From c8c0a3f0ba00a00df6763aadc9bd996ebd1b9355 Mon Sep 17 00:00:00 2001 From: Valentin Barat Date: Sun, 4 Feb 2024 20:36:18 +0100 Subject: [PATCH] Updating pawn's HP on slap --- PlayerUtils.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/PlayerUtils.cs b/PlayerUtils.cs index 539512e..4fd61e8 100644 --- a/PlayerUtils.cs +++ b/PlayerUtils.cs @@ -2,6 +2,7 @@ using CounterStrikeSharp.API.Modules.Admin; using CounterStrikeSharp.API.Modules.Utils; using System.Text; +using CounterStrikeSharp.API; namespace CS2_SimpleAdmin; @@ -115,6 +116,7 @@ public static class PlayerUtils return; pawn.Health -= damage; + Utilities.SetStateChanged(pawn, "CBaseEntity", "m_iHealth"); if (pawn.Health <= 0) pawn.CommitSuicide(true, true);