Files
CS2-SimpleAdmin/CS2-SimpleAdmin/Commands/basecomms.cs
Dawid Bepierszcz 78318102fe Refactor fun commands to external module
Commented out fun command implementations (noclip, godmode, freeze, unfreeze, resize) in funcommands.cs and removed their registration from RegisterCommands.cs. These commands are now intended to be provided by the new CS2-SimpleAdmin_FunCommands external module, improving modularity and maintainability.
2025-10-19 03:12:58 +02:00

973 lines
42 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Entities;
using CS2_SimpleAdmin.Managers;
using CS2_SimpleAdmin.Menus;
using CS2_SimpleAdminApi;
namespace CS2_SimpleAdmin;
public partial class CS2_SimpleAdmin
{
/// <summary>
/// Processes the 'gag' command, applying a muted penalty to target players with optional time and reason.
/// </summary>
/// <param name="caller">The player issuing the gag command or null for console.</param>
/// <param name="command">The command input containing targets, time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnGagCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false }).ToList();
if (playersToTarget.Count > 1 && Config.OtherSettings.DisableDangerousCommands || playersToTarget.Count == 0)
{
return;
}
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
var time = Helper.ParsePenaltyTime(command.GetArg(2));
playersToTarget.ForEach(player =>
{
if (!caller!.CanTarget(player)) return;
if (time < 0 && caller != null && caller.IsValid && Config.OtherSettings.ShowBanMenuIfNoTime)
{
DurationMenu.OpenMenu(caller, $"{_localizer?["sa_gag"] ?? "Gag"}: {player.PlayerName}", player,
ManagePlayersMenu.GagMenu);
return;
}
Gag(caller, player, time, reason, callerName, command);
});
}
/// <summary>
/// Applies the gag penalty logic to an individual player, performing permission checks, notification, and logging.
/// </summary>
/// <param name="caller">The player issuing the gag.</param>
/// <param name="player">The player to gag.</param>
/// <param name="time">Duration of the gag in minutes, 0 is permanent.</param>
/// <param name="reason">Reason for the gag.</param>
/// <param name="callerName">Optional caller name for notifications.</param>
/// <param name="command">Optional command info for logging.</param>
/// <param name="silent">If true, suppresses logging notifications.</param>
internal void Gag(CCSPlayerController? caller, CCSPlayerController player, int time, string reason, string? callerName = null, CommandInfo? command = null, bool silent = false)
{
if (DatabaseProvider == null || !player.IsValid || !player.UserId.HasValue) return;
if (!caller.CanTarget(player)) return;
if (!CheckValidMute(caller, time)) return;
// Set default caller name if not provided
callerName ??= caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Get player and admin information
var playerInfo = PlayersInfo[player.SteamID];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Asynchronously handle gag logic
Task.Run(async () =>
{
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Gag, reason, time,
penaltyId);
});
});
// Add penalty to the player's penalty manager
PlayerPenaltyManager.AddPenalty(player.Slot, PenaltyType.Gag, Time.ActualDateTime().AddMinutes(time), time);
// Determine message keys and arguments based on gag time (permanent or timed)
var (messageKey, activityMessageKey, playerArgs, adminActivityArgs) = time == 0
? ("sa_player_gag_message_perm", "sa_admin_gag_message_perm",
[reason, "CALLER"],
["CALLER", player.PlayerName, reason])
: ("sa_player_gag_message_time", "sa_admin_gag_message_time",
new object[] { reason, time, "CALLER" },
new object[] { "CALLER", player.PlayerName, reason, time });
// Display center message to the gagged player
Helper.DisplayCenterMessage(player, messageKey, callerName, playerArgs);
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
// Increment the player's total gags count
PlayersInfo[player.SteamID].TotalGags++;
// Log the gag command and send Discord notification
if (!silent)
{
if (command == null)
Helper.LogCommand(caller, $"css_gag {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {time} {reason}");
else
Helper.LogCommand(caller, command);
}
Helper.SendDiscordPenaltyMessage(caller, player, reason, time, PenaltyType.Gag, _localizer);
}
/// <summary>
/// Adds a gag penalty to a player identified by SteamID, supporting offline players.
/// </summary>
/// <param name="caller">The player issuing the command or null for console.</param>
/// <param name="steamid">SteamID of the target player.</param>
/// <param name="time">Duration in minutes (0 for permanent).</param>
/// <param name="reason">Reason for the gag.</param>
internal void AddGag(CCSPlayerController? caller, SteamID steamid, int time, string reason)
{
// Set default caller name if not provided
var callerName = !string.IsNullOrEmpty(caller?.PlayerName)
? caller.PlayerName
: (_localizer?["sa_console"] ?? "Console");
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64);
if (player != null && player.IsValid)
{
if (!caller.CanTarget(player))
return;
Gag(caller, player, time, reason, callerName, silent: true);
}
else
{
if (!caller.CanTarget(steamid))
return;
// Asynchronous ban operation if player is not online or not found
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64, adminInfo, reason, time, 3);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Gag, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.SteamId64.ToString(), reason, time, PenaltyType.Gag, _localizer);
}
}
/// <summary>
/// Handles the 'addgag' command, which adds a gag penalty to a player specified by SteamID.
/// </summary>
/// <param name="caller">The player issuing the command or null for console.</param>
/// <param name="command">Command input that includes SteamID, optional time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddGagCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
// Set caller name
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Validate command arguments
if (command.ArgCount < 2 || string.IsNullOrEmpty(command.GetArg(1))) return;
// Validate and extract SteamID
if (!Helper.ValidateSteamId(command.GetArg(1), out var steamId) || steamId == null)
{
command.ReplyToCommand("Invalid SteamID64.");
return;
}
var steamid = steamId.SteamId64;
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
var time = Math.Max(0, Helper.ParsePenaltyTime(command.GetArg(2)));
if (!CheckValidMute(caller, time)) return;
// Get player and admin info
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Attempt to match player based on SteamID
var player = Helper.GetPlayerFromSteamid64(steamid);
if (player != null && player.IsValid)
{
// Check if caller can target the player
if (!caller.CanTarget(player)) return;
// Perform the gag for an online player
Gag(caller, player, time, reason, callerName, silent: true);
}
else
{
if (!caller.CanTarget(new SteamID(steamId.SteamId64)))
return;
// Asynchronous gag operation for offline players
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid, adminInfo, reason, time);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Gag, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.ToString(), reason, time, PenaltyType.Gag, _localizer);
command.ReplyToCommand($"Player with steamid {steamid} is not online. Gag has been added offline.");
}
// Log the gag command and respond to the command
Helper.LogCommand(caller, command);
}
/// <summary>
/// Handles removing a gag penalty ('ungag') of a player, either by SteamID or pattern match.
/// </summary>
/// <param name="caller">The player issuing the ungag command or null for console.</param>
/// <param name="command">Command input containing SteamID or player name and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid or name> [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUngagCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
var callerSteamId = caller?.SteamID.ToString() ?? _localizer?["sa_console"] ?? "Console";
var pattern = command.GetArg(1);
var reason = command.ArgCount >= 2
? string.Join(" ", Enumerable.Range(2, command.ArgCount - 2).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
if (pattern.Length <= 1)
{
command.ReplyToCommand($"Too short pattern to search.");
return;
}
Helper.LogCommand(caller, command);
// Check if pattern is a valid SteamID64
if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
{
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64);
if (player != null && player.IsValid)
{
PlayerPenaltyManager.RemovePenaltiesByType(player.Slot, PenaltyType.Gag);
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(player.SteamID.ToString(), callerSteamId, reason);
});
command.ReplyToCommand($"Ungaged player {player.PlayerName}.");
return;
}
}
// If not a valid SteamID64, check by player name
var nameMatches = Helper.GetPlayerFromName(pattern);
var namePlayer = nameMatches.Count == 1 ? nameMatches.FirstOrDefault() : null;
if (namePlayer != null && namePlayer.IsValid)
{
PlayerPenaltyManager.RemovePenaltiesByType(namePlayer.Slot, PenaltyType.Gag);
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.SteamID].TotalGags > 0)
PlayersInfo[namePlayer.SteamID].TotalGags--;
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(namePlayer.SteamID.ToString(), callerSteamId, reason);
});
command.ReplyToCommand($"Ungaged player {namePlayer.PlayerName}.");
}
else
{
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(pattern, callerSteamId, reason);
});
command.ReplyToCommand($"Ungaged offline player with pattern {pattern}.");
}
}
/// <summary>
/// Processes the 'mute' command, applying a voice mute penalty to target players with optional time and reason.
/// </summary>
/// <param name="caller">The player issuing the mute command or null for console.</param>
/// <param name="command">The command input containing targets, time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnMuteCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false }).ToList();
if (playersToTarget.Count > 1 && Config.OtherSettings.DisableDangerousCommands || playersToTarget.Count == 0)
{
return;
}
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
var time = Helper.ParsePenaltyTime(command.GetArg(2));
playersToTarget.ForEach(player =>
{
if (!caller!.CanTarget(player)) return;
if (time < 0 && caller != null && caller.IsValid && Config.OtherSettings.ShowBanMenuIfNoTime)
{
DurationMenu.OpenMenu(caller, $"{_localizer?["sa_mute"] ?? "Mute"}: {player.PlayerName}", player,
ManagePlayersMenu.MuteMenu);
return;
}
Mute(caller, player, time, reason, callerName, command);
});
}
/// <summary>
/// Applies the mute penalty logic to an individual player, handling permissions, notifications, logging, and countdown timers.
/// </summary>
/// <param name="caller">The player issuing the mute.</param>
/// <param name="player">The player to mute.</param>
/// <param name="time">Duration in minutes, 0 indicates permanent mute.</param>
/// <param name="reason">Reason for the mute.</param>
/// <param name="callerName">Optional caller name for notification messages.</param>
/// <param name="command">Optional command info for logging.</param>
/// <param name="silent">If true, suppresses some logging.</param>
internal void Mute(CCSPlayerController? caller, CCSPlayerController player, int time, string reason, string? callerName = null, CommandInfo? command = null, bool silent = false)
{
if (DatabaseProvider == null || !player.IsValid || !player.UserId.HasValue) return;
if (!caller.CanTarget(player)) return;
if (!CheckValidMute(caller, time)) return;
// Set default caller name if not provided
callerName ??= caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Get player and admin information
var playerInfo = PlayersInfo[player.SteamID];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Set player's voice flags to muted
player.VoiceFlags = VoiceFlags.Muted;
// Asynchronously handle mute logic
Task.Run(async () =>
{
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time, 1);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Mute, reason, time,
penaltyId);
});
});
// Add penalty to the player's penalty manager
PlayerPenaltyManager.AddPenalty(player.Slot, PenaltyType.Mute, Time.ActualDateTime().AddMinutes(time), time);
// Determine message keys and arguments based on mute time (permanent or timed)
var (messageKey, activityMessageKey, playerArgs, adminActivityArgs) = time == 0
? ("sa_player_mute_message_perm", "sa_admin_mute_message_perm",
[reason, "CALLER"],
["CALLER", player.PlayerName, reason])
: ("sa_player_mute_message_time", "sa_admin_mute_message_time",
new object[] { reason, time, "CALLER" },
new object[] { "CALLER", player.PlayerName, reason, time });
// Display center message to the muted player
Helper.DisplayCenterMessage(player, messageKey, callerName, playerArgs);
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
// Increment the player's total mutes count
PlayersInfo[player.SteamID].TotalMutes++;
// Log the mute command and send Discord notification
if (!silent)
{
if (command == null)
Helper.LogCommand(caller, $"css_mute {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {time} {reason}");
else
Helper.LogCommand(caller, command);
}
Helper.SendDiscordPenaltyMessage(caller, player, reason, time, PenaltyType.Mute, _localizer);
}
/// <summary>
/// Handles the 'addmute' command that adds a mute penalty to a player specified by SteamID.
/// </summary>
/// <param name="caller">The player issuing the command or null for console.</param>
/// <param name="command">Command input includes SteamID, optional time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddMuteCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
// Set caller name
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Validate command arguments
if (command.ArgCount < 2 || string.IsNullOrEmpty(command.GetArg(1))) return;
// Validate and extract SteamID
if (!Helper.ValidateSteamId(command.GetArg(1), out var steamId) || steamId == null)
{
command.ReplyToCommand("Invalid SteamID64.");
return;
}
var steamid = steamId.SteamId64;
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
var time = Math.Max(0, Helper.ParsePenaltyTime(command.GetArg(2)));
if (!CheckValidMute(caller, time)) return;
// Get player and admin info
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Attempt to match player based on SteamID
var player = Helper.GetPlayerFromSteamid64(steamid);
if (player != null && player.IsValid)
{
// Check if caller can target the player
if (!caller.CanTarget(player)) return;
// Perform the mute for an online player
Mute(caller, player, time, reason, callerName, silent: true);
}
else
{
if (!caller.CanTarget(new SteamID(steamId.SteamId64)))
return;
// Asynchronous mute operation for offline players
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 1);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Mute, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.ToString(), reason, time, PenaltyType.Mute, _localizer);
command.ReplyToCommand($"Player with steamid {steamid} is not online. Mute has been added offline.");
}
// Log the mute command and respond to the command
Helper.LogCommand(caller, command);
}
/// <summary>
/// Asynchronously adds a mute penalty to a player by Steam ID. Handles both online and offline players.
/// </summary>
/// <param name="caller">The admin/player issuing the mute.</param>
/// <param name="steamid">The Steam ID of the player to mute.</param>
/// <param name="time">Duration of the mute in minutes.</param>
/// <param name="reason">Reason for the mute.</param>
/// <param name="muteManager">Optional mute manager instance for handling database ops.</param>
internal void AddMute(CCSPlayerController? caller, SteamID steamid, int time, string reason, MuteManager? muteManager = null)
{
// Set default caller name if not provided
var callerName = !string.IsNullOrEmpty(caller?.PlayerName)
? caller.PlayerName
: (_localizer?["sa_console"] ?? "Console");
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64);
if (player != null && player.IsValid)
{
if (!caller.CanTarget(player))
return;
Mute(caller, player, time, reason, callerName, silent: true);
}
else
{
if (!caller.CanTarget(steamid))
return;
// Asynchronous ban operation if player is not online or not found
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64, adminInfo, reason, time, 1);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Mute, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.SteamId64.ToString(), reason, time, PenaltyType.Mute, _localizer);
}
}
/// <summary>
/// Handles the unmute command - removes mute penalty from player identified by SteamID or name.
/// Can target both online and offline players.
/// </summary>
/// <param name="caller">The admin/player issuing the unmute.</param>
/// <param name="command">The command arguments including target identifier and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid or name>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUnmuteCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
var callerSteamId = caller?.SteamID.ToString() ?? _localizer?["sa_console"] ?? "Console";
var pattern = command.GetArg(1);
var reason = command.ArgCount >= 2
? string.Join(" ", Enumerable.Range(2, command.ArgCount - 2).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
if (pattern.Length <= 1)
{
command.ReplyToCommand("Too short pattern to search.");
return;
}
Helper.LogCommand(caller, command);
// Check if pattern is a valid SteamID64
if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
{
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64);
if (player != null && player.IsValid)
{
PlayerPenaltyManager.RemovePenaltiesByType(player.Slot, PenaltyType.Mute);
player.VoiceFlags = VoiceFlags.Normal;
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(player.SteamID.ToString(), callerSteamId, reason, 1);
});
command.ReplyToCommand($"Unmuted player {player.PlayerName}.");
return;
}
}
// If not a valid SteamID64, check by player name
var nameMatches = Helper.GetPlayerFromName(pattern);
var namePlayer = nameMatches.Count == 1 ? nameMatches.FirstOrDefault() : null;
if (namePlayer != null && namePlayer.IsValid)
{
PlayerPenaltyManager.RemovePenaltiesByType(namePlayer.Slot, PenaltyType.Mute);
namePlayer.VoiceFlags = VoiceFlags.Normal;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.SteamID].TotalMutes > 0)
PlayersInfo[namePlayer.SteamID].TotalMutes--;
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(namePlayer.SteamID.ToString(), callerSteamId, reason, 1);
});
command.ReplyToCommand($"Unmuted player {namePlayer.PlayerName}.");
}
else
{
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(pattern, callerSteamId, reason, 1);
});
command.ReplyToCommand($"Unmuted offline player with pattern {pattern}.");
}
}
/// <summary>
/// Issue a 'silence' penalty to a player - disables voice communication.
/// Handles online and offline players, with duration and reason specified.
/// </summary>
/// <param name="caller">The admin/player issuing the silence.</param>
/// <param name="command">Command containing target, duration, and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnSilenceCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false }).ToList();
if (playersToTarget.Count > 1 && Config.OtherSettings.DisableDangerousCommands || playersToTarget.Count == 0)
{
return;
}
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
var time = Helper.ParsePenaltyTime(command.GetArg(2));
playersToTarget.ForEach(player =>
{
if (!caller!.CanTarget(player)) return;
if (time < 0 && caller != null && caller.IsValid && Config.OtherSettings.ShowBanMenuIfNoTime)
{
DurationMenu.OpenMenu(caller, $"{_localizer?["sa_silence"] ?? "Silence"}: {player.PlayerName}", player,
ManagePlayersMenu.SilenceMenu);
return;
}
Silence(caller, player, time, reason, callerName, command);
});
}
/// <summary>
/// Applies silence logical processing for a player - updates database and notifies.
/// </summary>
/// <param name="caller">Admin/player applying the silence.</param>
/// <param name="player">Target player.</param>
/// <param name="time">Duration of silence.</param>
/// <param name="reason">Reason for silence.</param>
/// <param name="callerName">Optional name of silent admin or console.</param>
/// <param name="command">Optional command details for logging.</param>
/// <param name="silent">If true, suppresses logging notifications.</param>
internal void Silence(CCSPlayerController? caller, CCSPlayerController player, int time, string reason, string? callerName = null, CommandInfo? command = null, bool silent = false)
{
if (DatabaseProvider == null || !player.IsValid || !player.UserId.HasValue) return;
if (!caller.CanTarget(player)) return;
if (!CheckValidMute(caller, time)) return;
// Set default caller name if not provided
callerName ??= caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Get player and admin information
var playerInfo = PlayersInfo[player.SteamID];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Asynchronously handle silence logic
Task.Run(async () =>
{
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time, 2);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Silence, reason, time,
penaltyId);
});
});
// Add penalty to the player's penalty manager
PlayerPenaltyManager.AddPenalty(player.Slot, PenaltyType.Silence, Time.ActualDateTime().AddMinutes(time), time);
player.VoiceFlags = VoiceFlags.Muted;
// Determine message keys and arguments based on silence time (permanent or timed)
var (messageKey, activityMessageKey, playerArgs, adminActivityArgs) = time == 0
? ("sa_player_silence_message_perm", "sa_admin_silence_message_perm",
[reason, "CALLER"],
["CALLER", player.PlayerName, reason])
: ("sa_player_silence_message_time", "sa_admin_silence_message_time",
new object[] { reason, time, "CALLER" },
new object[] { "CALLER", player.PlayerName, reason, time });
// Display center message to the silenced player
Helper.DisplayCenterMessage(player, messageKey, callerName, playerArgs);
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
// Increment the player's total silences count
PlayersInfo[player.SteamID].TotalSilences++;
// Log the silence command and send Discord notification
if (!silent)
{
if (command == null)
Helper.LogCommand(caller, $"css_silence {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {time} {reason}");
else
Helper.LogCommand(caller, command);
}
Helper.SendDiscordPenaltyMessage(caller, player, reason, time, PenaltyType.Silence, _localizer);
}
/// <summary>
/// Handles the 'AddSilence' command, applying a silence penalty to a player specified by SteamID,
/// with support for offline player penalties.
/// </summary>
/// <param name="caller">The player/admin issuing the command.</param>
/// <param name="command">The command input containing SteamID, optional time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddSilenceCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
// Set caller name
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Validate command arguments
if (command.ArgCount < 2 || string.IsNullOrEmpty(command.GetArg(1))) return;
// Validate and extract SteamID
if (!Helper.ValidateSteamId(command.GetArg(1), out var steamId) || steamId == null)
{
command.ReplyToCommand("Invalid SteamID64.");
return;
}
var steamid = steamId.SteamId64;
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
var time = Math.Max(0, Helper.ParsePenaltyTime(command.GetArg(2)));
if (!CheckValidMute(caller, time)) return;
// Get player and admin info
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Attempt to match player based on SteamID
var player = Helper.GetPlayerFromSteamid64(steamid);
if (player != null && player.IsValid)
{
// Check if caller can target the player
if (!caller.CanTarget(player)) return;
// Perform the silence for an online player
Silence(caller, player, time, reason, callerName, silent: true);
}
else
{
if (!caller.CanTarget(new SteamID(steamId.SteamId64)))
return;
// Asynchronous silence operation for offline players
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 2);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Silence, reason,
time, penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.ToString(), reason, time, PenaltyType.Silence, _localizer);
command.ReplyToCommand($"Player with steamid {steamid} is not online. Silence has been added offline.");
}
// Log the silence command and respond to the command
Helper.LogCommand(caller, command);
}
/// <summary>
/// Adds a silence penalty to a player by Steam ID. Manages both online and offline player cases.
/// </summary>
/// <param name="caller">Admin/player initiating the silence.</param>
/// <param name="steamid">Steam ID of player.</param>
/// <param name="time">Duration of silence.</param>
/// <param name="reason">Reason for the penalty.</param>
/// <param name="muteManager">Optional mute manager for DB operations.</param>
internal void AddSilence(CCSPlayerController? caller, SteamID steamid, int time, string reason, MuteManager? muteManager = null)
{
// Set default caller name if not provided
var callerName = !string.IsNullOrEmpty(caller?.PlayerName)
? caller.PlayerName
: (_localizer?["sa_console"] ?? "Console");
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64);
if (player != null && player.IsValid)
{
if (!caller.CanTarget(player))
return;
Silence(caller, player, time, reason, callerName, silent: true);
}
else
{
if (!caller.CanTarget(steamid))
return;
// Asynchronous ban operation if player is not online or not found
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64, adminInfo, reason, time, 2);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Silence, reason,
time, penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.SteamId64.ToString(), reason, time, PenaltyType.Silence, _localizer);
}
}
/// <summary>
/// Removes the silence penalty from a player, either by SteamID, name, or offline pattern.
/// Resets voice settings and updates notices accordingly.
/// </summary>
/// <param name="caller">Admin/player issuing the unsilence.</param>
/// <param name="command">Command arguments with target pattern and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid or name> [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUnsilenceCommand(CCSPlayerController? caller, CommandInfo command)
{
if (DatabaseProvider == null) return;
var callerSteamId = caller?.SteamID.ToString() ?? _localizer?["sa_console"] ?? "Console";
var pattern = command.GetArg(1);
var reason = command.ArgCount >= 2
? string.Join(" ", Enumerable.Range(2, command.ArgCount - 2).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
reason = string.IsNullOrWhiteSpace(reason) ? _localizer?["sa_unknown"] ?? "Unknown" : reason;
if (pattern.Length <= 1)
{
command.ReplyToCommand("Too short pattern to search.");
return;
}
Helper.LogCommand(caller, command);
// Check if pattern is a valid SteamID64
if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
{
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64);
if (player != null && player.IsValid)
{
PlayerPenaltyManager.RemovePenaltiesByType(player.Slot, PenaltyType.Silence);
// Reset voice flags to normal
player.VoiceFlags = VoiceFlags.Normal;
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(player.SteamID.ToString(), callerSteamId, reason, 2); // Unmute by type 2 (silence)
});
command.ReplyToCommand($"Unsilenced player {player.PlayerName}.");
return;
}
}
// If not a valid SteamID64, check by player name
var nameMatches = Helper.GetPlayerFromName(pattern);
var namePlayer = nameMatches.Count == 1 ? nameMatches.FirstOrDefault() : null;
if (namePlayer != null && namePlayer.IsValid)
{
PlayerPenaltyManager.RemovePenaltiesByType(namePlayer.Slot, PenaltyType.Silence);
// Reset voice flags to normal
namePlayer.VoiceFlags = VoiceFlags.Normal;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.SteamID].TotalSilences > 0)
PlayersInfo[namePlayer.SteamID].TotalSilences--;
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(namePlayer.SteamID.ToString(), callerSteamId, reason, 2); // Unmute by type 2 (silence)
});
command.ReplyToCommand($"Unsilenced player {namePlayer.PlayerName}.");
}
else
{
Task.Run(async () =>
{
await MuteManager.UnmutePlayer(pattern, callerSteamId, reason, 2); // Unmute by type 2 (silence)
});
command.ReplyToCommand($"Unsilenced offline player with pattern {pattern}.");
}
}
/// <summary>
/// Validates mute penalty duration based on admin privileges and configured max duration.
/// </summary>
/// <param name="caller">Admin/player issuing the mute.</param>
/// <param name="duration">Requested duration in minutes.</param>
/// <returns>True if mute penalty duration is allowed; false otherwise.</returns>
private bool CheckValidMute(CCSPlayerController? caller, int duration)
{
if (caller == null) return true;
var canPermMute = AdminManager.PlayerHasPermissions(new SteamID(caller.SteamID), "@css/permmute");
if (duration <= 0 && !canPermMute)
{
caller.PrintToChat($"{_localizer!["sa_prefix"]} {_localizer["sa_ban_perm_restricted"]}");
return false;
}
if (duration <= Config.OtherSettings.MaxMuteDuration || canPermMute) return true;
caller.PrintToChat($"{_localizer!["sa_prefix"]} {_localizer["sa_ban_max_duration_exceeded", Config.OtherSettings.MaxMuteDuration]}");
return false;
}
}