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test
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@@ -87,7 +87,7 @@ namespace WeaponPaints
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if (player is null) return false;
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return (player is not null && player.IsValid && !player.IsBot && !player.IsHLTV
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&& WeaponPaints.weaponSync != null && player.Connected == PlayerConnectedState.PlayerConnected);
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&& WeaponPaints.weaponSync != null && player.Connected == PlayerConnectedState.PlayerConnected && player.SteamID.ToString().Length == 17);
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}
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internal static void LoadSkinsFromFile(string filePath)
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