mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
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test
test
This commit is contained in:
312
Managers/AdminSQLManager.cs
Normal file
312
Managers/AdminSQLManager.cs
Normal file
@@ -0,0 +1,312 @@
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using CounterStrikeSharp.API.Modules.Entities;
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using Dapper;
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using Microsoft.Extensions.Logging;
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using System.Collections.Concurrent;
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namespace CS2_SimpleAdmin
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{
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public class AdminSQLManager
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{
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private readonly Database _database;
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// Unused for now
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//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
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public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCache = new ConcurrentDictionary<SteamID, DateTime?>();
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//public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCacheTimestamps = new ConcurrentDictionary<SteamID, DateTime?>();
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public AdminSQLManager(Database database)
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{
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_database = database;
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}
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/*
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public async Task<List<dynamic>> GetAdminFlags(string steamId)
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{
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if (_adminCache.ContainsKey(steamId))
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{
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return _adminCache[steamId].Select(flag => (dynamic)flag).ToList();
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}
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else
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{
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await using var connection = _database.GetConnection();
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await connection.OpenAsync();
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DateTime now = DateTime.Now;
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string sql = "SELECT flags, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime)";
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List<dynamic> activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now })).ToList();
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_adminCache[steamId] = new List<string>();
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foreach (var flags in activeFlags)
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{
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if (flags == null) continue;
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string flagsValue = flags.flags.ToString();
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_adminCache[steamId].Add(flagsValue);
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}
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}
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return _adminCache[steamId].Select(flag => (dynamic)flag).ToList();
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}
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*/
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public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
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{
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DateTime now = DateTime.Now;
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await using var connection = await _database.GetConnectionAsync();
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string sql = "SELECT flags, immunity, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
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List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
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if (activeFlags == null)
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{
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return new List<(List<string>, int)>();
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}
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List<(List<string>, int)> filteredFlagsWithImmunity = new List<(List<string>, int)>();
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/*
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List<string> filteredFlags = new List<string>();
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foreach (var flags in activeFlags)
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{
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if (flags == null) continue;
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string flag = flags.flags.ToString();
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if (flag != null)
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{
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filteredFlags.Add(flag);
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}
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}
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*/
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foreach (dynamic flags in activeFlags)
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{
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if (flags is not IDictionary<string, object> flagsDict)
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{
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continue;
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}
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if (!flagsDict.TryGetValue("flags", out var flagsValueObj) || !flagsDict.TryGetValue("immunity", out var immunityValueObj))
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{
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continue;
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}
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if (!(flagsValueObj is string flagsValue) || !int.TryParse(immunityValueObj.ToString(), out var immunityValue))
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{
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continue;
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}
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//Console.WriteLine($"Flags: {flagsValue}, Immunity: {immunityValue}");
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filteredFlagsWithImmunity.Add((flagsValue.Split(',').ToList(), immunityValue));
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}
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/* Unused for now
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bool shouldCache = activeFlags.Any(flags =>
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{
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if (flags?.ends == null)
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{
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return true;
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}
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if (flags.ends is DateTime endsTime)
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{
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return (endsTime - now).TotalHours > 1;
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}
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return false;
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});
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if (shouldCache)
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{
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List<string> flagsToCache = new List<string>();
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foreach (var flags in activeFlags)
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{
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if (flags.ends == null || (DateTime.Now - (DateTime)flags.ends).TotalHours > 6)
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{
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if (flags == null) continue;
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flagsToCache.Add(flags.flags.ToString());
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}
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}
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_adminCache.AddOrUpdate(steamId, new ConcurrentBag<string>(flagsToCache), (_, existingBag) =>
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{
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foreach (var flag in flagsToCache)
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{
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existingBag.Add(flag);
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}
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return existingBag;
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});
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return flagsToCache.Cast<object>().ToList();
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}
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*/
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return filteredFlagsWithImmunity;
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//return filteredFlags.Cast<object>().ToList();
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}
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public async Task<List<(string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
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{
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DateTime now = DateTime.Now;
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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string sql = "SELECT player_steamid, flags, immunity, ends FROM sa_admins WHERE (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
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List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
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if (activeFlags == null)
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{
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return new List<(string, List<string>, int, DateTime?)>();
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}
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List<(string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = new List<(string, List<string>, int, DateTime?)>();
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foreach (dynamic flags in activeFlags)
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{
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if (flags is not IDictionary<string, object> flagsDict)
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{
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continue;
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}
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if (!flagsDict.TryGetValue("player_steamid", out var steamIdObj) ||
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!flagsDict.TryGetValue("flags", out var flagsValueObj) ||
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!flagsDict.TryGetValue("immunity", out var immunityValueObj) ||
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!flagsDict.TryGetValue("ends", out var endsObj))
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{
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//Console.WriteLine("One or more required keys are missing.");
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continue;
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}
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DateTime? ends = null;
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if (endsObj != null) // Check if "ends" is not null
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{
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if (!DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
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{
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//Console.WriteLine("Failed to parse 'ends' value.");
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continue;
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}
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ends = parsedEnds;
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}
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if (!(steamIdObj is string steamId) ||
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!(flagsValueObj is string flagsValue) ||
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!int.TryParse(immunityValueObj.ToString(), out var immunityValue))
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{
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//Console.WriteLine("Failed to parse one or more values.");
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continue;
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}
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filteredFlagsWithImmunity.Add((steamId, flagsValue.Split(',').ToList(), immunityValue, ends));
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}
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return filteredFlagsWithImmunity;
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}
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catch (Exception)
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{
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return new List<(string, List<string>, int, DateTime?)>();
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}
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}
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public async Task GiveAllFlags()
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{
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List<(string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
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foreach (var record in allPlayers)
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{
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string steamIdStr = record.Item1;
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List<string> flags = record.Item2;
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int immunity = record.Item3;
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DateTime? ends = record.Item4;
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if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
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{
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if (!_adminCache.ContainsKey(steamId))
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{
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_adminCache.TryAdd(steamId, ends);
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//_adminCacheTimestamps.Add(steamId, ends);
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}
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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// Often need to call 2 times
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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}
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}
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}
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public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
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{
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if (string.IsNullOrEmpty(playerSteamId)) return;
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//_adminCache.TryRemove(playerSteamId, out _);
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await using var connection = await _database.GetConnectionAsync();
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string sql = "";
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if (globalDelete)
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
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}
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else
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{
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sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
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}
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await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, ServerId = CS2_SimpleAdmin.ServerId });
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}
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, string flags, int immunity = 0, int time = 0, bool globalAdmin = false)
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{
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if (string.IsNullOrEmpty(playerSteamId)) return;
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flags = flags.Replace(" ", "");
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DateTime now = DateTime.Now;
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DateTime? futureTime;
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if (time != 0)
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futureTime = now.AddMinutes(time);
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else
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futureTime = null;
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await using var connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `flags`, `immunity`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @flags, @immunity, @ends, @created, @serverid)";
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int? serverId = globalAdmin ? null : CS2_SimpleAdmin.ServerId;
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await connection.ExecuteAsync(sql, new
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{
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playerSteamId,
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playerName,
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flags,
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immunity,
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ends = futureTime,
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created = now,
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serverid = serverId
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});
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}
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public async Task DeleteOldAdmins()
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{
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
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await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
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}
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catch (Exception)
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{
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if (CS2_SimpleAdmin._logger != null)
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CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired admins");
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}
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}
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}
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}
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177
Managers/BanManager.cs
Normal file
177
Managers/BanManager.cs
Normal file
@@ -0,0 +1,177 @@
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using Dapper;
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using Microsoft.Extensions.Logging;
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namespace CS2_SimpleAdmin
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{
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internal class BanManager
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{
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private readonly Database _database;
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private readonly CS2_SimpleAdminConfig _config;
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public BanManager(Database database, CS2_SimpleAdminConfig config)
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{
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_database = database;
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_config = config;
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}
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public async Task BanPlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0)
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{
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DateTime now = DateTime.Now;
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DateTime futureTime = now.AddMinutes(time);
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await using var connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_bans` (`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
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await connection.ExecuteAsync(sql, new
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{
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playerSteamid = player.SteamId,
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playerName = player.Name,
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playerIp = _config.BanType == 1 ? player.IpAddress : null,
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adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
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adminName = issuer.Name == null ? "Console" : issuer.Name,
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banReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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serverid = CS2_SimpleAdmin.ServerId
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});
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}
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public async Task AddBanBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0)
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{
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if (string.IsNullOrEmpty(playerSteamId)) return;
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DateTime now = DateTime.Now;
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DateTime futureTime = now.AddMinutes(time);
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await using var connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_bans` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
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await connection.ExecuteAsync(sql, new
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{
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playerSteamid = playerSteamId,
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adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
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adminName = issuer.Name == null ? "Console" : issuer.Name,
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banReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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serverid = CS2_SimpleAdmin.ServerId
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});
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}
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public async Task AddBanByIp(string playerIp, PlayerInfo issuer, string reason, int time = 0)
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{
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if (string.IsNullOrEmpty(playerIp)) return;
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DateTime now = DateTime.Now;
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DateTime futureTime = now.AddMinutes(time);
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await using var connection = await _database.GetConnectionAsync();
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var sql = "INSERT INTO `sa_bans` (`player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
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"VALUES (@playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
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await connection.ExecuteAsync(sql, new
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{
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playerIp,
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adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
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adminName = issuer.Name == null ? "Console" : issuer.Name,
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banReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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serverid = CS2_SimpleAdmin.ServerId
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});
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}
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public async Task<bool> IsPlayerBanned(PlayerInfo player)
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{
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if (player.SteamId == null && player.IpAddress == null)
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{
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return false;
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}
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#if DEBUG
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if (CS2_SimpleAdmin._logger != null)
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CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
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#endif
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DateTime currentTimeUtc = DateTime.UtcNow;
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string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
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int banCount = 0;
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try
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{
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await using var connection = await _database.GetConnectionAsync();
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var parameters = new
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{
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PlayerSteamID = player.SteamId,
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PlayerIP = !string.IsNullOrEmpty(player.IpAddress) ? player.IpAddress : (object)DBNull.Value,
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CurrentTime = currentTimeUtc
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};
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banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
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}
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catch (Exception)
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{
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return false;
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}
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return banCount > 0;
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}
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public async Task<int> GetPlayerBans(PlayerInfo player)
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{
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string sql = "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)";
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int banCount;
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await using var connection = await _database.GetConnectionAsync();
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if (!string.IsNullOrEmpty(player.IpAddress))
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = player.IpAddress });
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}
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else
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{
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banCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = player.SteamId, PlayerIP = DBNull.Value });
|
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}
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return banCount;
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}
|
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public async Task UnbanPlayer(string playerPattern)
|
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{
|
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if (playerPattern == null || playerPattern.Length <= 1)
|
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{
|
||||
return;
|
||||
}
|
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await using var connection = await _database.GetConnectionAsync();
|
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string sqlUnban = "UPDATE sa_bans SET status = 'UNBANNED' WHERE player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern AND status = 'ACTIVE'";
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await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern });
|
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}
|
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public async Task ExpireOldBans()
|
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{
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try
|
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{
|
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await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
string sql = "UPDATE sa_bans SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
|
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await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
|
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}
|
||||
catch (Exception)
|
||||
{
|
||||
if (CS2_SimpleAdmin._logger != null)
|
||||
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired bans");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
208
Managers/MuteManager.cs
Normal file
208
Managers/MuteManager.cs
Normal file
@@ -0,0 +1,208 @@
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using Dapper;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace CS2_SimpleAdmin
|
||||
{
|
||||
public class MuteManager
|
||||
{
|
||||
private readonly Database _database;
|
||||
|
||||
public MuteManager(Database database)
|
||||
{
|
||||
_database = database;
|
||||
}
|
||||
|
||||
public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0)
|
||||
{
|
||||
if (player == null || player.SteamId == null) return;
|
||||
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
DateTime now = DateTime.Now;
|
||||
DateTime futureTime = now.AddMinutes(time);
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
muteType = "MUTE";
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
|
||||
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
|
||||
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
|
||||
|
||||
await connection.ExecuteAsync(sql, new
|
||||
{
|
||||
playerSteamid = player.SteamId,
|
||||
playerName = player.Name,
|
||||
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
|
||||
adminName = issuer.SteamId == null ? "Console" : issuer.Name,
|
||||
banReason = reason,
|
||||
duration = time,
|
||||
ends = futureTime,
|
||||
created = now,
|
||||
type = muteType,
|
||||
serverid = CS2_SimpleAdmin.ServerId
|
||||
});
|
||||
}
|
||||
|
||||
public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0, int type = 0)
|
||||
{
|
||||
if (string.IsNullOrEmpty(playerSteamId)) return;
|
||||
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
DateTime now = DateTime.Now;
|
||||
DateTime futureTime = now.AddMinutes(time);
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
muteType = "MUTE";
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
|
||||
var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
|
||||
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)";
|
||||
|
||||
await connection.ExecuteAsync(sql, new
|
||||
{
|
||||
playerSteamid = playerSteamId,
|
||||
adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId,
|
||||
adminName = issuer.Name == null ? "Console" : issuer.Name,
|
||||
banReason = reason,
|
||||
duration = time,
|
||||
ends = futureTime,
|
||||
created = now,
|
||||
type = muteType,
|
||||
serverid = CS2_SimpleAdmin.ServerId
|
||||
});
|
||||
}
|
||||
|
||||
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
|
||||
{
|
||||
if (string.IsNullOrEmpty(steamId))
|
||||
{
|
||||
return new List<dynamic>();
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
if (CS2_SimpleAdmin._logger != null)
|
||||
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}");
|
||||
#endif
|
||||
|
||||
try
|
||||
{
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
DateTime currentTimeUtc = DateTime.UtcNow;
|
||||
string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
|
||||
|
||||
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTimeUtc };
|
||||
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
|
||||
return activeMutes;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return new List<dynamic>();
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<int> GetPlayerMutes(string steamId)
|
||||
{
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
int muteCount;
|
||||
string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
|
||||
|
||||
muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId });
|
||||
|
||||
return muteCount;
|
||||
}
|
||||
|
||||
public async Task UnmutePlayer(string playerPattern, int type = 0)
|
||||
{
|
||||
if (playerPattern == null || playerPattern.Length <= 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
if (type == 2)
|
||||
{
|
||||
string _unbanSql = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND status = 'ACTIVE'";
|
||||
await connection.ExecuteAsync(_unbanSql, new { pattern = playerPattern });
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
string muteType = "GAG";
|
||||
if (type == 1)
|
||||
{
|
||||
muteType = "MUTE";
|
||||
}
|
||||
else if (type == 2)
|
||||
muteType = "SILENCE";
|
||||
|
||||
string sqlUnban = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'";
|
||||
await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern, muteType });
|
||||
}
|
||||
|
||||
public async Task ExpireOldMutes()
|
||||
{
|
||||
try
|
||||
{
|
||||
await using var connection = await _database.GetConnectionAsync();
|
||||
|
||||
string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
|
||||
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
if (CS2_SimpleAdmin._logger != null)
|
||||
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired mutes");
|
||||
}
|
||||
}
|
||||
|
||||
public async Task CheckMute(PlayerInfo player)
|
||||
{
|
||||
if (player.UserId == null || player.SteamId == null) return;
|
||||
|
||||
string steamId = player.SteamId;
|
||||
List<dynamic> activeMutes = await IsPlayerMuted(steamId);
|
||||
|
||||
if (activeMutes.Count > 0)
|
||||
{
|
||||
foreach (var mute in activeMutes)
|
||||
{
|
||||
string muteType = mute.type;
|
||||
TimeSpan duration = mute.ends - mute.created;
|
||||
int durationInSeconds = (int)duration.TotalSeconds;
|
||||
|
||||
if (muteType == "GAG")
|
||||
{
|
||||
if (CS2_SimpleAdmin.TagsDetected)
|
||||
NativeAPI.IssueServerCommand($"css_tag_mute {player!.SteamId}");
|
||||
|
||||
/*
|
||||
CCSPlayerController currentPlayer = player;
|
||||
|
||||
if (mute.duration == 0 || durationInSeconds >= 1800) continue;
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(durationInSeconds));
|
||||
|
||||
if (currentPlayer != null && currentPlayer.IsValid)
|
||||
{
|
||||
NativeAPI.IssueServerCommand($"css_tag_unmute {currentPlayer.Index.ToString()}");
|
||||
await UnmutePlayer(currentPlayer.AuthorizedSteamID.SteamId64.ToString(), 0);
|
||||
}
|
||||
*/
|
||||
}
|
||||
else
|
||||
{
|
||||
// Mic mute
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
139
Managers/PlayerPenaltyManager.cs
Normal file
139
Managers/PlayerPenaltyManager.cs
Normal file
@@ -0,0 +1,139 @@
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace CS2_SimpleAdmin
|
||||
{
|
||||
public enum PenaltyType
|
||||
{
|
||||
Mute,
|
||||
Gag,
|
||||
Silence
|
||||
}
|
||||
|
||||
public class PlayerPenaltyManager
|
||||
{
|
||||
private static ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>> penalties =
|
||||
new ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime, int)>>>();
|
||||
|
||||
// Add a penalty for a player
|
||||
public void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
|
||||
{
|
||||
if (!penalties.ContainsKey(slot))
|
||||
{
|
||||
penalties[slot] = new Dictionary<PenaltyType, List<(DateTime, int)>>();
|
||||
}
|
||||
|
||||
if (!penalties[slot].ContainsKey(penaltyType))
|
||||
{
|
||||
penalties[slot][penaltyType] = new List<(DateTime, int)>();
|
||||
}
|
||||
|
||||
penalties[slot][penaltyType].Add((endDateTime, durationSeconds));
|
||||
}
|
||||
|
||||
public bool IsPenalized(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
|
||||
|
||||
if (penalties.TryGetValue(slot, out var penaltyDict) && penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
|
||||
{
|
||||
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
|
||||
|
||||
DateTime now = DateTime.Now;
|
||||
|
||||
// Check if any active penalties exist
|
||||
foreach (var penalty in penaltiesList.ToList())
|
||||
{
|
||||
// Check if the penalty is still active
|
||||
if (penalty.Duration > 0 && now >= penalty.EndDateTime.AddSeconds(penalty.Duration))
|
||||
{
|
||||
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
|
||||
penaltiesList.Remove(penalty); // Remove expired penalty
|
||||
if (penaltiesList.Count == 0)
|
||||
{
|
||||
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
|
||||
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
|
||||
}
|
||||
}
|
||||
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
|
||||
{
|
||||
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
|
||||
// Return true if there's an active penalty
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Return false if no active penalties are found
|
||||
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Return false if no penalties of the specified type were found for the player
|
||||
//Console.WriteLine($"No penalties found for player with slot {slot} and penalty type {penaltyType}");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the end datetime and duration of penalties for a player and penalty type
|
||||
public List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
penaltyDict.TryGetValue(penaltyType, out List<(DateTime EndDateTime, int Duration)>? penaltiesList) && penaltiesList != null)
|
||||
{
|
||||
return penaltiesList;
|
||||
}
|
||||
return new List<(DateTime EndDateTime, int Duration)>();
|
||||
}
|
||||
|
||||
public bool IsSlotInPenalties(int slot)
|
||||
{
|
||||
return penalties.ContainsKey(slot);
|
||||
}
|
||||
|
||||
// Remove all penalties for a player slot
|
||||
public void RemoveAllPenalties(int slot)
|
||||
{
|
||||
if (penalties.ContainsKey(slot))
|
||||
{
|
||||
penalties.TryRemove(slot, out _);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all penalties
|
||||
public void RemoveAllPenalties()
|
||||
{
|
||||
penalties.Clear();
|
||||
}
|
||||
|
||||
// Remove all penalties of a selected type from a specific player
|
||||
public void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
|
||||
{
|
||||
if (penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
||||
penaltyDict.ContainsKey(penaltyType))
|
||||
{
|
||||
penaltyDict.Remove(penaltyType);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove all expired penalties for all players and penalty types
|
||||
public void RemoveExpiredPenalties()
|
||||
{
|
||||
DateTime now = DateTime.Now;
|
||||
foreach (var kvp in penalties.ToList()) // Use ToList to avoid modification while iterating
|
||||
{
|
||||
var playerSlot = kvp.Key;
|
||||
var penaltyDict = kvp.Value;
|
||||
|
||||
// Remove expired penalties for the player
|
||||
foreach (var penaltiesList in penaltyDict.Values)
|
||||
{
|
||||
penaltiesList.RemoveAll(p => p.Duration > 0 && now >= p.EndDateTime.AddSeconds(p.Duration));
|
||||
}
|
||||
|
||||
// Remove player slot if no penalties left
|
||||
if (penaltyDict.Count == 0)
|
||||
{
|
||||
penalties.TryRemove(playerSlot, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user