using CounterStrikeSharp.API.Core; using Dapper; using Microsoft.Extensions.Logging; namespace CS2_SimpleAdmin { internal class MuteManager { private readonly Database _database; public MuteManager(Database database) { _database = database; } public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0) { if (player == null || player.SteamId == null) return; await using var connection = await _database.GetConnectionAsync(); DateTime now = DateTime.Now; DateTime futureTime = now.AddMinutes(time); string muteType = "GAG"; if (type == 1) muteType = "MUTE"; else if (type == 2) muteType = "SILENCE"; var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " + "VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)"; await connection.ExecuteAsync(sql, new { playerSteamid = player.SteamId, playerName = player.Name, adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId, adminName = issuer.SteamId == null ? "Console" : issuer.Name, banReason = reason, duration = time, ends = futureTime, created = now, type = muteType, serverid = CS2_SimpleAdmin.ServerId }); } public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0, int type = 0) { if (string.IsNullOrEmpty(playerSteamId)) return; await using var connection = await _database.GetConnectionAsync(); DateTime now = DateTime.Now; DateTime futureTime = now.AddMinutes(time); string muteType = "GAG"; if (type == 1) muteType = "MUTE"; else if (type == 2) muteType = "SILENCE"; var sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " + "VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @type, @serverid)"; await connection.ExecuteAsync(sql, new { playerSteamid = playerSteamId, adminSteamid = issuer.SteamId == null ? "Console" : issuer.SteamId, adminName = issuer.Name == null ? "Console" : issuer.Name, banReason = reason, duration = time, ends = futureTime, created = now, type = muteType, serverid = CS2_SimpleAdmin.ServerId }); } public async Task> IsPlayerMuted(string steamId) { if (string.IsNullOrEmpty(steamId)) { return new List(); } #if DEBUG if (CS2_SimpleAdmin._logger != null) CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}"); #endif try { await using var connection = await _database.GetConnectionAsync(); DateTime currentTime = DateTime.Now; string sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)"; var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime }; var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList(); return activeMutes; } catch (Exception) { return new List(); } } public async Task GetPlayerMutes(string steamId) { await using var connection = await _database.GetConnectionAsync(); int muteCount; string sql = "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID"; muteCount = await connection.ExecuteScalarAsync(sql, new { PlayerSteamID = steamId }); return muteCount; } public async Task UnmutePlayer(string playerPattern, int type = 0) { if (playerPattern == null || playerPattern.Length <= 1) { return; } await using var connection = await _database.GetConnectionAsync(); if (type == 2) { string _unbanSql = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND status = 'ACTIVE'"; await connection.ExecuteAsync(_unbanSql, new { pattern = playerPattern }); return; } string muteType = "GAG"; if (type == 1) { muteType = "MUTE"; } else if (type == 2) muteType = "SILENCE"; string sqlUnban = "UPDATE sa_mutes SET status = 'UNMUTED' WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'"; await connection.ExecuteAsync(sqlUnban, new { pattern = playerPattern, muteType }); } public async Task ExpireOldMutes() { try { await using var connection = await _database.GetConnectionAsync(); string sql = "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime"; await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now }); } catch (Exception) { if (CS2_SimpleAdmin._logger != null) CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired mutes"); } } public async Task CheckMute(PlayerInfo player) { if (player.UserId == null || player.SteamId == null) return; string steamId = player.SteamId; List activeMutes = await IsPlayerMuted(steamId); if (activeMutes.Count > 0) { foreach (var mute in activeMutes) { string muteType = mute.type; TimeSpan duration = mute.ends - mute.created; int durationInSeconds = (int)duration.TotalSeconds; if (muteType == "GAG") { if (CS2_SimpleAdmin.TagsDetected) NativeAPI.IssueServerCommand($"css_tag_mute {player!.SteamId}"); /* CCSPlayerController currentPlayer = player; if (mute.duration == 0 || durationInSeconds >= 1800) continue; await Task.Delay(TimeSpan.FromSeconds(durationInSeconds)); if (currentPlayer != null && currentPlayer.IsValid) { NativeAPI.IssueServerCommand($"css_tag_unmute {currentPlayer.Index.ToString()}"); await UnmutePlayer(currentPlayer.AuthorizedSteamID.SteamId64.ToString(), 0); } */ } else { // Mic mute } } } } } }