fix: remove repetitive webhook snippet and replace it with helper function

This commit is contained in:
Dollan
2024-03-30 22:50:16 +01:00
parent b2c56d3fa1
commit d8e30e02e9
7 changed files with 41 additions and 205 deletions

View File

@@ -21,11 +21,7 @@ namespace CS2_SimpleAdmin
TargetResult? targets = GetTarget(command);
List<CCSPlayerController> playersToTarget = targets!.Players.Where(player => player != null && player.IsValid && player.SteamID.ToString().Length == 17 && player.PawnIsAlive && !player.IsHLTV).ToList();
if (_discordWebhookClientLog != null && _localizer != null)
{
string communityUrl = caller != null ? "<" + new SteamID(caller.SteamID).ToCommunityUrl().ToString() + ">" : "<https://steamcommunity.com/profiles/0>";
_discordWebhookClientLog.SendMessageAsync(Helper.GenerateMessageDiscord(_localizer["sa_discord_log_command", $"[{callerName}]({communityUrl})", command.GetCommandString]));
}
Helper.SendDiscordLogMessage(caller, command, _discordWebhookClientLog, _localizer);
playersToTarget.ForEach(player =>
{
@@ -68,11 +64,7 @@ namespace CS2_SimpleAdmin
TargetResult? targets = GetTarget(command);
List<CCSPlayerController> playersToTarget = targets!.Players.Where(player => player != null && player.IsValid && player.PawnIsAlive && !player.IsHLTV).ToList();
if (_discordWebhookClientLog != null && _localizer != null)
{
string communityUrl = caller != null ? "<" + new SteamID(caller.SteamID).ToCommunityUrl().ToString() + ">" : "<https://steamcommunity.com/profiles/0>";
_discordWebhookClientLog.SendMessageAsync(Helper.GenerateMessageDiscord(_localizer["sa_discord_log_command", $"[{callerName}]({communityUrl})", command.GetCommandString]));
}
Helper.SendDiscordLogMessage(caller, command, _discordWebhookClientLog, _localizer);
playersToTarget.ForEach(player =>
{
@@ -121,11 +113,7 @@ namespace CS2_SimpleAdmin
TargetResult? targets = GetTarget(command);
List<CCSPlayerController> playersToTarget = targets!.Players.Where(player => player != null && player.IsValid && player.PawnIsAlive && !player.IsHLTV).ToList();
if (_discordWebhookClientLog != null && _localizer != null)
{
string communityUrl = caller != null ? "<" + new SteamID(caller.SteamID).ToCommunityUrl().ToString() + ">" : "<https://steamcommunity.com/profiles/0>";
_discordWebhookClientLog.SendMessageAsync(Helper.GenerateMessageDiscord(_localizer["sa_discord_log_command", $"[{callerName}]({communityUrl})", command.GetCommandString]));
}
Helper.SendDiscordLogMessage(caller, command, _discordWebhookClientLog, _localizer);
playersToTarget.ForEach(player =>
{