mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-02-18 02:41:55 +00:00
- Fixed (@all,@team,@lifestate) spam with discord webhook - Currently `small` actions for ban optimizations
337 lines
13 KiB
C#
337 lines
13 KiB
C#
using CS2_SimpleAdminApi;
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using Dapper;
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using Microsoft.Extensions.Logging;
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namespace CS2_SimpleAdmin.Managers;
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internal class MuteManager(Database.Database? database)
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{
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public async Task<int?> MutePlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
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{
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if (database == null) return null;
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var now = Time.ActualDateTime();
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var futureTime = now.AddMinutes(time);
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var muteType = type switch
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{
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1 => "MUTE",
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2 => "SILENCE",
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_ => "GAG"
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};
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try
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{
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await using var connection = await database.GetConnectionAsync();
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const string sql = """
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INSERT INTO `sa_mutes`
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(`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`)
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VALUES
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(@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid);
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SELECT LAST_INSERT_ID();
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""";
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var muteId = await connection.ExecuteScalarAsync<int?>(sql, new
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{
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playerSteamid = player.SteamId.SteamId64.ToString(),
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playerName = player.Name,
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adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
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adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
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muteReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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type = muteType,
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serverid = CS2_SimpleAdmin.ServerId
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});
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return muteId;
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}
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catch (Exception ex)
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{
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CS2_SimpleAdmin._logger?.LogError(ex.Message);
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return null;
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}
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}
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public async Task<int?> AddMuteBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
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{
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if (database == null) return null;
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if (string.IsNullOrEmpty(playerSteamId)) return null;
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var now = Time.ActualDateTime();
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var futureTime = now.AddMinutes(time);
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var muteType = type switch
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{
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1 => "MUTE",
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2 => "SILENCE",
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_ => "GAG"
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};
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try
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{
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await using var connection = await database.GetConnectionAsync();
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const string sql = """
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INSERT INTO `sa_mutes`
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(`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`)
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VALUES
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(@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid);
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SELECT LAST_INSERT_ID();
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""";
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var muteId = await connection.ExecuteScalarAsync<int?>(sql, new
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{
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playerSteamid = playerSteamId,
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adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
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adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
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muteReason = reason,
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duration = time,
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ends = futureTime,
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created = now,
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type = muteType,
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serverid = CS2_SimpleAdmin.ServerId
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});
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return muteId;
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}
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catch
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{
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return null;
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}
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}
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public async Task<List<dynamic>> IsPlayerMuted(string steamId)
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{
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if (database == null) return [];
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if (string.IsNullOrEmpty(steamId))
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{
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return [];
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}
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#if DEBUG
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if (CS2_SimpleAdmin._logger != null)
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CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}");
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#endif
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try
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{
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await using var connection = await database.GetConnectionAsync();
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var currentTime = Time.ActualDateTime();
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var sql = "";
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if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
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{
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sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
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? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)"
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: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0))";
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}
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else
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{
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sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
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? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid"
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: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0)) AND server_id = @serverid";
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}
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var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime, serverid = CS2_SimpleAdmin.ServerId };
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var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
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return activeMutes;
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}
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catch (Exception)
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{
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return [];
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}
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}
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public async Task<(int TotalMutes, int TotalGags, int TotalSilences)> GetPlayerMutes(PlayerInfo playerInfo)
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{
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if (database == null) return (0,0,0);
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try
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{
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await using var connection = await database.GetConnectionAsync();
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var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
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? """
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SELECT
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COUNT(CASE WHEN type = 'MUTE' THEN 1 END) AS TotalMutes,
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COUNT(CASE WHEN type = 'GAG' THEN 1 END) AS TotalGags,
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COUNT(CASE WHEN type = 'SILENCE' THEN 1 END) AS TotalSilences
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FROM sa_mutes
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WHERE player_steamid = @PlayerSteamID;
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"""
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: """
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SELECT
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COUNT(CASE WHEN type = 'MUTE' THEN 1 END) AS TotalMutes,
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COUNT(CASE WHEN type = 'GAG' THEN 1 END) AS TotalGags,
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COUNT(CASE WHEN type = 'SILENCE' THEN 1 END) AS TotalSilences
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FROM sa_mutes
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WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId;
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""";
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var result = await connection.QuerySingleAsync<(int TotalMutes, int TotalGags, int TotalSilences)>(sql, new
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{
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PlayerSteamID = playerInfo.SteamId.SteamId64.ToString(),
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CS2_SimpleAdmin.ServerId
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});
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return result;
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}
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catch (Exception)
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{
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return (0, 0, 0);
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}
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}
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public async Task CheckOnlineModeMutes(List<(ulong SteamID, int? UserId, int Slot)> players)
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{
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if (database == null) return;
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try
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{
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const int batchSize = 20;
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await using var connection = await database.GetConnectionAsync();
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var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
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? "UPDATE `sa_mutes` SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE'"
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: "UPDATE `sa_mutes` SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
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for (var i = 0; i < players.Count; i += batchSize)
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{
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var batch = players.Skip(i).Take(batchSize);
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var parametersList = new List<object>();
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foreach (var (steamId, _, _) in batch)
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{
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parametersList.Add(new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
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}
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await connection.ExecuteAsync(sql, parametersList);
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}
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sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
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? "SELECT * FROM `sa_mutes` WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE'"
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: "SELECT * FROM `sa_mutes` WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
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foreach (var (steamId, _, slot) in players)
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{
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var muteRecords = await connection.QueryAsync(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
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foreach (var muteRecord in muteRecords)
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{
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DateTime endDateTime = muteRecord.ends;
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PlayerPenaltyManager.RemovePenaltiesByDateTime(slot, endDateTime);
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}
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}
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}
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catch { }
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}
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public async Task UnmutePlayer(string playerPattern, string adminSteamId, string reason, int type = 0)
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{
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if (database == null) return;
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if (playerPattern.Length <= 1)
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{
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return;
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}
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try
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{
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await using var connection = await database.GetConnectionAsync();
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var muteType = type switch
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{
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1 => "MUTE",
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2 => "SILENCE",
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_ => "GAG"
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};
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string sqlRetrieveMutes;
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if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
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{
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sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
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"type = @muteType AND status = 'ACTIVE'";
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}
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else
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{
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sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
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"type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
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}
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var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
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var mutesList = mutes as dynamic[] ?? mutes.ToArray();
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if (mutesList.Length == 0)
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return;
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const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
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var sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
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var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
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var adminId = sqlAdminId ?? 0;
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foreach (var mute in mutesList)
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{
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int muteId = mute.id;
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int? unmuteId;
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// Insert into sa_unmutes
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if (reason != null)
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{
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unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId, reason });
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}
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else
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{
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sqlInsertUnmute = "INSERT INTO sa_unmutes (muteId, admin_id) VALUES (@muteId, @adminId); SELECT LAST_INSERT_ID();";
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unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId });
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}
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// Update sa_mutes to set unmute_id
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const string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
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await connection.ExecuteAsync(sqlUpdateMute, new { unmuteId, muteId });
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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}
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}
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public async Task ExpireOldMutes()
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{
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if (database == null) return;
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try
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{
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await using var connection = await database.GetConnectionAsync();
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string sql;
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if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
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{
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sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
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? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime"
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: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND `passed` >= `duration`";
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}
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else
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{
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sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
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? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid"
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: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND `passed` >= `duration` AND server_id = @serverid";
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}
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await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime(), serverid = CS2_SimpleAdmin.ServerId });
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}
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catch (Exception)
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{
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CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired mutes");
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}
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}
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} |