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Delete CS2-SimpleAdminApi/Vector_t.cs
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@@ -1,105 +0,0 @@
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace CS2_SimpleAdminApi;
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public struct Vector_t : IAdditionOperators<Vector_t, Vector_t, Vector_t>,
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ISubtractionOperators<Vector_t, Vector_t, Vector_t>,
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IMultiplyOperators<Vector_t, float, Vector_t>,
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IDivisionOperators<Vector_t, float, Vector_t>
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{
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public float X, Y, Z;
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public const int SIZE = 3;
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public unsafe float this[int i]
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{
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readonly get
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{
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if (i < 0 || i > SIZE)
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{
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throw new IndexOutOfRangeException();
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}
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fixed (void* ptr = &this)
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{
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return Unsafe.Read<float>(Unsafe.Add<float>(ptr, i));
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}
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}
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set
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{
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if (i < 0 || i > SIZE)
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{
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throw new IndexOutOfRangeException();
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}
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fixed (void* ptr = &this)
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{
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Unsafe.Write(Unsafe.Add<float>(ptr, i), value);
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}
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}
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}
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public Vector_t()
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{
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}
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public unsafe Vector_t(nint ptr) : this(MemoryMarshal.CreateReadOnlySpan(ref Unsafe.AsRef<float>((void*)ptr), SIZE))
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{
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}
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public Vector_t(float x, float y, float z)
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{
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X = x;
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Y = y;
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Z = z;
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}
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public Vector_t(ReadOnlySpan<float> values)
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{
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if (values.Length < SIZE)
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{
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throw new ArgumentOutOfRangeException(nameof(values));
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}
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this = Unsafe.ReadUnaligned<Vector_t>(ref Unsafe.As<float, byte>(ref MemoryMarshal.GetReference(values)));
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}
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public void Scale(float scale)
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{
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X *= scale;
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Y *= scale;
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Z *= scale;
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}
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public readonly override string ToString()
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{
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return $"{X:n2} {Y:n2} {Z:n2}";
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}
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public static Vector_t operator +(Vector_t a, Vector_t b)
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{
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return new Vector_t(a.X + b.X, a.Y + b.Y, a.Z + b.Z);
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}
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public static Vector_t operator -(Vector_t a, Vector_t b)
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{
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return new Vector_t(a.X - b.X, a.Y - b.Y, a.Z - b.Z);
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}
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public static Vector_t operator -(Vector_t a)
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{
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return new Vector_t(-a.X, -a.Y, -a.Z);
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}
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public static Vector_t operator *(Vector_t a, float b)
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{
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return new Vector_t(a.X * b, a.Y * b, a.Z * b);
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}
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public static Vector_t operator /(Vector_t a, float b)
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{
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return new Vector_t(a.X / b, a.Y / b, a.Z / b);
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}
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}
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