mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-09 16:18:48 +00:00
1.4b
- Probably fixed empty skin
This commit is contained in:
60
Events.cs
60
Events.cs
@@ -1,22 +1,19 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Entities;
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namespace WeaponPaints
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{
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public partial class WeaponPaints
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{
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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private void OnClientPutInServer(int playerSlot)
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{
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int playerIndex = playerSlot + 1;
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
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CCSPlayerController? player = Utilities.GetPlayerFromSlot(playerSlot);
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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SteamId = player.SteamID.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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@@ -138,7 +135,7 @@ namespace WeaponPaints
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if (player == null || player.IsBot || player.IsHLTV)
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return HookResult.Continue;
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if (player == null || !player.IsValid || player.AuthorizedSteamID == null ||
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if (player == null || !player.IsValid || player.SteamID.ToString() == "" ||
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!g_knifePickupCount.ContainsKey((int)player.Index) || !g_playersKnife.ContainsKey((int)player.Index))
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return HookResult.Continue;
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@@ -184,14 +181,14 @@ namespace WeaponPaints
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foreach (CCSPlayerController player in players)
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{
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if (player.IsBot || player.IsHLTV || player.AuthorizedSteamID == null) continue;
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if (player.IsBot || player.IsHLTV || player.SteamID.ToString() == "") continue;
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if (gPlayerWeaponsInfo.ContainsKey((int)player.Index)) continue;
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PlayerInfo playerInfo = new PlayerInfo
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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SteamId = player?.SteamID.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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@@ -214,7 +211,7 @@ namespace WeaponPaints
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{
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UserId = player.UserId,
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Index = (int)player.Index,
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SteamId = player?.AuthorizedSteamID?.SteamId64.ToString(),
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SteamId = player?.SteamID.ToString(),
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Name = player?.PlayerName,
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IpAddress = player?.IpAddress?.Split(":")[0]
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};
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@@ -276,12 +273,52 @@ namespace WeaponPaints
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return HookResult.Continue;
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}
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private void OnTick()
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{
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foreach (var player in Utilities.GetPlayers())
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{
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try
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{
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if (player == null || !player.IsValid || !player.PawnIsAlive || player.IsBot || player.IsHLTV) continue;
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var viewModels = GetPlayerViewModels(player);
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if (viewModels == null) continue;
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var viewModel = viewModels[0];
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if (viewModel == null || viewModel.Value == null || viewModel.Value.Weapon == null || viewModel.Value.Weapon.Value == null) continue;
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CBasePlayerWeapon weapon = viewModel.Value.Weapon.Value;
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if (weapon == null || !weapon.IsValid) continue;
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var isKnife = viewModel.Value.VMName.Contains("knife");
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if (!isKnife)
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{
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if (
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viewModel.Value.CBodyComponent != null
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&& viewModel.Value.CBodyComponent.SceneNode != null
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)
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{
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var skeleton = GetSkeletonInstance(viewModel.Value.CBodyComponent.SceneNode);
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skeleton.ModelState.MeshGroupMask = 2;
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}
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Utilities.SetStateChanged(viewModel.Value, "CBaseEntity", "m_CBodyComponent");
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}
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}
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catch (Exception)
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{ }
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}
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}
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private void RegisterListeners()
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{
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RegisterListener<Listeners.OnEntityCreated>(OnEntityCreated);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientPutInServer>(OnClientPutInServer);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterListener<Listeners.OnTick>(OnTick);
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RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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@@ -292,6 +329,7 @@ namespace WeaponPaints
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HookEntityOutput("weapon_knife", "OnPlayerPickup", OnPickup, HookMode.Pre);
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}
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/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
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/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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{
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