mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-01 05:46:21 +00:00
test
This commit is contained in:
25
Commands.cs
25
Commands.cs
@@ -1,4 +1,5 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Menu;
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@@ -96,7 +97,7 @@ namespace WeaponPaints
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});
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AddCommand($"css_{Config.Additional.CommandRefresh}", "Skins refresh", (player, info) =>
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{
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
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if (!Utility.IsPlayerValid(player)) return;
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OnCommandRefresh(player, info);
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});
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if (Config.Additional.CommandKillEnabled)
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@@ -149,9 +150,10 @@ namespace WeaponPaints
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g_playersKnife[(int)player!.Index] = knifeKey;
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if (g_bCommandsAllowed && (LifeState_t)player.LifeState == LifeState_t.LIFE_ALIVE)
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AddTimer(0.15f, () => RefreshWeapons(player), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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AddTimer(0.1f, () => RefreshWeapons(player), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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_ = weaponSync?.SyncKnifeToDatabase(playerInfo, knifeKey) ?? Task.CompletedTask;
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if (weaponSync != null)
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Task.Run(async () => await weaponSync.SyncKnifeToDatabase(playerInfo, knifeKey));
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}
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};
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foreach (var knifePair in knivesOnly)
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@@ -183,6 +185,7 @@ namespace WeaponPaints
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{
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var classNamesByWeapon = weaponList.ToDictionary(kvp => kvp.Value, kvp => kvp.Key);
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var weaponSelectionMenu = new ChatMenu(Localizer["wp_skin_menu_weapon_title"]);
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weaponSelectionMenu.PostSelectAction = PostSelectAction.Close;
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// Function to handle skin selection for a specific weapon
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var handleWeaponSelection = (CCSPlayerController? player, ChatMenuOption option) =>
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@@ -326,6 +329,7 @@ namespace WeaponPaints
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private void SetupGlovesMenu()
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{
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var glovesSelectionMenu = new ChatMenu(Localizer["wp_glove_menu_title"]);
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glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
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var handleGloveSelection = (CCSPlayerController? player, ChatMenuOption option) =>
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{
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@@ -371,7 +375,15 @@ namespace WeaponPaints
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player!.Print(Localizer["wp_glove_menu_select", selectedPaintName]);
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}
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_ = weaponSync?.SyncGloveToDatabase(playerInfo, (ushort)weaponDefindex, paint) ?? Task.CompletedTask;
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Server.NextFrame(() =>
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{
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RefreshGloves(player);
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});
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if (weaponSync != null)
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{
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Task.Run(async () => await weaponSync.SyncGloveToDatabase(playerInfo, (ushort)weaponDefindex, paint));
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}
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}
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};
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};
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@@ -388,7 +400,7 @@ namespace WeaponPaints
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// Command to open the weapon selection menu for players
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AddCommand($"css_{Config.Additional.CommandGlove}", "Gloves selection menu", (player, info) =>
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{
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if (!Utility.IsPlayerValid(player)) return;
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if (!Utility.IsPlayerValid(player) || !g_bCommandsAllowed) return;
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if (player == null || player.UserId == null) return;
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@@ -396,7 +408,6 @@ namespace WeaponPaints
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DateTime.UtcNow >= (commandsCooldown.TryGetValue((int)player.UserId, out cooldownEndTime) ? cooldownEndTime : DateTime.UtcNow))
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{
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commandsCooldown[(int)player.UserId] = DateTime.UtcNow.AddSeconds(Config.CmdRefreshCooldownSeconds);
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glovesSelectionMenu.PostSelectAction = PostSelectAction.Close;
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MenuManager.OpenChatMenu(player, glovesSelectionMenu);
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return;
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}
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