Files
CS2-SimpleAdmin/CS2-SimpleAdmin/Menus/ManageServerMenu.cs
Dawid Bepierszcz 5701455de0 Refactor database layer and add module/plugin improvements
Reworked the database layer to support both MySQL and SQLite via new provider classes and migration scripts for each backend. Updated the build workflow to support building and packaging additional modules, including StealthModule and BanSoundModule, and improved artifact handling. Refactored command registration to allow dynamic registration/unregistration and improved API event handling. Updated dependencies, project structure, and configuration checks for better reliability and extensibility. Added new language files, updated versioning, and removed obsolete files.

**⚠️ Warning: SQLite support is currently experimental.
Using this version requires reconfiguration of your database settings!
Plugin now uses UTC time. Please adjust your configurations accordingly!
**
2025-10-03 01:37:03 +02:00

83 lines
3.5 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
namespace CS2_SimpleAdmin.Menus;
public static class ManageServerMenu
{
public static void OpenMenu(CCSPlayerController admin)
{
if (admin.IsValid == false)
return;
var localizer = CS2_SimpleAdmin._localizer;
if (AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/generic") == false)
{
admin.PrintToChat(localizer?["sa_prefix"] ??
"[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command")
);
return;
}
var menu = AdminMenu.CreateMenu(localizer?["sa_menu_server_manage"] ?? "Server Manage");
List<ChatMenuOptionData> options = [];
// permissions
var hasMap = AdminManager.CommandIsOverriden("css_map") ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_map")) : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/changemap");
var hasPlugins = AdminManager.CommandIsOverriden("css_pluginsmanager") ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_pluginsmanager")) : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/root");
//bool hasMap = AdminManager.PlayerHasPermissions(admin, "@css/changemap");
// options added in order
if (hasPlugins)
{
options.Add(new ChatMenuOptionData(localizer?["sa_menu_pluginsmanager_title"] ?? "Manage Plugins", () => admin.ExecuteClientCommandFromServer("css_pluginsmanager")));
}
if (hasMap)
{
options.Add(new ChatMenuOptionData(localizer?["sa_changemap"] ?? "Change Map", () => ChangeMapMenu(admin)));
}
options.Add(new ChatMenuOptionData(localizer?["sa_restart_game"] ?? "Restart Game", () => CS2_SimpleAdmin.RestartGame(admin)));
foreach (var menuOptionData in options)
{
var menuName = menuOptionData.Name;
menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void ChangeMapMenu(CCSPlayerController admin)
{
var menu = AdminMenu.CreateMenu(CS2_SimpleAdmin._localizer?["sa_changemap"] ?? "Change Map");
List<ChatMenuOptionData> options = [];
var maps = CS2_SimpleAdmin.Instance.Config.DefaultMaps;
options.AddRange(maps.Select(map => new ChatMenuOptionData(map, () => ExecuteChangeMap(admin, map, false))));
var wsMaps = CS2_SimpleAdmin.Instance.Config.WorkshopMaps;
options.AddRange(wsMaps.Select(map => new ChatMenuOptionData($"{map.Key} (WS)", () => ExecuteChangeMap(admin, map.Value?.ToString() ?? map.Key, true))));
foreach (var menuOptionData in options)
{
var menuName = menuOptionData.Name;
menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void ExecuteChangeMap(CCSPlayerController admin, string mapName, bool workshop)
{
if (workshop)
CS2_SimpleAdmin.Instance.ChangeWorkshopMap(admin, mapName);
else
CS2_SimpleAdmin.Instance.ChangeMap(admin, mapName);
}
}