mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-10 08:31:42 +00:00
Fix for !wp and comments cleanup
This commit is contained in:
270
Events.cs
270
Events.cs
@@ -6,42 +6,98 @@ namespace WeaponPaints
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{
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public partial class WeaponPaints
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{
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private void RegisterListeners()
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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{
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
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RegisterEventHandler<EventItemPickup>(OnItemPickup);
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}
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int playerIndex = playerSlot + 1;
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/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid || !player.EntityIndex.HasValue || player.IsHLTV) return HookResult.Continue;
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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int playerIndex = (int)player.EntityIndex.Value.Value;
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase(playerIndex);
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}
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Task.Run(async () =>
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private void OnClientDisconnect(int playerSlot)
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.Index);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponsInfo.Remove((int)player.Index);
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}
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private void OnEntitySpawned(CEntityInstance entity)
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{
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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if (!weaponList.ContainsKey(designerName)) return;
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bool isKnife = false;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (designerName.Contains("knife") || designerName.Contains("bayonet"))
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{
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if (Config.Additional.SkinEnabled && weaponSync != null)
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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isKnife = true;
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}
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Server.NextFrame(() =>
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{
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try
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{
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if (!weapon.IsValid) return;
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if (weapon.OwnerEntity.Value == null) return;
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if (weapon.OwnerEntity.Index <= 0) return;
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int weaponOwner = (int)weapon.OwnerEntity.Index;
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var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
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if (!pawn.IsValid) return;
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var playerIndex = (int)pawn.Controller.Index;
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var player = Utilities.GetPlayerFromIndex(playerIndex);
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if (!Utility.IsPlayerValid(player)) return;
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ChangeWeaponAttributes(weapon, player, isKnife);
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}
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catch (Exception) { }
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});
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}
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private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid) return HookResult.Continue;
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if (Config.Additional.SkinVisibilityFix)
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AddTimer(0.2f, () => RefreshSkins(player));
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return HookResult.Continue;
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}
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*/
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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CCSPlayerController? player = @event.Userid;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
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if (g_playersKnife.ContainsKey((int)player.Index)
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&&
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g_playersKnife[(int)player.Index] != "weapon_knife")
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{
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g_knifePickupCount[(int)player.Index]++;
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RemovePlayerKnife(player, true);
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AddTimer(0.3f, () => GiveKnifeToPlayer(player));
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}
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}
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return HookResult.Continue;
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}
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private void OnMapStart(string mapName)
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{
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if (!Config.Additional.KnifeEnabled) return;
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@@ -70,26 +126,10 @@ namespace WeaponPaints
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_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
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}
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}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE | CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT);
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}
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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{
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int playerIndex = playerSlot + 1;
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CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase(playerIndex);
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}
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/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
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private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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@@ -103,34 +143,10 @@ namespace WeaponPaints
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
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/*
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AddTimer(2.0f, () =>
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{
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if (!gPlayerWeaponsInfo.ContainsKey((int)player.Index))
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{
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Console.WriteLine($"[WeaponPaints] Last try to retrieve player {player.PlayerName} skins");
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase((int)player.Index);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase((int)player.Index);
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}
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});
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*/
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}
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return HookResult.Continue;
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}
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private void OnClientDisconnect(int playerSlot)
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.Index);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponsInfo.Remove((int)player.Index);
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}
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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@@ -155,6 +171,12 @@ namespace WeaponPaints
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return HookResult.Continue;
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}
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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{
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g_bCommandsAllowed = false;
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return HookResult.Continue;
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}
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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@@ -166,110 +188,42 @@ namespace WeaponPaints
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return HookResult.Continue;
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}
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private HookResult OnRoundEnd(EventRoundEnd @event, GameEventInfo info)
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private void RegisterListeners()
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{
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g_bCommandsAllowed = false;
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return HookResult.Continue;
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerConnectFull>(OnPlayerConnectFull);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventRoundEnd>(OnRoundEnd);
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RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
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RegisterEventHandler<EventItemPickup>(OnItemPickup);
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}
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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CCSPlayerController? player = @event.Userid;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
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if (g_playersKnife.ContainsKey((int)player.Index)
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&&
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g_playersKnife[(int)player.Index] != "weapon_knife")
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{
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g_knifePickupCount[(int)player.Index]++;
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RemovePlayerKnife(player, true);
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AddTimer(0.3f, () => GiveKnifeToPlayer(player));
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//RefreshPlayerKnife(player);
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/*
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if (!PlayerHasKnife(player))
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GiveKnifeToPlayer(player);
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if (Config.Additional.SkinVisibilityFix)
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{
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AddTimer(0.25f, () => RefreshSkins(player));
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}
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*/
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}
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}
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return HookResult.Continue;
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}
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private void OnEntitySpawned(CEntityInstance entity)
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{
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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if (!weaponList.ContainsKey(designerName)) return;
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bool isKnife = false;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (designerName.Contains("knife") || designerName.Contains("bayonet"))
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{
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isKnife = true;
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}
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Server.NextFrame(() =>
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{
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try
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{
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if (!weapon.IsValid) return;
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if (weapon.OwnerEntity.Value == null) return;
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/*
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if (weapon.OwnerEntity.Index > 0)
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{
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for (int i = 1; i <= Server.MaxPlayers; i++)
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{
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CCSPlayerController? ghostPlayer = Utilities.GetPlayerFromIndex(i);
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if (!Utility.IsPlayerValid(ghostPlayer)) continue;
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if (g_changedKnife.Contains((int)ghostPlayer.Index))
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{
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ChangeWeaponAttributes(weapon, ghostPlayer, isKnife);
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g_changedKnife.Remove((int)ghostPlayer.Index);
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break;
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}
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}
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}
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*/
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if (weapon.OwnerEntity.Index <= 0) return;
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int weaponOwner = (int)weapon.OwnerEntity.Index;
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var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
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if (!pawn.IsValid) return;
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var playerIndex = (int)pawn.Controller.Index;
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var player = Utilities.GetPlayerFromIndex(playerIndex);
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if (!Utility.IsPlayerValid(player)) return;
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// TODO: Remove knife crashes here, needs another solution
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/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
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{
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RemoveKnifeFromPlayer(player);
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return;
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}*/
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ChangeWeaponAttributes(weapon, player, isKnife);
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}
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catch (Exception) { }
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});
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}
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private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
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/* WORKAROUND FOR CLIENTS WITHOUT STEAMID ON AUTHORIZATION */
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/*private HookResult OnPlayerConnectFull(EventPlayerConnectFull @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid) return HookResult.Continue;
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if (player == null || !player.IsValid || !player.EntityIndex.HasValue || player.IsHLTV) return HookResult.Continue;
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if (Config.Additional.SkinVisibilityFix)
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AddTimer(0.2f, () => RefreshSkins(player));
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int playerIndex = (int)player.EntityIndex.Value.Value;
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if (Config.Additional.SkinEnabled && weaponSync != null)
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_ = weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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_ = weaponSync.GetKnifeFromDatabase(playerIndex);
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Task.Run(async () =>
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{
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if (Config.Additional.SkinEnabled && weaponSync != null)
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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});
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return HookResult.Continue;
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}
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*/
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}
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}
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}
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