Files
CS2-SimpleAdmin/AdminSQLManager.cs
2024-02-06 00:57:28 +01:00

312 lines
8.8 KiB
C#

using CounterStrikeSharp.API.Modules.Entities;
using Dapper;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
namespace CS2_SimpleAdmin
{
public class AdminSQLManager
{
private readonly Database _database;
// Unused for now
//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCache = new ConcurrentDictionary<SteamID, DateTime?>();
//public static readonly ConcurrentDictionary<SteamID, DateTime?> _adminCacheTimestamps = new ConcurrentDictionary<SteamID, DateTime?>();
public AdminSQLManager(Database database)
{
_database = database;
}
/*
public async Task<List<dynamic>> GetAdminFlags(string steamId)
{
if (_adminCache.ContainsKey(steamId))
{
return _adminCache[steamId].Select(flag => (dynamic)flag).ToList();
}
else
{
await using var connection = _database.GetConnection();
await connection.OpenAsync();
DateTime now = DateTime.Now;
string sql = "SELECT flags, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime)";
List<dynamic> activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now })).ToList();
_adminCache[steamId] = new List<string>();
foreach (var flags in activeFlags)
{
if (flags == null) continue;
string flagsValue = flags.flags.ToString();
_adminCache[steamId].Add(flagsValue);
}
}
return _adminCache[steamId].Select(flag => (dynamic)flag).ToList();
}
*/
public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
{
DateTime now = DateTime.Now;
await using var connection = await _database.GetConnectionAsync();
string sql = "SELECT flags, immunity, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
if (activeFlags == null)
{
return new List<(List<string>, int)>();
}
List<(List<string>, int)> filteredFlagsWithImmunity = new List<(List<string>, int)>();
/*
List<string> filteredFlags = new List<string>();
foreach (var flags in activeFlags)
{
if (flags == null) continue;
string flag = flags.flags.ToString();
if (flag != null)
{
filteredFlags.Add(flag);
}
}
*/
foreach (dynamic flags in activeFlags)
{
if (flags is not IDictionary<string, object> flagsDict)
{
continue;
}
if (!flagsDict.TryGetValue("flags", out var flagsValueObj) || !flagsDict.TryGetValue("immunity", out var immunityValueObj))
{
continue;
}
if (!(flagsValueObj is string flagsValue) || !int.TryParse(immunityValueObj.ToString(), out var immunityValue))
{
continue;
}
//Console.WriteLine($"Flags: {flagsValue}, Immunity: {immunityValue}");
filteredFlagsWithImmunity.Add((flagsValue.Split(',').ToList(), immunityValue));
}
/* Unused for now
bool shouldCache = activeFlags.Any(flags =>
{
if (flags?.ends == null)
{
return true;
}
if (flags.ends is DateTime endsTime)
{
return (endsTime - now).TotalHours > 1;
}
return false;
});
if (shouldCache)
{
List<string> flagsToCache = new List<string>();
foreach (var flags in activeFlags)
{
if (flags.ends == null || (DateTime.Now - (DateTime)flags.ends).TotalHours > 6)
{
if (flags == null) continue;
flagsToCache.Add(flags.flags.ToString());
}
}
_adminCache.AddOrUpdate(steamId, new ConcurrentBag<string>(flagsToCache), (_, existingBag) =>
{
foreach (var flag in flagsToCache)
{
existingBag.Add(flag);
}
return existingBag;
});
return flagsToCache.Cast<object>().ToList();
}
*/
return filteredFlagsWithImmunity;
//return filteredFlags.Cast<object>().ToList();
}
public async Task<List<(string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
{
DateTime now = DateTime.Now;
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "SELECT player_steamid, flags, immunity, ends FROM sa_admins WHERE (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
if (activeFlags == null)
{
return new List<(string, List<string>, int, DateTime?)>();
}
List<(string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = new List<(string, List<string>, int, DateTime?)>();
foreach (dynamic flags in activeFlags)
{
if (flags is not IDictionary<string, object> flagsDict)
{
continue;
}
if (!flagsDict.TryGetValue("player_steamid", out var steamIdObj) ||
!flagsDict.TryGetValue("flags", out var flagsValueObj) ||
!flagsDict.TryGetValue("immunity", out var immunityValueObj) ||
!flagsDict.TryGetValue("ends", out var endsObj))
{
//Console.WriteLine("One or more required keys are missing.");
continue;
}
DateTime? ends = null;
if (endsObj != null) // Check if "ends" is not null
{
if (!DateTime.TryParse(endsObj.ToString(), out var parsedEnds))
{
//Console.WriteLine("Failed to parse 'ends' value.");
continue;
}
ends = parsedEnds;
}
if (!(steamIdObj is string steamId) ||
!(flagsValueObj is string flagsValue) ||
!int.TryParse(immunityValueObj.ToString(), out var immunityValue))
{
//Console.WriteLine("Failed to parse one or more values.");
continue;
}
filteredFlagsWithImmunity.Add((steamId, flagsValue.Split(',').ToList(), immunityValue, ends));
}
return filteredFlagsWithImmunity;
}
catch (Exception)
{
return new List<(string, List<string>, int, DateTime?)>();
}
}
public async Task GiveAllFlags()
{
List<(string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
foreach (var record in allPlayers)
{
string steamIdStr = record.Item1;
List<string> flags = record.Item2;
int immunity = record.Item3;
DateTime? ends = record.Item4;
if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
{
if (!_adminCache.ContainsKey(steamId))
{
_adminCache.TryAdd(steamId, ends);
//_adminCacheTimestamps.Add(steamId, ends);
}
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
// Often need to call 2 times
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
}
}
}
public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
//_adminCache.TryRemove(playerSteamId, out _);
await using var connection = await _database.GetConnectionAsync();
string sql = "";
if (globalDelete)
{
sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID";
}
else
{
sql = "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
}
await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, ServerId = CS2_SimpleAdmin.ServerId });
}
public async Task AddAdminBySteamId(string playerSteamId, string playerName, string flags, int immunity = 0, int time = 0, bool globalAdmin = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
flags = flags.Replace(" ", "");
DateTime now = DateTime.Now;
DateTime? futureTime;
if (time != 0)
futureTime = now.AddMinutes(time);
else
futureTime = null;
await using var connection = await _database.GetConnectionAsync();
var sql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `flags`, `immunity`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @flags, @immunity, @ends, @created, @serverid)";
int? serverId = globalAdmin ? null : CS2_SimpleAdmin.ServerId;
await connection.ExecuteAsync(sql, new
{
playerSteamId,
playerName,
flags,
immunity,
ends = futureTime,
created = now,
serverid = serverId
});
}
public async Task DeleteOldAdmins()
{
try
{
await using var connection = await _database.GetConnectionAsync();
string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now });
}
catch (Exception)
{
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical("Unable to remove expired admins");
}
}
}
}