Files
CS2-SimpleAdmin/CS2-SimpleAdmin/Api/CS2_SimpleAdminApi.cs
Dawid Bepierszcz 64e5f1156e 1.7.3a
【UPDATE 1.7.3a】

🆕  What's new and what's changed:
- Fixed problem when you can't add admin because of the same group names on multiple servers from now on it takes in order -> server id and if there is no -> global
- Added ability to add penalties via SteamID
- Added ability to display penalty messages only for admins (ShowActivityType = 3)
- Reverted OnClientConnect to EventPlayerFullConnect
2025-02-09 15:37:01 +01:00

124 lines
4.5 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Entities;
using CS2_SimpleAdmin.Managers;
using CS2_SimpleAdminApi;
namespace CS2_SimpleAdmin.Api;
public class CS2_SimpleAdminApi : ICS2_SimpleAdminApi
{
public PlayerInfo GetPlayerInfo(CCSPlayerController player)
{
if (!player.UserId.HasValue)
throw new KeyNotFoundException("Player with specific UserId not found");
return CS2_SimpleAdmin.PlayersInfo[player.UserId.Value];
}
public string GetConnectionString() => CS2_SimpleAdmin.Instance.DbConnectionString;
public string GetServerAddress() => CS2_SimpleAdmin.IpAddress;
public int? GetServerId() => CS2_SimpleAdmin.ServerId;
public Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>> GetPlayerMuteStatus(CCSPlayerController player)
{
return PlayerPenaltyManager.GetAllPlayerPenalties(player.Slot);
}
public event Action<PlayerInfo, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltied;
public event Action<SteamID, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltiedAdded;
public void OnPlayerPenaltiedEvent(PlayerInfo player, PlayerInfo? admin, PenaltyType penaltyType, string reason,
int duration, int? penaltyId) => OnPlayerPenaltied?.Invoke(player, admin, penaltyType, reason, duration, penaltyId, CS2_SimpleAdmin.ServerId);
public void OnPlayerPenaltiedAddedEvent(SteamID player, PlayerInfo? admin, PenaltyType penaltyType, string reason,
int duration, int? penaltyId) => OnPlayerPenaltiedAdded?.Invoke(player, admin, penaltyType, reason, duration, penaltyId, CS2_SimpleAdmin.ServerId);
public void IssuePenalty(CCSPlayerController player, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1)
{
switch (penaltyType)
{
case PenaltyType.Ban:
{
CS2_SimpleAdmin.Instance.Ban(admin, player, duration, reason);
break;
}
case PenaltyType.Kick:
{
CS2_SimpleAdmin.Instance.Kick(admin, player, reason);
break;
}
case PenaltyType.Gag:
{
CS2_SimpleAdmin.Instance.Gag(admin, player, duration, reason);
break;
}
case PenaltyType.Mute:
{
CS2_SimpleAdmin.Instance.Mute(admin, player, duration, reason);
break;
}
case PenaltyType.Silence:
{
CS2_SimpleAdmin.Instance.Silence(admin, player, duration, reason);
break;
}
case PenaltyType.Warn:
{
CS2_SimpleAdmin.Instance.Warn(admin, player, duration, reason);
break;
}
default:
throw new ArgumentOutOfRangeException(nameof(penaltyType), penaltyType, null);
}
}
public void IssuePenalty(SteamID steamid, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1)
{
switch (penaltyType)
{
case PenaltyType.Ban:
{
CS2_SimpleAdmin.Instance.AddBan(admin, steamid, duration, reason);
break;
}
case PenaltyType.Gag:
{
CS2_SimpleAdmin.Instance.AddGag(admin, steamid, duration, reason);
break;
}
case PenaltyType.Mute:
{
CS2_SimpleAdmin.Instance.AddMute(admin, steamid, duration, reason);
break;
}
case PenaltyType.Silence:
{
CS2_SimpleAdmin.Instance.AddSilence(admin, steamid, duration, reason);
break;
}
case PenaltyType.Warn:
{
CS2_SimpleAdmin.Instance.AddWarn(admin, steamid, duration, reason);
break;
}
default:
throw new ArgumentOutOfRangeException(nameof(penaltyType), penaltyType, null);
}
}
public void LogCommand(CCSPlayerController? caller, string command)
{
Helper.LogCommand(caller, command);
}
public void LogCommand(CCSPlayerController? caller, CommandInfo command)
{
Helper.LogCommand(caller, command);
}
public bool IsAdminSilent(CCSPlayerController player)
{
return CS2_SimpleAdmin.SilentPlayers.Contains(player.Slot);
}
}