mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-17 18:39:07 +00:00
145 lines
4.3 KiB
C#
145 lines
4.3 KiB
C#
using System.Collections.Concurrent;
|
|
|
|
namespace CS2_SimpleAdmin;
|
|
|
|
public enum PenaltyType
|
|
{
|
|
Mute,
|
|
Gag,
|
|
Silence
|
|
}
|
|
|
|
public class PlayerPenaltyManager
|
|
{
|
|
private static readonly ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>> Penalties =
|
|
new();
|
|
|
|
// Add a penalty for a player
|
|
public static void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationSeconds)
|
|
{
|
|
Penalties.AddOrUpdate(slot,
|
|
(_) =>
|
|
{
|
|
var dict = new Dictionary<PenaltyType, List<(DateTime, int)>>
|
|
{
|
|
[penaltyType] = [(endDateTime, durationSeconds)]
|
|
};
|
|
return dict;
|
|
},
|
|
(_, existingDict) =>
|
|
{
|
|
if (!existingDict.TryGetValue(penaltyType, out var value))
|
|
{
|
|
value = new List<(DateTime, int)>();
|
|
existingDict[penaltyType] = value;
|
|
}
|
|
|
|
value.Add((endDateTime, durationSeconds));
|
|
return existingDict;
|
|
});
|
|
}
|
|
|
|
public static bool IsPenalized(int slot, PenaltyType penaltyType)
|
|
{
|
|
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
|
|
|
|
if (!Penalties.TryGetValue(slot, out var penaltyDict) ||
|
|
!penaltyDict.TryGetValue(penaltyType, out var penaltiesList)) return false;
|
|
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
|
|
|
|
var now = DateTime.UtcNow.ToLocalTime();
|
|
|
|
// Check if any active penalties exist
|
|
foreach (var penalty in penaltiesList.ToList())
|
|
{
|
|
// Check if the penalty is still active
|
|
if (penalty.Duration > 0 && now >= penalty.EndDateTime.AddSeconds(penalty.Duration))
|
|
{
|
|
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
|
|
penaltiesList.Remove(penalty); // Remove expired penalty
|
|
if (penaltiesList.Count == 0)
|
|
{
|
|
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
|
|
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
|
|
}
|
|
}
|
|
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
|
|
{
|
|
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
|
|
// Return true if there's an active penalty
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Return false if no active penalties are found
|
|
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
|
|
return false;
|
|
|
|
// Return false if no penalties of the specified type were found for the player
|
|
//Console.WriteLine($"No penalties found for player with slot {slot} and penalty type {penaltyType}");
|
|
}
|
|
|
|
// Get the end datetime and duration of penalties for a player and penalty type
|
|
public static List<(DateTime EndDateTime, int Duration)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
|
|
{
|
|
if (Penalties.TryGetValue(slot, out var penaltyDict) &&
|
|
penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
|
|
{
|
|
return penaltiesList;
|
|
}
|
|
return [];
|
|
}
|
|
|
|
public static bool IsSlotInPenalties(int slot)
|
|
{
|
|
return Penalties.ContainsKey(slot);
|
|
}
|
|
|
|
// Remove all penalties for a player slot
|
|
public static void RemoveAllPenalties(int slot)
|
|
{
|
|
if (Penalties.ContainsKey(slot))
|
|
{
|
|
Penalties.TryRemove(slot, out _);
|
|
}
|
|
}
|
|
|
|
// Remove all penalties
|
|
public static void RemoveAllPenalties()
|
|
{
|
|
Penalties.Clear();
|
|
}
|
|
|
|
// Remove all penalties of a selected type from a specific player
|
|
public static void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
|
|
{
|
|
if (Penalties.TryGetValue(slot, out Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration)>>? penaltyDict) &&
|
|
penaltyDict.ContainsKey(penaltyType))
|
|
{
|
|
penaltyDict.Remove(penaltyType);
|
|
}
|
|
}
|
|
|
|
// Remove all expired penalties for all players and penalty types
|
|
public static void RemoveExpiredPenalties()
|
|
{
|
|
var now = DateTime.UtcNow.ToLocalTime();
|
|
foreach (var kvp in Penalties.ToList()) // Use ToList to avoid modification while iterating
|
|
{
|
|
var playerSlot = kvp.Key;
|
|
var penaltyDict = kvp.Value;
|
|
|
|
// Remove expired penalties for the player
|
|
foreach (var penaltiesList in penaltyDict.Values)
|
|
{
|
|
penaltiesList.RemoveAll(p => p.Duration > 0 && now >= p.EndDateTime.AddSeconds(p.Duration).ToLocalTime());
|
|
}
|
|
|
|
// Remove player slot if no penalties left
|
|
if (penaltyDict.Count == 0)
|
|
{
|
|
Penalties.TryRemove(playerSlot, out _);
|
|
}
|
|
}
|
|
}
|
|
} |