Files
CS2-SimpleAdmin/CS2-SimpleAdmin/Managers/PlayerManager.cs
Dawid Bepierszcz 7a69c5387a 1.6.6a
```diff
+ Reapply gravity/speed with timer
+ Added shake effect for slap
+ Fixed css_gravity and css_speed command
+ Fixed css_give command, for example weapon_knife returns weapon_knife instead of weapon_knife and weapon_knife_t
+ Small code improvements
```
2024-10-31 00:30:16 +01:00

333 lines
15 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.ValveConstants.Protobuf;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
public class PlayerManager
{
private readonly CS2_SimpleAdminConfig _config = CS2_SimpleAdmin.Instance.Config;
public void LoadPlayerData(CCSPlayerController player)
{
if (player.IsBot || string.IsNullOrEmpty(player.IpAddress) || player.IpAddress.Contains("127.0.0.1")
|| !player.UserId.HasValue)
return;
var ipAddress = player.IpAddress?.Split(":")[0];
CS2_SimpleAdmin.PlayersInfo[player.UserId.Value] =
new PlayerInfo(player.UserId.Value, player.Slot, new SteamID(player.SteamID), player.PlayerName, ipAddress);
var userId = player.UserId.Value;
// Check if the player's IP or SteamID is in the bannedPlayers list
if (_config.OtherSettings.BanType > 0 && CS2_SimpleAdmin.BannedPlayers.Contains(ipAddress) ||
CS2_SimpleAdmin.BannedPlayers.Contains(player.SteamID.ToString()))
{
// Kick the player if banned
if (player.UserId.HasValue)
Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
return;
}
if (CS2_SimpleAdmin.Database == null) return;
// Perform asynchronous database operations within a single method
Task.Run(async () =>
{
try
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
const string selectQuery = "SELECT COUNT(*) FROM `sa_players_ips` WHERE steamid = @SteamID AND address = @IPAddress;";
var recordExists = await connection.ExecuteScalarAsync<int>(selectQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
if (recordExists > 0)
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
}
else
{
const string insertQuery = """
INSERT INTO `sa_players_ips` (steamid, address, used_at)
VALUES (@SteamID, @IPAddress, CURRENT_TIMESTAMP);
""";
await connection.ExecuteAsync(insertQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = ipAddress
});
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(
$"Unable to save ip address for {CS2_SimpleAdmin.PlayersInfo[userId].Name} ({ipAddress}) {ex.Message}");
}
try
{
// Check if the player is banned
var isBanned = await CS2_SimpleAdmin.Instance.BanManager.IsPlayerBanned(CS2_SimpleAdmin.PlayersInfo[userId]);
if (isBanned)
{
// Add player's IP and SteamID to bannedPlayers list if not already present
if (_config.OtherSettings.BanType > 0 && ipAddress != null &&
!CS2_SimpleAdmin.BannedPlayers.Contains(ipAddress))
{
CS2_SimpleAdmin.BannedPlayers.Add(ipAddress);
}
if (!CS2_SimpleAdmin.BannedPlayers.Contains(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString()))
{
CS2_SimpleAdmin.BannedPlayers.Add(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
}
// Kick the player if banned
await Server.NextFrameAsync(() =>
{
var victim = Utilities.GetPlayerFromUserid(userId);
if (victim?.UserId == null) return;
if (CS2_SimpleAdmin.UnlockedCommands)
Server.ExecuteCommand($"banid 1 {userId}");
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});
return;
}
var warns = await CS2_SimpleAdmin.Instance.WarnManager.GetPlayerWarns(CS2_SimpleAdmin.PlayersInfo[userId], false);
var (totalMutes, totalGags, totalSilences) =
await CS2_SimpleAdmin.Instance.MuteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans =
await CS2_SimpleAdmin.Instance.BanManager.GetPlayerBans(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes = totalMutes;
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags = totalGags;
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences = totalSilences;
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns = warns.Count;
// Check if the player is muted
var activeMutes = await CS2_SimpleAdmin.Instance.MuteManager.IsPlayerMuted(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Mute, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Silence, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
}
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.NotifyPenaltiesToAdminOnConnect)
{
await Server.NextFrameAsync(() =>
{
foreach (var admin in Helper.GetValidPlayers()
.Where(p => (AdminManager.PlayerHasPermissions(p, "@css/kick") ||
AdminManager.PlayerHasPermissions(p, "@css/ban")) &&
p.Connected == PlayerConnectedState.PlayerConnected && !CS2_SimpleAdmin.AdminDisabledJoinComms.Contains(p.SteamID)))
{
if (CS2_SimpleAdmin._localizer != null && admin != player)
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer, "sa_admin_penalty_info",
player.PlayerName,
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans,
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags,
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes,
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences,
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns
);
}
});
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Error processing player connection: {ex}");
}
});
if (CS2_SimpleAdmin.RenamedPlayers.TryGetValue(player.SteamID, out var name))
{
player.Rename(name);
}
}
public void CheckPlayersTimer()
{
CS2_SimpleAdmin.Instance.AddTimer(0.1f, () =>
{
if (CS2_SimpleAdmin.GravityPlayers.Count <= 0) return;
foreach (var value in CS2_SimpleAdmin.GravityPlayers)
{
if (value.Key is not
{ IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true })
continue;
value.Key.SetGravity(value.Value);
}
}, TimerFlags.REPEAT);
CS2_SimpleAdmin.Instance.AddTimer(61.0f, () =>
{
#if DEBUG
CS2_SimpleAdmin._logger?.LogCritical("[OnMapStart] Expired check");
#endif
if (CS2_SimpleAdmin.Database == null)
return;
var players = Helper.GetValidPlayers();
var onlinePlayers = new List<(string? IpAddress, ulong SteamID, int? UserId, int Slot)>();
// var onlinePlayers = players
// .Where(player => player.IpAddress != null)
// .Select(player => (player.IpAddress, player.SteamID, player.UserId, player.Slot))
// .ToList();
foreach (var player in players)
{
if (player.IpAddress != null)
onlinePlayers.Add((player.IpAddress, player.SteamID, player.UserId, player.Slot));
}
try
{
var expireTasks = new[]
{
CS2_SimpleAdmin.Instance.BanManager.ExpireOldBans(),
CS2_SimpleAdmin.Instance.MuteManager.ExpireOldMutes(),
CS2_SimpleAdmin.Instance.WarnManager.ExpireOldWarns(),
CS2_SimpleAdmin.Instance.PermissionManager.DeleteOldAdmins()
};
Task.WhenAll(expireTasks).ContinueWith(t =>
{
if (t is not { IsFaulted: true, Exception: not null }) return;
foreach (var ex in t.Exception.InnerExceptions)
{
CS2_SimpleAdmin._logger?.LogError($"Error expiring penalties: {ex.Message}");
}
});
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Unexpected error: {ex.Message}");
}
CS2_SimpleAdmin.BannedPlayers.Clear();
if (onlinePlayers.Count > 0)
{
try
{
Task.Run(async () =>
{
await CS2_SimpleAdmin.Instance.BanManager.CheckOnlinePlayers(onlinePlayers);
if (_config.OtherSettings.TimeMode == 0)
{
await CS2_SimpleAdmin.Instance.MuteManager.CheckOnlineModeMutes(onlinePlayers);
}
}).ContinueWith(t =>
{
if (t is not { IsFaulted: true, Exception: not null }) return;
foreach (var ex in t.Exception.InnerExceptions)
{
CS2_SimpleAdmin._logger?.LogError($"Error checking online players: {ex.Message}");
}
});
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Unexpected error: {ex.Message}");
}
}
if (onlinePlayers.Count <= 0) return;
{
try
{
var penalizedSlots = players
.Where(player => PlayerPenaltyManager.IsSlotInPenalties(player.Slot))
.Select(player => new
{
Player = player,
IsMuted = PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Mute),
IsSilenced = PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Silence),
IsGagged = PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Gag)
});
foreach (var entry in penalizedSlots)
{
// If the player is not muted or silenced, set voice flags to normal
if (!entry.IsMuted && !entry.IsSilenced)
{
entry.Player.VoiceFlags = VoiceFlags.Normal;
}
}
PlayerPenaltyManager.RemoveExpiredPenalties();
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Unable to remove old penalties: {ex.Message}");
}
}
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
}
}