mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-19 10:58:20 +00:00
1.4.1a
- Minor changes
This commit is contained in:
@@ -61,11 +61,11 @@ public class AdminSQLManager(Database database)
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public async Task<List<(string, string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
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{
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DateTime now = DateTime.UtcNow.ToLocalTime();
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var now = DateTime.UtcNow.ToLocalTime();
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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string sql = @"
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SELECT sa_admins.player_steamid, sa_admins.player_name, sa_admins_flags.flag, sa_admins.immunity, sa_admins.ends
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@@ -75,7 +75,7 @@ public class AdminSQLManager(Database database)
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AND (sa_admins.server_id IS NULL OR sa_admins.server_id = @serverid)
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ORDER BY sa_admins.player_steamid";
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List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
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var activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
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if (activeFlags == null)
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{
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@@ -83,13 +83,13 @@ public class AdminSQLManager(Database database)
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}
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List<(string, string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = [];
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string currentSteamId = string.Empty;
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string currentPlayerName = string.Empty;
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var currentSteamId = string.Empty;
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var currentPlayerName = string.Empty;
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List<string> currentFlags = [];
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int immunityValue = 0;
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var immunityValue = 0;
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DateTime? ends = null;
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foreach (dynamic flagInfo in activeFlags)
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foreach (var flagInfo in activeFlags)
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{
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if (flagInfo is not IDictionary<string, object> flagInfoDict)
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{
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@@ -113,7 +113,7 @@ public class AdminSQLManager(Database database)
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continue;
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}
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if (endsObj != null && DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
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if (DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
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{
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ends = parsedEnds;
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}
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@@ -207,13 +207,12 @@ public class AdminSQLManager(Database database)
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}
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*/
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public async Task<Dictionary<string, (List<string>, int)>> GetAllGroupsData()
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private async Task<Dictionary<string, (List<string>, int)>> GetAllGroupsData()
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "SELECT group_id FROM sa_groups_servers WHERE server_id = @serverid";
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var sql = "SELECT group_id FROM sa_groups_servers WHERE server_id = @serverid";
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var groupDataSql = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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sql = @"
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@@ -241,7 +240,7 @@ public class AdminSQLManager(Database database)
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// Check if the group name already exists in the dictionary
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if (!groupInfoDictionary.TryGetValue(groupName, out (List<string>, int) value))
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{
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value = (new List<string>(), immunity);
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value = ([], immunity);
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// If it doesn't exist, add a new entry with an empty list of flags and immunity
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groupInfoDictionary[groupName] = value;
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}
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@@ -258,7 +257,7 @@ public class AdminSQLManager(Database database)
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public async Task CrateGroupsJsonFile()
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{
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Dictionary<string, (List<string>, int)> groupsData = await GetAllGroupsData();
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var groupsData = await GetAllGroupsData();
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var jsonStructure = new Dictionary<string, object>();
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@@ -273,8 +272,8 @@ public class AdminSQLManager(Database database)
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jsonStructure[kvp.Key] = groupData;
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}
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string json = JsonConvert.SerializeObject(jsonStructure, Formatting.Indented);
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File.WriteAllText(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/groups.json", json);
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var json = JsonConvert.SerializeObject(jsonStructure, Formatting.Indented);
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await File.WriteAllTextAsync(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/groups.json", json);
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}
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/*
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@@ -370,8 +369,8 @@ public class AdminSQLManager(Database database)
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})
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.ToDictionary(item => item.playerName, item => item.playerData);
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string json = JsonConvert.SerializeObject(jsonData, Formatting.Indented);
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File.WriteAllText(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/admins.json", json);
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var json = JsonConvert.SerializeObject(jsonData, Formatting.Indented);
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await File.WriteAllTextAsync(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/admins.json", json);
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}
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public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
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@@ -382,17 +381,10 @@ public class AdminSQLManager(Database database)
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "";
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await using var connection = await _database.GetConnectionAsync();
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if (globalDelete)
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
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}
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else
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
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}
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var sql = "";
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sql = globalDelete ? "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID" : "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
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await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, CS2_SimpleAdmin.ServerId });
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}
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@@ -401,9 +393,9 @@ public class AdminSQLManager(Database database)
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false)
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{
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if (string.IsNullOrEmpty(playerSteamId) || flagsList == null || flagsList.Count == 0) return;
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if (string.IsNullOrEmpty(playerSteamId) || flagsList.Count == 0) return;
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DateTime now = DateTime.UtcNow.ToLocalTime();
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var now = DateTime.UtcNow.ToLocalTime();
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DateTime? futureTime;
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if (time != 0)
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@@ -413,13 +405,13 @@ public class AdminSQLManager(Database database)
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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// Insert admin into sa_admins table
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var insertAdminSql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `immunity`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @immunity, @ends, @created, @serverid); SELECT LAST_INSERT_ID();";
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const string insertAdminSql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `immunity`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @immunity, @ends, @created, @serverid); SELECT LAST_INSERT_ID();";
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int adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
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var adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
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{
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playerSteamId,
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playerName,
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@@ -432,14 +424,14 @@ public class AdminSQLManager(Database database)
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// Insert flags into sa_admins_flags table
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foreach (var flag in flagsList)
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{
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if (flag.StartsWith("#"))
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if (flag.StartsWith($"#"))
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{
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string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
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int? groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
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const string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
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var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
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if (groupId != null)
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{
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var updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
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const string updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
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await connection.ExecuteAsync(updateAdminGroup, new
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{
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groupId,
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@@ -466,16 +458,15 @@ public class AdminSQLManager(Database database)
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public async Task AddGroup(string groupName, List<string> flagsList, int immunity = 0)
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{
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if (string.IsNullOrEmpty(groupName) || flagsList == null || flagsList.Count == 0) return;
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if (string.IsNullOrEmpty(groupName) || flagsList.Count == 0) return;
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await using var connection = await _database.GetConnectionAsync();
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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// Insert group into sa_groups table
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var insertGroup = "INSERT INTO `sa_groups` (`name`, `immunity`) " +
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"VALUES (@groupName, @immunity); SELECT LAST_INSERT_ID();";
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int groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
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var groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
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{
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groupName,
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immunity
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@@ -484,8 +475,8 @@ public class AdminSQLManager(Database database)
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// Insert flags into sa_groups_flags table
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foreach (var flag in flagsList)
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{
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var insertFlagsSql = "INSERT INTO `sa_groups_flags` (`group_id`, `flag`) " +
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"VALUES (@groupId, @flag)";
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const string insertFlagsSql = "INSERT INTO `sa_groups_flags` (`group_id`, `flag`) " +
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"VALUES (@groupId, @flag)";
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await connection.ExecuteAsync(insertFlagsSql, new
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{
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@@ -494,10 +485,10 @@ public class AdminSQLManager(Database database)
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});
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}
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var insertGroupServer = "INSERT INTO `sa_groups_servers` (`group_id`, `server_id`) " +
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"VALUES (@groupId, @server_id)";
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if (CS2_SimpleAdmin.ServerId != null)
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{
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string insertGroupServer = "INSERT INTO `sa_groups_servers` (`group_id`, `server_id`) " +
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"VALUES (@groupId, @server_id)";
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await connection.ExecuteAsync(insertGroupServer, new { groupId, server_id = CS2_SimpleAdmin.ServerId });
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}
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}
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@@ -511,11 +502,10 @@ public class AdminSQLManager(Database database)
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{
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if (string.IsNullOrEmpty(groupName)) return;
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await using var connection = await _database.GetConnectionAsync();
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "DELETE FROM `sa_groups` WHERE name = @groupName";
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const string sql = "DELETE FROM `sa_groups` WHERE name = @groupName";
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await connection.ExecuteAsync(sql, new { groupName });
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}
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catch (Exception ex)
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@@ -528,9 +518,9 @@ public class AdminSQLManager(Database database)
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{
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
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const string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
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await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime() });
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}
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catch (Exception)
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@@ -19,7 +19,8 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_bans` (`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
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var sql =
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"INSERT INTO `sa_bans` (`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
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await connection.ExecuteAsync(sql, new
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@@ -115,26 +116,22 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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try
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{
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string sql = "";
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var sql = "";
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if (_config.MultiServerMode)
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{
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sql = @"
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UPDATE sa_bans
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SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
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player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime);
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SELECT COUNT(*) FROM sa_bans
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime);";
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}
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else
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{
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sql = @"
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sql = _config.MultiServerMode ? """
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UPDATE sa_bans
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SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
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player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime);
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SELECT COUNT(*) FROM sa_bans
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime);
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""" : @"
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UPDATE sa_bans
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SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
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player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
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@@ -146,9 +143,8 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
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AND status = 'ACTIVE'
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AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;";
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}
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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var parameters = new
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{
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@@ -173,28 +169,31 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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{
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try
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{
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string sql = "";
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var sql = "";
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if (_config.MultiServerMode)
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{
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sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
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}
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else
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{
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sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
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}
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sql = _config.MultiServerMode
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? "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid"
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: "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
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int banCount;
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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if (!string.IsNullOrEmpty(player.IpAddress))
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress, serverid = CS2_SimpleAdmin.ServerId });
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banCount = await connection.ExecuteScalarAsync<int>(sql,
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new
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{
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PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress, serverid = CS2_SimpleAdmin.ServerId
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});
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}
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else
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
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banCount = await connection.ExecuteScalarAsync<int>(sql,
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new
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{
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PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId
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});
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}
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return banCount;
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@@ -206,15 +205,15 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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public async Task UnbanPlayer(string playerPattern, string adminSteamId, string reason)
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{
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if (playerPattern == null || playerPattern.Length <= 1)
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if (playerPattern is not { Length: > 1 })
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{
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return;
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}
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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await using var connection = await _database.GetConnectionAsync();
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string sqlRetrieveBans = "";
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var sqlRetrieveBans = "";
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if (_config.MultiServerMode)
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{
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sqlRetrieveBans = "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE' " +
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@@ -226,16 +225,17 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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}
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var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
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if (!bans.Any())
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var bansList = bans as dynamic[] ?? bans.ToArray();
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if (!bansList.Any())
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return;
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string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
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string sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id, reason) VALUES (@banId, @adminId, @reason); SELECT LAST_INSERT_ID();";
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const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
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var sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id, reason) VALUES (@banId, @adminId, @reason); SELECT LAST_INSERT_ID();";
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int? sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
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int adminId = sqlAdminId ?? 0;
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var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
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var adminId = sqlAdminId ?? 0;
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foreach (var ban in bans)
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foreach (var ban in bansList)
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{
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int banId = ban.id;
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int? unbanId;
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@@ -252,7 +252,7 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
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}
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// Update sa_bans to set unban_id
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string sqlUpdateBan = "UPDATE sa_bans SET status = 'UNBANNED', unban_id = @unbanId WHERE id = @banId";
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const string sqlUpdateBan = "UPDATE sa_bans SET status = 'UNBANNED', unban_id = @unbanId WHERE id = @banId";
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await connection.ExecuteAsync(sqlUpdateBan, new { unbanId, banId });
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}
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@@ -269,8 +269,8 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
|
||||
{
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try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
string sql = "";
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
var sql = "";
|
||||
|
||||
if (_config.MultiServerMode)
|
||||
{
|
||||
@@ -286,19 +286,21 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
|
||||
{
|
||||
if (!UserId.HasValue) continue;
|
||||
|
||||
int banCount = 0;
|
||||
var banCount = 0;
|
||||
if (!string.IsNullOrEmpty(IpAddress))
|
||||
{
|
||||
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = IpAddress, serverid = CS2_SimpleAdmin.ServerId });
|
||||
banCount = await connection.ExecuteScalarAsync<int>(sql,
|
||||
new { PlayerSteamID = SteamID, PlayerIP = IpAddress, serverid = CS2_SimpleAdmin.ServerId });
|
||||
}
|
||||
else
|
||||
{
|
||||
banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = SteamID, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
|
||||
banCount = await connection.ExecuteScalarAsync<int>(sql,
|
||||
new { PlayerSteamID = SteamID, PlayerIP = DBNull.Value, serverid = CS2_SimpleAdmin.ServerId });
|
||||
}
|
||||
|
||||
if (banCount > 0)
|
||||
{
|
||||
Server.NextFrame(() =>
|
||||
await Server.NextFrameAsync(() =>
|
||||
{
|
||||
Helper.KickPlayer(UserId.Value, "Banned");
|
||||
});
|
||||
@@ -310,12 +312,11 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
|
||||
|
||||
public async Task ExpireOldBans()
|
||||
{
|
||||
var currentTime = DateTime.UtcNow.ToLocalTime();
|
||||
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
try
|
||||
{
|
||||
DateTime currentTime = DateTime.UtcNow.ToLocalTime();
|
||||
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
|
||||
/*
|
||||
string sql = "";
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
@@ -324,64 +325,58 @@ internal class BanManager(Database database, CS2_SimpleAdminConfig config)
|
||||
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.UtcNow.ToLocalTime() });
|
||||
*/
|
||||
|
||||
string sql = "";
|
||||
var sql = "";
|
||||
|
||||
if (_config.MultiServerMode)
|
||||
{
|
||||
sql = @"
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
status = 'EXPIRED'
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
`duration` > 0
|
||||
AND
|
||||
ends <= @currentTime
|
||||
AND server_id = @serverid";
|
||||
}
|
||||
else
|
||||
{
|
||||
sql = @"
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
status = 'EXPIRED'
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
`duration` > 0
|
||||
AND
|
||||
ends <= @currentTime";
|
||||
}
|
||||
sql = _config.MultiServerMode ? """
|
||||
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
status = 'EXPIRED'
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
`duration` > 0
|
||||
AND
|
||||
ends <= @currentTime
|
||||
AND server_id = @serverid
|
||||
""" : """
|
||||
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
status = 'EXPIRED'
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
`duration` > 0
|
||||
AND
|
||||
ends <= @currentTime
|
||||
""";
|
||||
|
||||
await connection.ExecuteAsync(sql, new { currentTime, serverid = CS2_SimpleAdmin.ServerId });
|
||||
|
||||
if (_config.ExpireOldIpBans > 0)
|
||||
{
|
||||
DateTime ipBansTime = currentTime.AddDays(-_config.ExpireOldIpBans).ToLocalTime();
|
||||
if (_config.MultiServerMode)
|
||||
{
|
||||
sql = @"
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
player_ip = NULL
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
ends <= @ipBansTime
|
||||
AND server_id = @serverid";
|
||||
}
|
||||
else
|
||||
{
|
||||
sql = @"
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
player_ip = NULL
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
ends <= @ipBansTime";
|
||||
}
|
||||
var ipBansTime = currentTime.AddDays(-_config.ExpireOldIpBans).ToLocalTime();
|
||||
sql = _config.MultiServerMode ? """
|
||||
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
player_ip = NULL
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
ends <= @ipBansTime
|
||||
AND server_id = @serverid
|
||||
""" : """
|
||||
|
||||
UPDATE sa_bans
|
||||
SET
|
||||
player_ip = NULL
|
||||
WHERE
|
||||
status = 'ACTIVE'
|
||||
AND
|
||||
ends <= @ipBansTime
|
||||
""";
|
||||
|
||||
await connection.ExecuteAsync(sql, new { ipBansTime, CS2_SimpleAdmin.ServerId });
|
||||
}
|
||||
|
||||
@@ -10,23 +10,25 @@ internal class MuteManager(Database database)
|
||||
|
||||
public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0)
|
||||
{
|
||||
if (player == null || player.SteamId == null) return;
|
||||
if (player.SteamId == null) return;
|
||||
|
||||
|
||||
DateTime now = DateTime.UtcNow.ToLocalTime();
|
||||
DateTime futureTime = now.AddMinutes(time).ToLocalTime();
|
||||
var now = DateTime.UtcNow.ToLocalTime();
|
||||
var futureTime = now.AddMinutes(time).ToLocalTime();
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
muteType = "MUTE";
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
var muteType = type switch
|
||||
{
|
||||
1 => "MUTE",
|
||||
2 => "SILENCE",
|
||||
_ => "GAG"
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
|
||||
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
const string sql =
|
||||
"INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
|
||||
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
|
||||
|
||||
await connection.ExecuteAsync(sql, new
|
||||
{
|
||||
@@ -50,20 +52,21 @@ internal class MuteManager(Database database)
|
||||
if (string.IsNullOrEmpty(playerSteamId)) return;
|
||||
|
||||
|
||||
DateTime now = DateTime.UtcNow.ToLocalTime();
|
||||
DateTime futureTime = now.AddMinutes(time).ToLocalTime();
|
||||
var now = DateTime.UtcNow.ToLocalTime();
|
||||
var futureTime = now.AddMinutes(time).ToLocalTime();
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
muteType = "MUTE";
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
var muteType = type switch
|
||||
{
|
||||
1 => "MUTE",
|
||||
2 => "SILENCE",
|
||||
_ => "GAG"
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
|
||||
"VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
const string sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
|
||||
"VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
|
||||
|
||||
await connection.ExecuteAsync(sql, new
|
||||
{
|
||||
@@ -95,9 +98,9 @@ internal class MuteManager(Database database)
|
||||
|
||||
try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
DateTime currentTime = DateTime.Now.ToLocalTime();
|
||||
string sql = "";
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
var currentTime = DateTime.Now.ToLocalTime();
|
||||
var sql = "";
|
||||
|
||||
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
|
||||
{
|
||||
@@ -123,21 +126,15 @@ internal class MuteManager(Database database)
|
||||
{
|
||||
try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
int muteCount;
|
||||
string sql = "";
|
||||
var sql = "";
|
||||
|
||||
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
|
||||
{
|
||||
sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND server_id = @serverid";
|
||||
}
|
||||
else
|
||||
{
|
||||
sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
|
||||
}
|
||||
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
|
||||
? "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND server_id = @serverid"
|
||||
: "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
|
||||
|
||||
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
|
||||
var muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
|
||||
return muteCount;
|
||||
}
|
||||
catch (Exception)
|
||||
@@ -148,24 +145,23 @@ internal class MuteManager(Database database)
|
||||
|
||||
public async Task UnmutePlayer(string playerPattern, string adminSteamId, string reason, int type = 0)
|
||||
{
|
||||
if (playerPattern == null || playerPattern.Length <= 1)
|
||||
if (playerPattern.Length <= 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
var muteType = type switch
|
||||
{
|
||||
muteType = "MUTE";
|
||||
}
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
1 => "MUTE",
|
||||
2 => "SILENCE",
|
||||
_ => "GAG"
|
||||
};
|
||||
|
||||
string sqlRetrieveMutes = "";
|
||||
var sqlRetrieveMutes = "";
|
||||
|
||||
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
|
||||
{
|
||||
@@ -180,16 +176,17 @@ internal class MuteManager(Database database)
|
||||
|
||||
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
|
||||
|
||||
if (!mutes.Any())
|
||||
var mutesList = mutes as dynamic[] ?? mutes.ToArray();
|
||||
if (mutesList.Length == 0)
|
||||
return;
|
||||
|
||||
string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
|
||||
string sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
|
||||
const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
|
||||
var sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
|
||||
|
||||
int? sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
|
||||
int adminId = sqlAdminId ?? 0;
|
||||
var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
|
||||
var adminId = sqlAdminId ?? 0;
|
||||
|
||||
foreach (var mute in mutes)
|
||||
foreach (var mute in mutesList)
|
||||
{
|
||||
int muteId = mute.id;
|
||||
int? unmuteId;
|
||||
@@ -206,7 +203,7 @@ internal class MuteManager(Database database)
|
||||
}
|
||||
|
||||
// Update sa_mutes to set unmute_id
|
||||
string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
|
||||
const string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
|
||||
await connection.ExecuteAsync(sqlUpdateMute, new { unmuteId, muteId });
|
||||
}
|
||||
}
|
||||
@@ -220,17 +217,12 @@ internal class MuteManager(Database database)
|
||||
{
|
||||
try
|
||||
{
|
||||
await using MySqlConnection connection = await _database.GetConnectionAsync();
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
string sql = "";
|
||||
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
|
||||
{
|
||||
sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid";
|
||||
}
|
||||
else
|
||||
{
|
||||
sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
|
||||
}
|
||||
var sql = "";
|
||||
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
|
||||
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid"
|
||||
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
|
||||
|
||||
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime(), serverid = CS2_SimpleAdmin.ServerId });
|
||||
}
|
||||
|
||||
@@ -11,13 +11,13 @@ public enum PenaltyType
|
||||
|
||||
public class PlayerPenaltyManager
|
||||
{
|
||||
private static ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>> penalties =
|
||||
private static readonly ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>> Penalties =
|
||||
new ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime, int)>>>();
|
||||
|
||||
// Add a penalty for a player
|
||||
public static void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
|
||||
{
|
||||
penalties.AddOrUpdate(slot,
|
||||
Penalties.AddOrUpdate(slot,
|
||||
(_) =>
|
||||
{
|
||||
var dict = new Dictionary<PenaltyType, List<(DateTime, int)>>
|
||||
@@ -28,11 +28,13 @@ public class PlayerPenaltyManager
|
||||
},
|
||||
(_, existingDict) =>
|
||||
{
|
||||
if (!existingDict.ContainsKey(penaltyType))
|
||||
if (!existingDict.TryGetValue(penaltyType, out var value))
|
||||
{
|
||||
existingDict[penaltyType] = new List<(DateTime, int)>();
|
||||
value = new List<(DateTime, int)>();
|
||||
existingDict[penaltyType] = value;
|
||||
}
|
||||
existingDict[penaltyType].Add((endDateTime, durationSeconds));
|
||||
|
||||
value.Add((endDateTime, durationSeconds));
|
||||
return existingDict;
|
||||
});
|
||||
}
|
||||
@@ -41,49 +43,47 @@ public class PlayerPenaltyManager
|
||||
{
|
||||
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
|
||||
|
||||
if (penalties.TryGetValue(slot, out var penaltyDict) && penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
|
||||
if (!Penalties.TryGetValue(slot, out var penaltyDict) ||
|
||||
!penaltyDict.TryGetValue(penaltyType, out var penaltiesList)) return false;
|
||||
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
|
||||
|
||||
var now = DateTime.UtcNow.ToLocalTime();
|
||||
|
||||
// Check if any active penalties exist
|
||||
foreach (var penalty in penaltiesList.ToList())
|
||||
{
|
||||
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
|
||||
|
||||
DateTime now = DateTime.UtcNow.ToLocalTime();
|
||||
|
||||
// Check if any active penalties exist
|
||||
foreach (var penalty in penaltiesList.ToList())
|
||||
// Check if the penalty is still active
|
||||
if (penalty.Duration > 0 && now >= penalty.EndDateTime.AddSeconds(penalty.Duration))
|
||||
{
|
||||
// Check if the penalty is still active
|
||||
if (penalty.Duration > 0 && now >= penalty.EndDateTime.AddSeconds(penalty.Duration))
|
||||
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
|
||||
penaltiesList.Remove(penalty); // Remove expired penalty
|
||||
if (penaltiesList.Count == 0)
|
||||
{
|
||||
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
|
||||
penaltiesList.Remove(penalty); // Remove expired penalty
|
||||
if (penaltiesList.Count == 0)
|
||||
{
|
||||
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
|
||||
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
|
||||
}
|
||||
}
|
||||
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
|
||||
{
|
||||
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
|
||||
// Return true if there's an active penalty
|
||||
return true;
|
||||
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
|
||||
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
|
||||
}
|
||||
}
|
||||
|
||||
// Return false if no active penalties are found
|
||||
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
|
||||
return false;
|
||||
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
|
||||
{
|
||||
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
|
||||
// Return true if there's an active penalty
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Return false if no active penalties are found
|
||||
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
|
||||
return false;
|
||||
|
||||
// Return false if no penalties of the specified type were found for the player
|
||||
//Console.WriteLine($"No penalties found for player with slot {slot} and penalty type {penaltyType}");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the end datetime and duration of penalties for a player and penalty type
|
||||
public static List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
penaltyDict.TryGetValue(penaltyType, out List<(DateTime EndDateTime, int Duration)>? penaltiesList) && penaltiesList != null)
|
||||
if (Penalties.TryGetValue(slot, out var penaltyDict) &&
|
||||
penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
|
||||
{
|
||||
return penaltiesList;
|
||||
}
|
||||
@@ -92,28 +92,28 @@ public class PlayerPenaltyManager
|
||||
|
||||
public static bool IsSlotInPenalties(int slot)
|
||||
{
|
||||
return penalties.ContainsKey(slot);
|
||||
return Penalties.ContainsKey(slot);
|
||||
}
|
||||
|
||||
// Remove all penalties for a player slot
|
||||
public static void RemoveAllPenalties(int slot)
|
||||
{
|
||||
if (penalties.ContainsKey(slot))
|
||||
if (Penalties.ContainsKey(slot))
|
||||
{
|
||||
penalties.TryRemove(slot, out _);
|
||||
Penalties.TryRemove(slot, out _);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all penalties
|
||||
public static void RemoveAllPenalties()
|
||||
{
|
||||
penalties.Clear();
|
||||
Penalties.Clear();
|
||||
}
|
||||
|
||||
// Remove all penalties of a selected type from a specific player
|
||||
public static void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
if (Penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
penaltyDict.ContainsKey(penaltyType))
|
||||
{
|
||||
penaltyDict.Remove(penaltyType);
|
||||
@@ -123,8 +123,8 @@ public class PlayerPenaltyManager
|
||||
// Remove all expired penalties for all players and penalty types
|
||||
public static void RemoveExpiredPenalties()
|
||||
{
|
||||
DateTime now = DateTime.UtcNow.ToLocalTime();
|
||||
foreach (var kvp in penalties.ToList()) // Use ToList to avoid modification while iterating
|
||||
var now = DateTime.UtcNow.ToLocalTime();
|
||||
foreach (var kvp in Penalties.ToList()) // Use ToList to avoid modification while iterating
|
||||
{
|
||||
var playerSlot = kvp.Key;
|
||||
var penaltyDict = kvp.Value;
|
||||
@@ -138,7 +138,7 @@ public class PlayerPenaltyManager
|
||||
// Remove player slot if no penalties left
|
||||
if (penaltyDict.Count == 0)
|
||||
{
|
||||
penalties.TryRemove(playerSlot, out _);
|
||||
Penalties.TryRemove(playerSlot, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user