Files
CS2-SimpleAdmin/CS2-SimpleAdmin/Managers/PlayerManager.cs
Dawid Bepierszcz 5701455de0 Refactor database layer and add module/plugin improvements
Reworked the database layer to support both MySQL and SQLite via new provider classes and migration scripts for each backend. Updated the build workflow to support building and packaging additional modules, including StealthModule and BanSoundModule, and improved artifact handling. Refactored command registration to allow dynamic registration/unregistration and improved API event handling. Updated dependencies, project structure, and configuration checks for better reliability and extensibility. Added new language files, updated versioning, and removed obsolete files.

**⚠️ Warning: SQLite support is currently experimental.
Using this version requires reconfiguration of your database settings!
Plugin now uses UTC time. Please adjust your configurations accordingly!
**
2025-10-03 01:37:03 +02:00

450 lines
24 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.ValveConstants.Protobuf;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
using ZLinq;
namespace CS2_SimpleAdmin.Managers;
internal class PlayerManager
{
private readonly SemaphoreSlim _loadPlayerSemaphore = new(5);
private readonly CS2_SimpleAdminConfig _config = CS2_SimpleAdmin.Instance.Config;
/// <summary>
/// Loads and initializes player data when a client connects.
/// </summary>
/// <param name="player">The <see cref="CCSPlayerController"/> instance representing the connecting player.</param>
/// <param name="fullConnect">
/// Determines whether to perform a full synchronization of player data.
/// If true, full checks (bans, IP history, penalties, warns, mutes) will be loaded and applied.
/// </param>
/// <remarks>
/// This method validates the player's identity, checks for bans, updates the IP history table,
/// loads penalties (mutes/gags/warns), and optionally notifies admin players about the connecting player's penalties.
/// </remarks>
public void LoadPlayerData(CCSPlayerController player, bool fullConnect = false)
{
if (!player.UserId.HasValue)
{
Helper.KickPlayer(player, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION);
return;
}
var userId = player.UserId.Value;
var slot = player.Slot;
var steamId = player.SteamID;
var playerName = !string.IsNullOrEmpty(player.PlayerName)
? player.PlayerName
: CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown";
var ipAddress = player.IpAddress?.Split(":")[0];
if (CS2_SimpleAdmin.DatabaseProvider == null || CS2_SimpleAdmin.Instance.CacheManager == null) return;
Task.Run(async () =>
{
try
{
await _loadPlayerSemaphore.WaitAsync();
if (!CS2_SimpleAdmin.PlayersInfo.ContainsKey(steamId))
{
var isBanned = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType switch
{
0 => CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(playerName, steamId, null),
_ => CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerOrAnyIpBanned(playerName, steamId,
ipAddress)
: CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(playerName, steamId, ipAddress)
};
// CS2_SimpleAdmin._logger?.LogInformation($"Player {playerName} ({steamId} - {ipAddress}) is banned? {isBanned.ToString()}");
if (isBanned)
{
await Server.NextWorldUpdateAsync(() =>
{
// CS2_SimpleAdmin._logger?.LogInformation($"Kicking {playerName}");
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});
return;
}
}
if (fullConnect)
{
var playerInfo = new PlayerInfo(userId, slot, new SteamID(steamId), playerName, ipAddress);
CS2_SimpleAdmin.PlayersInfo[steamId] = playerInfo;
await Server.NextWorldUpdateAsync(() =>
{
if (!CS2_SimpleAdmin.CachedPlayers.Contains(player))
CS2_SimpleAdmin.CachedPlayers.Add(player);
});
if (_config.OtherSettings.CheckMultiAccountsByIp && ipAddress != null &&
CS2_SimpleAdmin.PlayersInfo[steamId] != null)
{
try
{
await using var connection = await CS2_SimpleAdmin.DatabaseProvider.CreateConnectionAsync();
if (CS2_SimpleAdmin.Instance.CacheManager.HasIpForPlayer(
steamId, ipAddress))
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP,
name = @playerName
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
playerName,
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
else
{
const string selectQuery =
"SELECT COUNT(*) FROM `sa_players_ips` WHERE steamid = @SteamID AND address = @IPAddress;";
var recordExists = await connection.ExecuteScalarAsync<int>(selectQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
if (recordExists > 0)
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP,
name = @playerName
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
playerName,
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
else
{
const string insertQuery = """
INSERT INTO `sa_players_ips` (steamid, name, address, used_at)
VALUES (@SteamID, @playerName, @IPAddress, CURRENT_TIMESTAMP);
""";
await connection.ExecuteAsync(insertQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
playerName,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(
$"Unable to save ip address for {playerInfo.Name} ({ipAddress}) {ex.Message}");
}
playerInfo.AccountsAssociated =
CS2_SimpleAdmin.Instance.CacheManager?.GetAccountsByIp(ipAddress).AsValueEnumerable()
.Select(x => (x.SteamId, x.PlayerName)).ToList() ?? [];
}
try
{
// var isBanned = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0
// ? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(
// CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString(), null)
// : CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
// ? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerOrAnyIpBanned(CS2_SimpleAdmin
// .PlayersInfo[userId].SteamId.SteamId64)
// : CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString(), ipAddress);
if (CS2_SimpleAdmin.PlayersInfo.TryGetValue(steamId, out PlayerInfo? value)) // Temp skip
{
var warns = await CS2_SimpleAdmin.Instance.WarnManager.GetPlayerWarns(value, false);
var (totalMutes, totalGags, totalSilences) =
await CS2_SimpleAdmin.Instance.MuteManager.GetPlayerMutes(value);
value.TotalBans = CS2_SimpleAdmin.Instance.CacheManager
?.GetPlayerBansBySteamId(value.SteamId.SteamId64)
.Count ?? 0;
value.TotalMutes = totalMutes;
value.TotalGags = totalGags;
value.TotalSilences = totalSilences;
value.TotalWarns = warns.Count;
var activeMutes =
await CS2_SimpleAdmin.Instance.MuteManager.IsPlayerMuted(value.SteamId.SteamId64
.ToString());
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(
CS2_SimpleAdmin.PlayersInfo[steamId].Slot,
PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(
CS2_SimpleAdmin.PlayersInfo[steamId].Slot,
PenaltyType.Mute, ends, duration);
await Server.NextWorldUpdateAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(
CS2_SimpleAdmin.PlayersInfo[steamId].Slot,
PenaltyType.Silence, ends, duration);
await Server.NextWorldUpdateAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
}
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.NotifyPenaltiesToAdminOnConnect)
{
await Server.NextWorldUpdateAsync(() =>
{
foreach (var admin in Helper.GetValidPlayers()
.Where(p => (AdminManager.PlayerHasPermissions(
new SteamID(p.SteamID),
"@css/kick") ||
AdminManager.PlayerHasPermissions(
new SteamID(p.SteamID),
"@css/ban")) &&
p.Connected == PlayerConnectedState.PlayerConnected &&
!CS2_SimpleAdmin.AdminDisabledJoinComms
.Contains(p.SteamID)))
{
if (CS2_SimpleAdmin._localizer == null || admin == player) continue;
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer,
"sa_admin_penalty_info",
player.PlayerName,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalBans,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalGags,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalMutes,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalSilences,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalWarns
);
if (CS2_SimpleAdmin.PlayersInfo[steamId].AccountsAssociated.Count >= 2)
{
var associatedAcccountsChunks =
CS2_SimpleAdmin.PlayersInfo[steamId].AccountsAssociated.ChunkBy(5)
.ToList();
foreach (var chunk in associatedAcccountsChunks)
{
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer,
"sa_admin_associated_accounts",
player.PlayerName,
string.Join(", ",
chunk.Select(a => $"{a.PlayerName} ({a.SteamId})"))
);
}
}
}
});
}
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError("Error processing player connection: {exception}",
ex.Message);
}
}
}
finally
{
_loadPlayerSemaphore.Release();
}
});
if (CS2_SimpleAdmin.RenamedPlayers.TryGetValue(player.SteamID, out var name))
{
player.Rename(name);
}
}
/// <summary>
/// Periodically checks the status of online players and applies timers for speed, gravity,
/// and penalty expiration validation.
/// </summary>
/// <remarks>
/// This method registers two repeating timers:
/// <list type="bullet">
/// <item><description>One short-interval timer to update speed/gravity modifications applied to players.</description></item>
/// <item><description>
/// One long-interval timer (default 61 seconds) to expire bans, mutes, warns, refresh caches,
/// and remove outdated penalties from connected players.
/// </description></item>
/// </list>
/// Additionally, banned players still online are kicked, and admins may be updated about mute statuses based on the configured time mode.
/// </remarks>
public void CheckPlayersTimer()
{
CS2_SimpleAdmin.Instance.AddTimer(0.12f, () =>
{
if (CS2_SimpleAdmin.SpeedPlayers.Count > 0)
{
foreach (var (player, speed) in CS2_SimpleAdmin.SpeedPlayers)
{
if (player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE })
{
player.SetSpeed(speed);
}
}
}
if (CS2_SimpleAdmin.GravityPlayers.Count > 0)
{
foreach (var (player, gravity) in CS2_SimpleAdmin.GravityPlayers)
{
if (player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE })
{
player.SetGravity(gravity);
}
}
}
}, TimerFlags.REPEAT);
CS2_SimpleAdmin.Instance.PlayersTimer = CS2_SimpleAdmin.Instance.AddTimer(61.0f, () =>
{
#if DEBUG
CS2_SimpleAdmin._logger?.LogCritical("[OnMapStart] Expired check");
#endif
if (CS2_SimpleAdmin.DatabaseProvider == null)
return;
var tempPlayers = Helper.GetValidPlayers()
.Select(p => new
{
p.PlayerName, p.SteamID, p.IpAddress, p.UserId, p.Slot,
})
.ToList();
var pluginInstance = CS2_SimpleAdmin.Instance;
_ = Task.Run(async () =>
{
try
{
var expireTasks = new[]
{
pluginInstance.BanManager.ExpireOldBans(),
pluginInstance.MuteManager.ExpireOldMutes(),
pluginInstance.WarnManager.ExpireOldWarns(),
pluginInstance.CacheManager?.RefreshCacheAsync() ?? Task.CompletedTask,
pluginInstance.PermissionManager.DeleteOldAdmins()
};
await Task.WhenAll(expireTasks);
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Error processing players timer tasks: {ex.Message}");
if (ex is AggregateException aggregate)
{
foreach (var inner in aggregate.InnerExceptions)
{
CS2_SimpleAdmin._logger?.LogError($"Inner exception: {inner.Message}");
}
}
}
if (pluginInstance.CacheManager == null)
return;
var bannedPlayers = tempPlayers.AsValueEnumerable()
.Where(player =>
{
var playerName = player.PlayerName;
var steamId = player.SteamID;
var ip = player.IpAddress?.Split(':')[0];
return CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType switch
{
0 => pluginInstance.CacheManager.IsPlayerBanned(playerName, steamId, null),
_ => CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
? pluginInstance.CacheManager.IsPlayerOrAnyIpBanned(playerName, steamId, ip)
: pluginInstance.CacheManager.IsPlayerBanned(playerName, steamId, ip)
};
}).ToList();
if (bannedPlayers.Count > 0)
{
foreach (var player in bannedPlayers)
{
if (!player.UserId.HasValue) continue;
await Server.NextWorldUpdateAsync(() => Helper.KickPlayer((int)player.UserId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED));
}
}
if (_config.OtherSettings.TimeMode == 0)
{
var onlinePlayers = tempPlayers.AsValueEnumerable().Select(player => (player.SteamID, player.UserId, player.Slot)).ToList();
if (tempPlayers.Count == 0 || onlinePlayers.Count == 0) return;
await pluginInstance.MuteManager.CheckOnlineModeMutes(onlinePlayers);
}
});
try
{
var players = Helper.GetValidPlayers();
var penalizedSlots = players
.Where(player => PlayerPenaltyManager.IsSlotInPenalties(player.Slot))
.Select(player => new
{
Player = player,
IsMuted = PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Mute, out _),
IsSilenced = PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Silence, out _),
IsGagged = PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Gag, out _)
});
foreach (var entry in penalizedSlots)
{
if (!entry.IsMuted && !entry.IsSilenced)
{
entry.Player.VoiceFlags = VoiceFlags.Normal;
}
}
PlayerPenaltyManager.RemoveExpiredPenalties();
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Unable to remove old penalties: {ex.Message}");
}
}, TimerFlags.REPEAT);
}
}