Hotfix for cssharp 101

Hotfix for non-main thread
This commit is contained in:
daffyyyy
2023-12-04 17:34:21 +01:00
parent 9c293e6201
commit dcc85b21c3
6 changed files with 197 additions and 113 deletions

View File

@@ -35,7 +35,7 @@ namespace CS2_SimpleAdmin
CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
if (player.AuthorizedSteamID == null)
if (player == null || !player.IsValid || player.AuthorizedSteamID == null)
{
AddTimer(3.0f, () =>
{
@@ -44,11 +44,72 @@ namespace CS2_SimpleAdmin
return;
}
BanManager _banManager = new(dbConnectionString);
MuteManager _muteManager = new(dbConnectionString);
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Index = (int)player.Index,
SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
Name = player?.PlayerName,
IpAddress = player?.IpAddress?.Split(":")[0]
};
Task.Run(async () =>
{
if (player == null) return;
BanManager _banManager = new(dbConnectionString);
bool isBanned = await _banManager.IsPlayerBanned(playerInfo);
MuteManager _muteManager = new(dbConnectionString);
List<dynamic> activeMutes = await _muteManager.IsPlayerMuted(playerInfo.SteamId);
Server.NextFrame(() =>
{
if (player == null) return;
if (isBanned)
{
Helper.KickPlayer((ushort)player.UserId!, "Banned");
return;
}
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
TimeSpan duration = mute.ends - mute.created;
int durationInSeconds = (int)duration.TotalSeconds;
if (muteType == "GAG")
{
if (!gaggedPlayers.Any(index => index == player.Index))
gaggedPlayers.Add((int)player.Index);
if (TagsDetected)
NativeAPI.IssueServerCommand($"css_tag_mute {player.Index}");
/*
CCSPlayerController currentPlayer = player;
if (mute.duration == 0 || durationInSeconds >= 1800) continue;
await Task.Delay(TimeSpan.FromSeconds(durationInSeconds));
if (currentPlayer != null && currentPlayer.IsValid)
{
NativeAPI.IssueServerCommand($"css_tag_unmute {currentPlayer.Index.ToString()}");
await UnmutePlayer(currentPlayer.AuthorizedSteamID.SteamId64.ToString(), 0);
}
*/
}
else
{
// Mic mute
}
}
}
});
});
_ = _banManager.CheckBan(player);
_ = _muteManager.CheckMute(player);
}
private void OnClientDisconnect(int playerSlot)