- Config upgrade
- Translatable  and customizable menu
- More async
- Minor changes
This commit is contained in:
Dawid Bepierszcz
2024-04-29 00:04:42 +02:00
parent aefa6c6355
commit c321502937
37 changed files with 1078 additions and 701 deletions

View File

@@ -1,6 +1,5 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Menu;
namespace CS2_SimpleAdmin.Menus
{
@@ -8,62 +7,58 @@ namespace CS2_SimpleAdmin.Menus
{
public static void OpenMenu(CCSPlayerController admin)
{
if (admin == null || admin.IsValid == false)
if (admin.IsValid == false)
return;
var localizer = CS2_SimpleAdmin._localizer;
if (AdminManager.PlayerHasPermissions(admin, "@css/generic") == false)
{
// TODO: Localize
admin.PrintToChat("[Simple Admin] You do not have permissions to use this command.");
admin.PrintToChat(localizer?["sa_prefix"] ??
"[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command")
);
return;
}
BaseMenu menu = AdminMenu.CreateMenu("Manage Server");
List<ChatMenuOptionData> options = new();
var menu = AdminMenu.CreateMenu(localizer?["sa_menu_server_manage"] ?? "Server Manage");
List<ChatMenuOptionData> options = [];
// permissions
bool hasMap = AdminManager.PlayerHasPermissions(admin, "@css/changemap");
// TODO: Localize options
// options added in order
if (hasMap)
{
options.Add(new ChatMenuOptionData("Change Map", () => ChangeMapMenu(admin)));
options.Add(new ChatMenuOptionData(localizer?["sa_changemap"] ?? "Change Map", () => ChangeMapMenu(admin)));
}
options.Add(new ChatMenuOptionData("Restart Game", () => CS2_SimpleAdmin.RestartGame(admin)));
options.Add(new ChatMenuOptionData(localizer?["sa_restart_game"] ?? "Restart Game", () => CS2_SimpleAdmin.RestartGame(admin)));
foreach (ChatMenuOptionData menuOptionData in options)
foreach (var menuOptionData in options)
{
string menuName = menuOptionData.name;
menu.AddMenuOption(menuName, (_, _) => { menuOptionData.action?.Invoke(); }, menuOptionData.disabled);
var menuName = menuOptionData.Name;
menu.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
AdminMenu.OpenMenu(admin, menu);
}
public static void ChangeMapMenu(CCSPlayerController admin)
private static void ChangeMapMenu(CCSPlayerController admin)
{
BaseMenu menu = AdminMenu.CreateMenu($"Change Map");
List<ChatMenuOptionData> options = new();
var menu = AdminMenu.CreateMenu(CS2_SimpleAdmin._localizer?["sa_changemap"] ?? "Change Map");
List<ChatMenuOptionData> options = [];
List<string> maps = CS2_SimpleAdmin.Instance.Config.DefaultMaps;
foreach (string map in maps)
{
options.Add(new ChatMenuOptionData(map, () => ExecuteChangeMap(admin, map, false)));
}
var maps = CS2_SimpleAdmin.Instance.Config.DefaultMaps;
options.AddRange(maps.Select(map => new ChatMenuOptionData(map, () => ExecuteChangeMap(admin, map, false))));
List<string> wsMaps = CS2_SimpleAdmin.Instance.Config.WorkshopMaps;
foreach (string map in wsMaps)
{
options.Add(new ChatMenuOptionData($"{map} (WS)", () => ExecuteChangeMap(admin, map, true)));
}
var wsMaps = CS2_SimpleAdmin.Instance.Config.WorkshopMaps;
options.AddRange(wsMaps.Select(map => new ChatMenuOptionData($"{map} (WS)", () => ExecuteChangeMap(admin, map, true))));
foreach (ChatMenuOptionData menuOptionData in options)
foreach (var menuOptionData in options)
{
string menuName = menuOptionData.name;
menu.AddMenuOption(menuName, (_, _) => { menuOptionData.action?.Invoke(); }, menuOptionData.disabled);
var menuName = menuOptionData.Name;
menu.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
AdminMenu.OpenMenu(admin, menu);