Files
CS2-SimpleAdmin/Managers/MuteManager.cs
Dawid Bepierszcz c321502937 1.4.2a
- Config upgrade
- Translatable  and customizable menu
- More async
- Minor changes
2024-04-29 00:04:42 +02:00

227 lines
6.7 KiB
C#

using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin;
internal class MuteManager(Database database)
{
public async Task MutePlayer(PlayerInfo player, PlayerInfo issuer, string reason, int time = 0, int type = 0)
{
if (player.SteamId == null) return;
var now = DateTime.UtcNow.ToLocalTime();
var futureTime = now.AddMinutes(time).ToLocalTime();
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
try
{
await using var connection = await database.GetConnectionAsync();
const string sql =
"INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.SteamId,
playerName = player.Name,
adminSteamid = issuer.SteamId ?? "Console",
adminName = issuer.SteamId == null ? "Console" : issuer.Name,
muteReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { };
}
public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo issuer, string reason, int time = 0, int type = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
var now = DateTime.UtcNow.ToLocalTime();
var futureTime = now.AddMinutes(time).ToLocalTime();
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer.SteamId ?? "Console",
adminName = issuer.Name ?? "Console",
muteReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { };
}
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
{
if (string.IsNullOrEmpty(steamId))
{
return [];
}
#if DEBUG
if (CS2_SimpleAdmin._logger!= null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}");
#endif
try
{
await using var connection = await database.GetConnectionAsync();
var currentTime = DateTime.Now.ToLocalTime();
string sql;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) " +
"AND server_id = @serverid";
}
else
{
sql = "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)";
}
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime, serverid = CS2_SimpleAdmin.ServerId };
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
return activeMutes;
}
catch (Exception)
{
return [];
}
}
public async Task<int> GetPlayerMutes(string steamId)
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND server_id = @serverid"
: "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID";
var muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
return muteCount;
}
catch (Exception)
{
return 0;
}
}
public async Task UnmutePlayer(string playerPattern, string adminSteamId, string reason, int type = 0)
{
if (playerPattern.Length <= 1)
{
return;
}
try
{
await using var connection = await database.GetConnectionAsync();
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
string sqlRetrieveMutes;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
}
else
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE'";
}
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
var mutesList = mutes as dynamic[] ?? mutes.ToArray();
if (mutesList.Length == 0)
return;
const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
var sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
var adminId = sqlAdminId ?? 0;
foreach (var mute in mutesList)
{
int muteId = mute.id;
int? unmuteId;
// Insert into sa_unmutes
if (reason != null)
{
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId, reason });
}
else
{
sqlInsertUnmute = "INSERT INTO sa_unmutes (muteId, admin_id) VALUES (@muteId, @adminId); SELECT LAST_INSERT_ID();";
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId });
}
// Update sa_mutes to set unmute_id
const string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
await connection.ExecuteAsync(sqlUpdateMute, new { unmuteId, muteId });
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
}
public async Task ExpireOldMutes()
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.Now.ToLocalTime(), serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired mutes");
}
}
}