mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-03-01 22:02:12 +00:00
Hotfix - server loading
- Fix for server loading
This commit is contained in:
@@ -30,6 +30,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
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if (hotReload)
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if (hotReload)
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{
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{
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ServerLoaded = false;
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ServerLoaded = false;
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_serverLoading = false;
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OnGameServerSteamAPIActivated();
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OnGameServerSteamAPIActivated();
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OnMapStart(string.Empty);
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OnMapStart(string.Empty);
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@@ -17,6 +17,8 @@ namespace CS2_SimpleAdmin;
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public partial class CS2_SimpleAdmin
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public partial class CS2_SimpleAdmin
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{
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{
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private bool _serverLoading;
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private void RegisterEvents()
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private void RegisterEvents()
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{
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{
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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@@ -49,6 +51,10 @@ public partial class CS2_SimpleAdmin
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private void OnGameServerSteamAPIActivated()
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private void OnGameServerSteamAPIActivated()
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{
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{
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if (_serverLoading)
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return;
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_serverLoading = true;
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new ServerManager().LoadServerData();
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new ServerManager().LoadServerData();
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}
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}
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@@ -330,11 +336,11 @@ public partial class CS2_SimpleAdmin
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if (Config.OtherSettings.ReloadAdminsEveryMapChange && ServerLoaded && ServerId != null)
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if (Config.OtherSettings.ReloadAdminsEveryMapChange && ServerLoaded && ServerId != null)
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AddTimer(3.0f, () => ReloadAdmins(null));
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AddTimer(3.0f, () => ReloadAdmins(null));
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AddTimer(34, () =>
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// AddTimer(34, () =>
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{
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// {
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if (!ServerLoaded)
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// if (!ServerLoaded)
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OnGameServerSteamAPIActivated();
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// OnGameServerSteamAPIActivated();
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});
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// });
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GodPlayers.Clear();
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GodPlayers.Clear();
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SilentPlayers.Clear();
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SilentPlayers.Clear();
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@@ -15,7 +15,7 @@ public class ServerManager
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{
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{
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if (CS2_SimpleAdmin.ServerLoaded || CS2_SimpleAdmin.ServerId != null || CS2_SimpleAdmin.Database == null) return;
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if (CS2_SimpleAdmin.ServerLoaded || CS2_SimpleAdmin.ServerId != null || CS2_SimpleAdmin.Database == null) return;
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if (_getIpTryCount > 16)
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if (_getIpTryCount > 16 && Helper.GetServerIp().StartsWith("0.0.0.0") || string.IsNullOrEmpty(Helper.GetServerIp()))
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{
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{
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CS2_SimpleAdmin._logger?.LogError("Unable to load server data - can't fetch ip address!");
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CS2_SimpleAdmin._logger?.LogError("Unable to load server data - can't fetch ip address!");
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return;
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return;
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@@ -39,6 +39,8 @@ public class ServerManager
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var address = $"{ipAddress}:{ConVar.Find("hostport")?.GetPrimitiveValue<int>()}";
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var address = $"{ipAddress}:{ConVar.Find("hostport")?.GetPrimitiveValue<int>()}";
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var hostname = ConVar.Find("hostname")!.StringValue;
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var hostname = ConVar.Find("hostname")!.StringValue;
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CS2_SimpleAdmin.IpAddress = address;
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CS2_SimpleAdmin.IpAddress = address;
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CS2_SimpleAdmin._logger?.LogInformation("Loaded server with ip {ip}", ipAddress);
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Task.Run(async () =>
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Task.Run(async () =>
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{
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{
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