mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-18 10:43:23 +00:00
1.4.2a
- Config upgrade - Translatable and customizable menu - More async - Minor changes
This commit is contained in:
@@ -21,7 +21,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
|
||||
private static ConcurrentBag<int> godPlayers = [];
|
||||
private static ConcurrentBag<int> silentPlayers = [];
|
||||
private static ConcurrentBag<string> bannedPlayers = [];
|
||||
private static bool TagsDetected = false;
|
||||
private static bool TagsDetected;
|
||||
public static bool voteInProgress = false;
|
||||
public static int? ServerId = null;
|
||||
|
||||
@@ -33,11 +33,11 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
|
||||
|
||||
internal static ILogger? _logger;
|
||||
|
||||
public static MemoryFunctionVoid<CBasePlayerController, CCSPlayerPawn, bool, bool>? CBasePlayerController_SetPawnFunc = null;
|
||||
public override string ModuleName => "CS2-SimpleAdmin";
|
||||
public static MemoryFunctionVoid<CBasePlayerController, CCSPlayerPawn, bool, bool>? CBasePlayerControllerSetPawnFunc;
|
||||
public override string ModuleName => "CS2-SimpleAdmin" + (Helper.IsDebugBuild ? " (DEBUG)" : " (RELEASE)");
|
||||
public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
|
||||
public override string ModuleAuthor => "daffyy & Dliix66";
|
||||
public override string ModuleVersion => "1.4.1a";
|
||||
public override string ModuleVersion => "1.4.2a";
|
||||
|
||||
public CS2_SimpleAdminConfig Config { get; set; } = new();
|
||||
|
||||
@@ -52,7 +52,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
|
||||
OnMapStart(string.Empty);
|
||||
}
|
||||
|
||||
CBasePlayerController_SetPawnFunc = new MemoryFunctionVoid<CBasePlayerController, CCSPlayerPawn, bool, bool>(GameData.GetSignature("CBasePlayerController_SetPawn"));
|
||||
CBasePlayerControllerSetPawnFunc = new MemoryFunctionVoid<CBasePlayerController, CCSPlayerPawn, bool, bool>(GameData.GetSignature("CBasePlayerController_SetPawn"));
|
||||
}
|
||||
|
||||
public void OnConfigParsed(CS2_SimpleAdminConfig config)
|
||||
|
||||
Reference in New Issue
Block a user