Fixed? prename

This commit is contained in:
Dawid Bepierszcz
2024-09-29 18:42:04 +02:00
parent efa2a392d6
commit cf5c1d8440

View File

@@ -637,7 +637,16 @@ public partial class CS2_SimpleAdmin
// Check if the player is connected and can be targeted
if (player.Connected != PlayerConnectedState.PlayerConnected || !caller!.CanTarget(player))
return;
// Determine message key and arguments for the rename notification
var activityMessageKey = "sa_admin_rename_message";
var adminActivityArgs = new object[] { "CALLER", player.PlayerName, newName };
// Display admin activity message to other players
if (caller != null && SilentPlayers.Contains(caller.Slot)) return;
Helper.ShowAdminActivity(activityMessageKey, callerName, adminActivityArgs);
// Determine if the new name is valid and update the renamed players list
if (!string.IsNullOrEmpty(newName))
{
@@ -648,15 +657,6 @@ public partial class CS2_SimpleAdmin
{
RenamedPlayers.Remove(player.SteamID);
}
// Determine message key and arguments for the rename notification
var activityMessageKey = "sa_admin_rename_message";
var adminActivityArgs = new object[] { "CALLER", player.PlayerName, newName };
// Display admin activity message to other players
if (caller != null && SilentPlayers.Contains(caller.Slot)) return;
Helper.ShowAdminActivity(activityMessageKey, callerName, adminActivityArgs);
});
}