using Helper.GetValidPlayers()

This commit is contained in:
Valentin Barat
2024-02-13 00:15:39 +01:00
parent 5edddbb70f
commit 6c44281ca5

View File

@@ -10,12 +10,12 @@ namespace CS2_SimpleAdmin.Menus
{ {
OpenMenu(admin, menuName, onSelectAction, p => p.PawnIsAlive); OpenMenu(admin, menuName, onSelectAction, p => p.PawnIsAlive);
} }
public static void OpenMenu(CCSPlayerController admin, string menuName, Action<CCSPlayerController, CCSPlayerController> onSelectAction, Func<CCSPlayerController, bool> enableFilter = null) public static void OpenMenu(CCSPlayerController admin, string menuName, Action<CCSPlayerController, CCSPlayerController> onSelectAction, Func<CCSPlayerController, bool> enableFilter = null)
{ {
BaseMenu menu = AdminMenu.CreateMenu(menuName); BaseMenu menu = AdminMenu.CreateMenu(menuName);
IEnumerable<CCSPlayerController> players = Utilities.GetPlayers().Where(p => p.Connected == PlayerConnectedState.PlayerConnected); IEnumerable<CCSPlayerController> players = Helper.GetValidPlayers().Where(p => p.Connected == PlayerConnectedState.PlayerConnected);
foreach (CCSPlayerController player in players) foreach (CCSPlayerController player in players)
{ {
string optionName = player.PlayerName; string optionName = player.PlayerName;