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https://github.com/daffyyyy/CS2-SimpleAdmin.git
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Fixed? prename
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@@ -637,7 +637,16 @@ public partial class CS2_SimpleAdmin
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// Check if the player is connected and can be targeted
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// Check if the player is connected and can be targeted
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if (player.Connected != PlayerConnectedState.PlayerConnected || !caller!.CanTarget(player))
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if (player.Connected != PlayerConnectedState.PlayerConnected || !caller!.CanTarget(player))
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return;
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return;
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// Determine message key and arguments for the rename notification
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var activityMessageKey = "sa_admin_rename_message";
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var adminActivityArgs = new object[] { "CALLER", player.PlayerName, newName };
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// Display admin activity message to other players
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if (caller != null && SilentPlayers.Contains(caller.Slot)) return;
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Helper.ShowAdminActivity(activityMessageKey, callerName, adminActivityArgs);
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// Determine if the new name is valid and update the renamed players list
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// Determine if the new name is valid and update the renamed players list
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if (!string.IsNullOrEmpty(newName))
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if (!string.IsNullOrEmpty(newName))
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{
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{
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@@ -648,15 +657,6 @@ public partial class CS2_SimpleAdmin
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{
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{
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RenamedPlayers.Remove(player.SteamID);
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RenamedPlayers.Remove(player.SteamID);
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}
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}
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// Determine message key and arguments for the rename notification
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var activityMessageKey = "sa_admin_rename_message";
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var adminActivityArgs = new object[] { "CALLER", player.PlayerName, newName };
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// Display admin activity message to other players
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if (caller != null && SilentPlayers.Contains(caller.Slot)) return;
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Helper.ShowAdminActivity(activityMessageKey, callerName, adminActivityArgs);
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});
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});
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}
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}
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