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fix(agents): fix model
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@@ -487,7 +487,7 @@ namespace WeaponPaints
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Server.NextFrame(() =>
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Server.NextFrame(() =>
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{
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{
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player.PlayerPawn.Value.SetModel(
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player.PlayerPawn.Value.SetModel(
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$"characters/models/{model}.vmdl"
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$"agents/models/{model}.vmdl"
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);
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);
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});
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});
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}
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}
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