Files
CS2-SimpleAdmin/CS2-SimpleAdminApi/PlayerInfo.cs
Dawid Bepierszcz 05893a90d3 1.6.0a
```diff
+ `Refactored Code`: Improved code structure for better maintainability.
+ `Player Penalties Command`: Introduced the `css_penalties` command to display player penalties.
+ `Admin Penalties Information`: Added functionality to provide information for admins regarding penalties of connecting players.
+ `Disconnected Players Command`: Added the `css_disconnected` command to show a list of disconnected players.
+ `Colorful Messages`: Implemented the `css_cssay` command to send colorful messages, e.g., `css_cssay {lightgreen}Test`.
+ `Respawn Functionality`: Updated the `css_respawn` command to respawn players at their death location.
+ `Menu Type Management`: Introduced the `css_menus` command to change the menu type via `MenuManagerCS2`.
+ `Dynamic Menu Control`: Enhanced menu interaction with dynamic controls using WASD + ER keys.
+ `Language File Updates`: Updated language files for better localization.
+ `API Integration`: Added a simple API for external interaction.
+ `Configurable Timezone`: Introduced timezone settings in the configuration.
+ `Admin Activity Display Options`: Added configurable settings for displaying admin activity:
  + `0`: Do not show
  + `1`: Hide admin name
  + `2`: Show admin name
+ `Discord Notification Customization`: Made Discord duration notifications customizable with `{relative}` and `{normal}` placeholders.
+ Improved command logging
+

`Configuration Options:`
+ `Timezone`
+ `Other Settings`
+ `Disconnected Players History Count`
+ `Show Activity Type`
```
2024-09-28 18:03:03 +02:00

36 lines
1.1 KiB
C#

using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Utils;
namespace CS2_SimpleAdminApi;
public class PlayerInfo(
int? userId,
int slot,
SteamID steamId,
string name,
string? ipAddress,
int totalBans = 0,
int totalMutes = 0,
int totalGags = 0,
int totalSilences = 0,
int totalWarns = 0)
{
public int? UserId { get; } = userId;
public int Slot { get; } = slot;
public SteamID SteamId { get; } = steamId;
public string Name { get; } = name;
public string? IpAddress { get; } = ipAddress;
public int TotalBans { get; set; } = totalBans;
public int TotalMutes { get; set; } = totalMutes;
public int TotalGags { get; set; } = totalGags;
public int TotalSilences { get; set; } = totalSilences;
public int TotalWarns { get; set; } = totalWarns;
public DiePosition? DiePosition { get; set; }
}
public class DiePosition(Vector? position = null, QAngle? angle = null)
{
public Vector? Position { get; set; } = position;
public QAngle? Angle { get; set; } = angle;
}