mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-27 05:21:25 +00:00
Added player names in sub menus
This commit is contained in:
@@ -92,7 +92,7 @@ namespace CS2_SimpleAdmin.Menus
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private static void GiveWeaponMenu(CCSPlayerController admin, CCSPlayerController player)
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private static void GiveWeaponMenu(CCSPlayerController admin, CCSPlayerController player)
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{
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{
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BaseMenu menu = AdminMenu.CreateMenu("Give Weapon");
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BaseMenu menu = AdminMenu.CreateMenu($"Give Weapon: {player.PlayerName}");
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foreach (KeyValuePair<int, CsItem> weapon in GetWeaponsCache)
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foreach (KeyValuePair<int, CsItem> weapon in GetWeaponsCache)
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{
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{
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@@ -134,7 +134,7 @@ namespace CS2_SimpleAdmin.Menus
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new Tuple<string, int>("999", 999)
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new Tuple<string, int>("999", 999)
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};
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};
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BaseMenu menu = AdminMenu.CreateMenu("Set HP");
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BaseMenu menu = AdminMenu.CreateMenu($"Set HP: {player.PlayerName}");
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foreach (Tuple<string, int> hpTuple in _hpArray)
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foreach (Tuple<string, int> hpTuple in _hpArray)
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{
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{
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@@ -164,7 +164,7 @@ namespace CS2_SimpleAdmin.Menus
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new Tuple<string, float>("4", 4)
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new Tuple<string, float>("4", 4)
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};
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};
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BaseMenu menu = AdminMenu.CreateMenu("Set Speed");
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BaseMenu menu = AdminMenu.CreateMenu($"Set Speed: {player.PlayerName}");
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foreach (Tuple<string, float> speedTuple in _speedArray)
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foreach (Tuple<string, float> speedTuple in _speedArray)
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{
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{
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@@ -44,14 +44,14 @@ namespace CS2_SimpleAdmin.Menus
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if (hasBan)
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if (hasBan)
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{
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{
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options.Add(new ChatMenuOptionData("Ban", () => PlayersMenu.OpenMenu(admin, "Ban", (admin, player) => DurationMenu.OpenMenu(admin, "Ban", player, BanMenu))));
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options.Add(new ChatMenuOptionData("Ban", () => PlayersMenu.OpenMenu(admin, "Ban", (admin, player) => DurationMenu.OpenMenu(admin, $"Ban: {player.PlayerName}", player, BanMenu))));
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}
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}
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if (hasChat)
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if (hasChat)
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{
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{
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options.Add(new ChatMenuOptionData("Gag", () => PlayersMenu.OpenMenu(admin, "Gag", (admin, player) => DurationMenu.OpenMenu(admin, "Gag", player, GagMenu))));
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options.Add(new ChatMenuOptionData("Gag", () => PlayersMenu.OpenMenu(admin, "Gag", (admin, player) => DurationMenu.OpenMenu(admin, $"Gag: {player.PlayerName}", player, GagMenu))));
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options.Add(new ChatMenuOptionData("Mute", () => PlayersMenu.OpenMenu(admin, "Mute", (admin, player) => DurationMenu.OpenMenu(admin, "Mute", player, MuteMenu))));
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options.Add(new ChatMenuOptionData("Mute", () => PlayersMenu.OpenMenu(admin, "Mute", (admin, player) => DurationMenu.OpenMenu(admin, $"Mute: {player.PlayerName}", player, MuteMenu))));
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options.Add(new ChatMenuOptionData("Silence", () => PlayersMenu.OpenMenu(admin, "Silence", (admin, player) => DurationMenu.OpenMenu(admin, "Silence", player, SilenceMenu))));
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options.Add(new ChatMenuOptionData("Silence", () => PlayersMenu.OpenMenu(admin, "Silence", (admin, player) => DurationMenu.OpenMenu(admin, $"Silence: {player.PlayerName}", player, SilenceMenu))));
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}
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}
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if (hasKick)
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if (hasKick)
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@@ -70,7 +70,7 @@ namespace CS2_SimpleAdmin.Menus
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private static void SlapMenu(CCSPlayerController admin, CCSPlayerController player)
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private static void SlapMenu(CCSPlayerController admin, CCSPlayerController player)
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{
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{
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BaseMenu menu = AdminMenu.CreateMenu($"Slap {player.PlayerName}");
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BaseMenu menu = AdminMenu.CreateMenu($"Slap: {player.PlayerName}");
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List<ChatMenuOptionData> options = new();
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List<ChatMenuOptionData> options = new();
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// options added in order
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// options added in order
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@@ -108,7 +108,7 @@ namespace CS2_SimpleAdmin.Menus
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private static void BanMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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private static void BanMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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{
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{
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BaseMenu menu = AdminMenu.CreateMenu($"Ban {player.PlayerName}");
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BaseMenu menu = AdminMenu.CreateMenu($"Ban: {player.PlayerName}");
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List<string> options = new()
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List<string> options = new()
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{
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{
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"Hacking",
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"Hacking",
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@@ -134,7 +134,7 @@ namespace CS2_SimpleAdmin.Menus
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private static void GagMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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private static void GagMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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{
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{
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// TODO: Localize and make options in config?
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// TODO: Localize and make options in config?
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BaseMenu menu = AdminMenu.CreateMenu($"Gag {player.PlayerName}");
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BaseMenu menu = AdminMenu.CreateMenu($"Gag: {player.PlayerName}");
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List<string> options = new()
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List<string> options = new()
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{
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{
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"Advertising",
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"Advertising",
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@@ -161,7 +161,7 @@ namespace CS2_SimpleAdmin.Menus
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private static void MuteMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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private static void MuteMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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{
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{
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// TODO: Localize and make options in config?
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// TODO: Localize and make options in config?
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BaseMenu menu = AdminMenu.CreateMenu($"Mute {player.PlayerName}");
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BaseMenu menu = AdminMenu.CreateMenu($"Mute: {player.PlayerName}");
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List<string> options = new()
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List<string> options = new()
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{
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{
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"Shouting",
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"Shouting",
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@@ -190,7 +190,7 @@ namespace CS2_SimpleAdmin.Menus
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private static void SilenceMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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private static void SilenceMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
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{
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{
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// TODO: Localize and make options in config?
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// TODO: Localize and make options in config?
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BaseMenu menu = AdminMenu.CreateMenu($"Silence {player.PlayerName}");
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BaseMenu menu = AdminMenu.CreateMenu($"Silence: {player.PlayerName}");
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List<string> options = new()
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List<string> options = new()
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{
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{
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"Shouting",
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"Shouting",
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