Concurrent;
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namespace CS2_SimpleAdmin;
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public class AdminSQLManager
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public class AdminSQLManager(Database database)
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{
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private readonly Database _database;
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private readonly Database _database = database;
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// Unused for now
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//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
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public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCache = new();
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//public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCacheTimestamps = new ConcurrentDictionary<SteamID, DateTime?>();
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public AdminSQLManager(Database database)
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{
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_database = database;
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}
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/*
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public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
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{
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DateTime now = DateTime.UtcNow.ToLocalTime();
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@@ -35,7 +29,7 @@ public class AdminSQLManager
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return new List<(List<string>, int)>();
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}
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List<(List<string>, int)> filteredFlagsWithImmunity = new List<(List<string>, int)>();
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List<(List<string>, int)> filteredFlagsWithImmunity = [];
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foreach (dynamic flags in activeFlags)
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{
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@@ -61,6 +55,7 @@ public class AdminSQLManager
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return filteredFlagsWithImmunity;
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}
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*/
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public async Task<List<(string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
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{
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@@ -70,61 +65,74 @@ public class AdminSQLManager
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "SELECT player_steamid, flags, immunity, ends FROM sa_admins WHERE (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
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string sql = @"
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SELECT sa_admins.player_steamid, sa_admins_flags.flag, sa_admins.immunity, sa_admins.ends
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FROM sa_admins_flags
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JOIN sa_admins ON sa_admins_flags.admin_id = sa_admins.id
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WHERE (sa_admins.ends IS NULL OR sa_admins.ends > @CurrentTime)
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AND (sa_admins.server_id IS NULL OR sa_admins.server_id = @serverid)
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ORDER BY sa_admins.player_steamid";
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List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
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if (activeFlags == null)
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{
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return new List<(string, List<string>, int, DateTime?)>();
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return [];
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}
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List<(string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = new List<(string, List<string>, int, DateTime?)>();
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List<(string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = [];
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string currentSteamId = string.Empty;
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List<string> currentFlags = [];
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int immunityValue = 0;
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DateTime? ends = null;
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foreach (dynamic flags in activeFlags)
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foreach (dynamic flagInfo in activeFlags)
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{
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if (flags is not IDictionary<string, object> flagsDict)
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if (flagInfo is not IDictionary<string, object> flagInfoDict)
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{
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continue;
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}
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if (!flagsDict.TryGetValue("player_steamid", out var steamIdObj) ||
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!flagsDict.TryGetValue("flags", out var flagsValueObj) ||
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!flagsDict.TryGetValue("immunity", out var immunityValueObj) ||
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!flagsDict.TryGetValue("ends", out var endsObj))
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if (!flagInfoDict.TryGetValue("player_steamid", out var steamIdObj) ||
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!flagInfoDict.TryGetValue("flag", out var flagObj) ||
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!flagInfoDict.TryGetValue("immunity", out var immunityValueObj) ||
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!flagInfoDict.TryGetValue("ends", out var endsObj))
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{
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//Console.WriteLine("One or more required keys are missing.");
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continue;
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}
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DateTime? ends = null;
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if (endsObj != null) // Check if "ends" is not null
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if (steamIdObj is not string steamId ||
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flagObj is not string flag ||
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!int.TryParse(immunityValueObj.ToString(), out immunityValue))
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{
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if (!DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
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{
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//Console.WriteLine("Failed to parse 'ends' value.");
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continue;
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}
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continue;
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}
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if (endsObj != null && DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
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{
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ends = parsedEnds;
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}
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if (!(steamIdObj is string steamId) ||
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!(flagsValueObj is string flagsValue) ||
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!int.TryParse(immunityValueObj.ToString(), out var immunityValue))
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if (currentSteamId != steamId && !string.IsNullOrEmpty(currentSteamId))
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{
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//Console.WriteLine("Failed to parse one or more values.");
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continue;
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filteredFlagsWithImmunity.Add((currentSteamId, currentFlags, immunityValue, ends));
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currentFlags = [];
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}
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filteredFlagsWithImmunity.Add((steamId, flagsValue.Split(',').ToList(), immunityValue, ends));
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currentSteamId = steamId;
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currentFlags.Add(flag);
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}
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if (!string.IsNullOrEmpty(currentSteamId))
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{
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filteredFlagsWithImmunity.Add((currentSteamId, currentFlags, immunityValue, ends));
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}
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return filteredFlagsWithImmunity;
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}
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catch (Exception)
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{
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return new List<(string, List<string>, int, DateTime?)>();
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return [];
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}
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}
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@@ -161,52 +169,73 @@ public class AdminSQLManager
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//_adminCache.TryRemove(playerSteamId, out _);
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "";
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if (globalDelete)
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try
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
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}
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else
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
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}
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "";
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await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, ServerId = CS2_SimpleAdmin.ServerId });
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if (globalDelete)
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
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}
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else
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
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}
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await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, CS2_SimpleAdmin.ServerId });
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}
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catch { };
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}
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, string flags, int immunity = 0, int time = 0, bool globalAdmin = false)
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false)
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{
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if (string.IsNullOrEmpty(playerSteamId)) return;
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flags = flags.Replace(" ", "");
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if (string.IsNullOrEmpty(playerSteamId) || flagsList == null || flagsList.Count == 0) return;
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DateTime now = DateTime.UtcNow.ToLocalTime();
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DateTime? futureTime;
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if (time != 0)
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futureTime = now.ToLocalTime().AddMinutes(time);
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else
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futureTime = null;
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `flags`, `immunity`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @flags, @immunity, @ends, @created, @serverid)";
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int? serverId = globalAdmin ? null : CS2_SimpleAdmin.ServerId;
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await connection.ExecuteAsync(sql, new
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try
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{
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playerSteamId,
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playerName,
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flags,
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immunity,
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ends = futureTime,
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created = now,
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serverid = serverId
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});
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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// Insert admin into sa_admins table
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var insertAdminSql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `immunity`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @immunity, @ends, @created, @serverid); SELECT LAST_INSERT_ID();";
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int adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
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{
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playerSteamId,
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playerName,
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immunity,
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ends = futureTime,
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created = now,
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serverid = globalAdmin ? null : CS2_SimpleAdmin.ServerId
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});
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// Insert flags into sa_admins_flags table
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foreach (var flag in flagsList)
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{
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Console.WriteLine(flag);
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var insertFlagsSql = "INSERT INTO `sa_admins_flags` (`admin_id`, `flag`) " +
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"VALUES (@adminId, @flag)";
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await connection.ExecuteAsync(insertFlagsSql, new
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{
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adminId,
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flag
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});
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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}
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}
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public async Task DeleteOldAdmins()
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@@ -220,8 +249,7 @@ public class AdminSQLManager
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}
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catch (Exception)
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{
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if (CS2_SimpleAdmin._logger != null)
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CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired admins");
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CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired admins");
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}
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}
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}
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@@ -173,7 +173,7 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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return 0;
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}
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public async Task UnbanPlayer(string playerPattern)
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public async Task UnbanPlayer(string playerPattern, string adminSteamId, string reason)
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{
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if (playerPattern == null || playerPattern.Length <= 1)
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{
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@@ -183,8 +183,43 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'";
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var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern });
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if (!bans.Any())
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return;
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string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
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string sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id, reason) VALUES (@banId, @adminId, @reason); SELECT LAST_INSERT_ID();";
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int? sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
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int adminId = sqlAdminId ?? 0;
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foreach (var ban in bans)
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{
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int banId = ban.id;
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int? unbanId;
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// Insert into sa_unbans
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if (reason != null)
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{
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unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId, reason });
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}
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else
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{
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sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id) VALUES (@banId, @adminId); SELECT LAST_INSERT_ID();";
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unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId });
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}
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// Update sa_bans to set unban_id
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string sqlUpdateBan = "UPDATE sa_bans SET status = 'UNBANNED', unban_id = @unbanId WHERE id = @banId";
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await connection.ExecuteAsync(sqlUpdateBan, new { unbanId, banId });
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}
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/*
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string sqlUnban = "UPDATE sa_bans SET status = 'UNBANNED' WHERE player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern AND status = 'ACTIVE'";
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await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern });
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*/
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}
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catch { }
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@@ -4,20 +4,14 @@ using MySqlConnector;
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namespace CS2_SimpleAdmin;
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internal class MuteManager
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internal class MuteManager(Database database)
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{
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private readonly Database _database;
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public MuteManager(Database database)
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{
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_database = database;
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}
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private readonly Database _database = database;
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public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0)
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{
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if (player == null || player.SteamId == null) return;
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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DateTime now = DateTime.UtcNow.ToLocalTime();
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DateTime futureTime = now.AddMinutes(time).ToLocalTime();
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@@ -28,29 +22,33 @@ internal class MuteManager
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else if (type == 2)
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muteType = "SILENCE";
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var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
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await connection.ExecuteAsync(sql, new
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try
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{
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playerSteamid = player.SteamId,
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playerName = player.Name,
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adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
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adminName = issuer.SteamId == null ? "Console" : issuer.Name,
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banReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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type = muteType,
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serverid = CS2_SimpleAdmin.ServerId
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});
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
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await connection.ExecuteAsync(sql, new
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{
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playerSteamid = player.SteamId,
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playerName = player.Name,
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adminSteamid = issuer.SteamId ?? "Console",
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adminName = issuer.SteamId == null ? "Console" : issuer.Name,
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muteReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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type = muteType,
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serverid = CS2_SimpleAdmin.ServerId
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});
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}
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catch { };
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}
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public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0, int type = 0)
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{
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if (string.IsNullOrEmpty(playerSteamId)) return;
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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DateTime now = DateTime.UtcNow.ToLocalTime();
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DateTime futureTime = now.AddMinutes(time).ToLocalTime();
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@@ -61,28 +59,33 @@ internal class MuteManager
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else if (type == 2)
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muteType = "SILENCE";
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var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
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"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
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await connection.ExecuteAsync(sql, new
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try
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{
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playerSteamid = playerSteamId,
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adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
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adminName = issuer.Name == null ? "Console" : issuer.Name,
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banReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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type = muteType,
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serverid = CS2_SimpleAdmin.ServerId
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});
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
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"VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
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await connection.ExecuteAsync(sql, new
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{
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playerSteamid = playerSteamId,
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adminSteamid = issuer.SteamId ?? "Console",
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adminName = issuer.Name ?? "Console",
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muteReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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type = muteType,
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serverid = CS2_SimpleAdmin.ServerId
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});
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}
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catch { };
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}
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public async Task<List<dynamic>> IsPlayerMuted(string steamId)
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{
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if (string.IsNullOrEmpty(steamId))
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{
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return new List<dynamic>();
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return [];
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}
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#if DEBUG
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@@ -102,49 +105,84 @@ internal class MuteManager
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}
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catch (Exception)
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{
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return new List<dynamic>();
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return [];
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}
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}
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public async Task<int> GetPlayerMutes(string steamId)
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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try
|
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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|
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int muteCount;
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string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
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int muteCount;
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string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
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muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
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return muteCount;
|
||||
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
|
||||
return muteCount;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task UnmutePlayer(string playerPattern, int type = 0)
|
||||
public async Task UnmutePlayer(string playerPattern, string adminSteamId, string reason, int type = 0)
|
||||
{
|
||||
if (playerPattern == null || playerPattern.Length <= 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
|
||||
if (type == 2)
|
||||
try
|
||||
{
|
||||
string _unbanSql = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND status = 'ACTIVE'";
|
||||
await connection.ExecuteAsync(_unbanSql, new { pattern = playerPattern });
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
|
||||
return;
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
{
|
||||
muteType = "MUTE";
|
||||
}
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
|
||||
string sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
|
||||
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType });
|
||||
|
||||
if (!mutes.Any())
|
||||
return;
|
||||
|
||||
string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
|
||||
string sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
|
||||
|
||||
int? sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
|
||||
int adminId = sqlAdminId ?? 0;
|
||||
|
||||
foreach (var mute in mutes)
|
||||
{
|
||||
int muteId = mute.id;
|
||||
int? unmuteId;
|
||||
|
||||
// Insert into sa_unmutes
|
||||
if (reason != null)
|
||||
{
|
||||
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId, reason });
|
||||
}
|
||||
else
|
||||
{
|
||||
sqlInsertUnmute = "INSERT INTO sa_unmutes (muteId, admin_id) VALUES (@muteId, @adminId); SELECT LAST_INSERT_ID();";
|
||||
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId });
|
||||
}
|
||||
|
||||
// Update sa_mutes to set unmute_id
|
||||
string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
|
||||
await connection.ExecuteAsync(sqlUpdateMute, new { unmuteId, muteId });
|
||||
}
|
||||
}
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
catch (Exception ex)
|
||||
{
|
||||
muteType = "MUTE";
|
||||
Console.WriteLine(ex);
|
||||
}
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
|
||||
string sqlUnban = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
|
||||
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern, muteType });
|
||||
}
|
||||
|
||||
public async Task ExpireOldMutes()
|
||||
@@ -158,8 +196,7 @@ internal class MuteManager
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (CS2_SimpleAdmin._logger != null)
|
||||
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired mutes");
|
||||
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired mutes");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,13 +15,15 @@ public class PlayerPenaltyManager
|
||||
new ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime, int)>>>();
|
||||
|
||||
// Add a penalty for a player
|
||||
public void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
|
||||
public static void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
|
||||
{
|
||||
penalties.AddOrUpdate(slot,
|
||||
(_) =>
|
||||
{
|
||||
var dict = new Dictionary<PenaltyType, List<(DateTime, int)>>();
|
||||
dict[penaltyType] = new List<(DateTime, int)>() { (endDateTime, durationSeconds) };
|
||||
var dict = new Dictionary<PenaltyType, List<(DateTime, int)>>
|
||||
{
|
||||
[penaltyType] = [(endDateTime, durationSeconds)]
|
||||
};
|
||||
return dict;
|
||||
},
|
||||
(_, existingDict) =>
|
||||
@@ -35,7 +37,7 @@ public class PlayerPenaltyManager
|
||||
});
|
||||
}
|
||||
|
||||
public bool IsPenalized(int slot, PenaltyType penaltyType)
|
||||
public static bool IsPenalized(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
|
||||
|
||||
@@ -78,23 +80,23 @@ public class PlayerPenaltyManager
|
||||
}
|
||||
|
||||
// Get the end datetime and duration of penalties for a player and penalty type
|
||||
public List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
|
||||
public static List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
penaltyDict.TryGetValue(penaltyType, out List<(DateTime EndDateTime, int Duration)>? penaltiesList) && penaltiesList != null)
|
||||
{
|
||||
return penaltiesList;
|
||||
}
|
||||
return new List<(DateTime EndDateTime, int Duration)>();
|
||||
return [];
|
||||
}
|
||||
|
||||
public bool IsSlotInPenalties(int slot)
|
||||
public static bool IsSlotInPenalties(int slot)
|
||||
{
|
||||
return penalties.ContainsKey(slot);
|
||||
}
|
||||
|
||||
// Remove all penalties for a player slot
|
||||
public void RemoveAllPenalties(int slot)
|
||||
public static void RemoveAllPenalties(int slot)
|
||||
{
|
||||
if (penalties.ContainsKey(slot))
|
||||
{
|
||||
@@ -103,13 +105,13 @@ public class PlayerPenaltyManager
|
||||
}
|
||||
|
||||
// Remove all penalties
|
||||
public void RemoveAllPenalties()
|
||||
public static void RemoveAllPenalties()
|
||||
{
|
||||
penalties.Clear();
|
||||
}
|
||||
|
||||
// Remove all penalties of a selected type from a specific player
|
||||
public void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
|
||||
public static void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
penaltyDict.ContainsKey(penaltyType))
|
||||
@@ -119,7 +121,7 @@ public class PlayerPenaltyManager
|
||||
}
|
||||
|
||||
// Remove all expired penalties for all players and penalty types
|
||||
public void RemoveExpiredPenalties()
|
||||
public static void RemoveExpiredPenalties()
|
||||
{
|
||||
DateTime now = DateTime.UtcNow.ToLocalTime();
|
||||
foreach (var kvp in penalties.ToList()) // Use ToList to avoid modification while iterating
|
||||
|
||||
Reference in New Issue
Block a user