- Config upgrade
- Translatable  and customizable menu
- More async
- Minor changes
This commit is contained in:
Dawid Bepierszcz
2024-04-29 00:04:42 +02:00
parent aefa6c6355
commit c321502937
37 changed files with 1078 additions and 701 deletions

View File

@@ -1,6 +1,5 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Menu;
namespace CS2_SimpleAdmin.Menus
{
@@ -8,30 +7,34 @@ namespace CS2_SimpleAdmin.Menus
{
public static void OpenMenu(CCSPlayerController admin)
{
if (admin == null || admin.IsValid == false)
if (admin.IsValid == false)
return;
if (AdminManager.PlayerHasPermissions(admin, "@css/generic") == false)
var localizer = CS2_SimpleAdmin._localizer;
if (AdminManager.PlayerHasPermissions(admin, "@css/root") == false)
{
// TODO: Localize
admin.PrintToChat("[Simple Admin] You do not have permissions to use this command.");
admin.PrintToChat(localizer?["sa_prefix"] ??
"[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command")
);
return;
}
BaseMenu menu = AdminMenu.CreateMenu("Manage Admins");
List<ChatMenuOptionData> options = new();
// TODO: Localize options
// options added in order
options.Add(new ChatMenuOptionData("Add Admin", () => PlayersMenu.OpenRealPlayersMenu(admin, "Add Admin", AddAdminMenu)));
options.Add(new ChatMenuOptionData("Remove Admin", () => PlayersMenu.OpenAdminPlayersMenu(admin, "Remove Admin", RemoveAdmin, player => player != admin && admin.CanTarget(player))));
options.Add(new ChatMenuOptionData("Reload Admins", () => ReloadAdmins(admin)));
var menu = AdminMenu.CreateMenu(localizer?["sa_menu_admins_manage"] ?? "Admins Manage");
List<ChatMenuOptionData> options =
[
new ChatMenuOptionData(localizer?["sa_admin_add"] ?? "Add Admin",
() => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_admin_add"] ?? "Add Admin", AddAdminMenu)),
new ChatMenuOptionData(localizer?["sa_admin_remove"] ?? "Remove Admin",
() => PlayersMenu.OpenAdminPlayersMenu(admin, localizer?["sa_admin_remove"] ?? "Remove Admin", RemoveAdmin,
player => player != admin && admin.CanTarget(player))),
new ChatMenuOptionData(localizer?["sa_admin_reload"] ?? "Reload Admins", () => ReloadAdmins(admin))
];
foreach (var menuOptionData in options)
{
var menuName = menuOptionData.name;
menu.AddMenuOption(menuName, (_, _) => { menuOptionData.action?.Invoke(); }, menuOptionData.disabled);
var menuName = menuOptionData.Name;
menu.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
AdminMenu.OpenMenu(admin, menu);
@@ -39,28 +42,12 @@ namespace CS2_SimpleAdmin.Menus
private static void AddAdminMenu(CCSPlayerController admin, CCSPlayerController player)
{
var flags = new[]
{
new Tuple<string, string>("Generic", "@css/generic"),
new Tuple<string, string>("Chat", "@css/chat"),
new Tuple<string, string>("Change Map", "@css/changemap"),
new Tuple<string, string>("Slay", "@css/slay"),
new Tuple<string, string>("Kick", "@css/kick"),
new Tuple<string, string>("Ban", "@css/ban"),
new Tuple<string, string>("Unban", "@css/unban"),
new Tuple<string, string>("Cheats", "@css/cheats"),
new Tuple<string, string>("CVAR", "@css/cvar"),
new Tuple<string, string>("RCON", "@css/rcon"),
new Tuple<string, string>("Root", "@css/root"),
};
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_admin_add"] ?? "Add Admin"}: {player.PlayerName}");
var menu = AdminMenu.CreateMenu($"Add Admin: {player.PlayerName}");
foreach (var flagsTuple in flags)
foreach (var adminFlag in CS2_SimpleAdmin.Instance.Config.MenuConfigs.AdminFlags)
{
var optionName = flagsTuple.Item1;
var disabled = AdminManager.PlayerHasPermissions(player, flagsTuple.Item2);
menu.AddMenuOption(optionName, (_, _) => { AddAdmin(admin, player, flagsTuple.Item2); }, disabled);
var disabled = AdminManager.PlayerHasPermissions(player, adminFlag.Flag);
menu.AddMenuOption(adminFlag.Name, (_, _) => { AddAdmin(admin, player, adminFlag.Flag); }, disabled);
}
AdminMenu.OpenMenu(admin, menu);