This commit is contained in:
Dawid Bepierszcz
2024-02-20 01:28:25 +01:00
parent a6821b85b4
commit 02208095f0
8 changed files with 134 additions and 63 deletions

View File

@@ -1,6 +1,7 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Timers;
using CounterStrikeSharp.API.Modules.Utils;
using Microsoft.Extensions.Logging;
using System.Runtime.InteropServices;
@@ -268,7 +269,7 @@ namespace WeaponPaints
}
player.RemoveWeapons();
AddTimer(0.35f, () =>
AddTimer(0.1f, () =>
{
GiveKnifeToPlayer(player);
@@ -348,6 +349,50 @@ namespace WeaponPaints
}
}
private static void RefreshGloves(CCSPlayerController player)
{
CCSPlayerPawn? pawn = player.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid || pawn.LifeState != (byte)LifeState_t.LIFE_ALIVE)
return;
string model = pawn.CBodyComponent?.SceneNode?.GetSkeletonInstance()?.ModelState.ModelName ?? string.Empty;
if (!string.IsNullOrEmpty(model))
{
pawn.SetModel("characters/models/tm_jumpsuit/tm_jumpsuit_varianta.vmdl");
pawn.SetModel(model);
}
Instance.AddTimer(0.06f, () =>
{
try
{
if (!player.IsValid)
return;
if (g_playersGlove.TryGetValue(player.Index, out var gloveInfo) && gloveInfo.Paint != 0)
{
CCSPlayerPawn? pawn = player.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid || pawn.LifeState != (byte)LifeState_t.LIFE_ALIVE)
return;
CEconItemView item = pawn.EconGloves;
item.ItemDefinitionIndex = gloveInfo.Definition;
item.ItemIDLow = 16384 & 0xFFFFFFFF;
item.ItemIDHigh = 16384;
CAttributeList_SetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture prefab", gloveInfo.Paint);
CAttributeList_SetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture seed", 0);
CAttributeList_SetOrAddAttributeValueByName.Invoke(item.NetworkedDynamicAttributes.Handle, "set item texture wear", 0.00f);
item.Initialized = true;
CBaseModelEntity_SetBodygroup.Invoke(pawn, "default_gloves", 1);
}
}
catch (Exception) { }
}, TimerFlags.STOP_ON_MAPCHANGE);
}
private static int GetRandomPaint(int defindex)
{
if (skinsList == null || skinsList.Count == 0)
@@ -375,18 +420,6 @@ namespace WeaponPaints
return new CSkeletonInstance(GetSkeletonInstance(node.Handle));
}
public void SetOrAddAttributeValueByName(CAttributeList attr, string name, float f)
{
var SetAttr = VirtualFunction.Create<IntPtr, string, float, int>("\\x55\\x48\\x89\\xE5\\x41\\x57\\x41\\x56\\x49\\x89\\xFE\\x41\\x55\\x41\\x54\\x49\\x89\\xF4\\x53\\x48\\x83\\xEC\\x78");
SetAttr(attr.Handle, name, f);
}
public void SetPlayerBody(CCSPlayerController player, string model, int i)
{
var SetBody = VirtualFunction.Create<IntPtr, string, int, int>("\\x55\\x48\\x89\\xE5\\x41\\x56\\x49\\x89\\xF6\\x41\\x55\\x41\\x89\\xD5\\x41\\x54\\x49\\x89\\xFC\\x48\\x83\\xEC\\x08");
SetBody(player.PlayerPawn.Value!.Handle, model, i);
}
private static unsafe CHandle<CBaseViewModel>[]? GetPlayerViewModels(CCSPlayerController player)
{
if (player.PlayerPawn.Value == null || player.PlayerPawn.Value.ViewModelServices == null) return null;