mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 10:43:22 +00:00
1.3h
- Changed knife remove method - Fixed (?) exception with cooldown
This commit is contained in:
22
Events.cs
22
Events.cs
@@ -37,12 +37,16 @@ namespace WeaponPaints
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV) return;
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if (player == null || !player.IsValid || player.IsBot || player.IsHLTV || player.UserId == null) return;
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.Index);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponsInfo.Remove((int)player.Index);
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if (commandsCooldown.ContainsKey((int)player.UserId))
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{
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commandsCooldown.Remove((int)player.UserId);
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}
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}
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private void OnEntityCreated(CEntityInstance entity)
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@@ -91,28 +95,22 @@ namespace WeaponPaints
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return HookResult.Continue;
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}
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/*
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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Server.PrintToChatAll("test1");
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid || !g_knifePickupCount.ContainsKey((int)player.Index) || player.IsBot || !g_playersKnife.ContainsKey((int)player.Index))
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return HookResult.Continue;
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Server.PrintToChatAll("test2");
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if (g_knifePickupCount[(int)player.Index] >= 2) return HookResult.Continue;
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Server.PrintToChatAll("test3");
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if (g_playersKnife.ContainsKey((int)player.Index)
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&&
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g_playersKnife[(int)player.Index] != "weapon_knife")
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{
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Server.PrintToChatAll("usuwam noz");
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g_knifePickupCount[(int)player.Index]++;
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RemovePlayerKnife(player, true);
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@@ -123,6 +121,7 @@ namespace WeaponPaints
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}
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return HookResult.Continue;
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}
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*/
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public HookResult OnPickup(CEntityIOOutput output, string name, CEntityInstance activator, CEntityInstance caller, CVariant value, float delay)
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{
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@@ -145,15 +144,14 @@ namespace WeaponPaints
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if (g_playersKnife[(int)player.Index] != "weapon_knife")
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{
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g_knifePickupCount[(int)player.Index]++;
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weapon.Remove();
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if (!PlayerHasKnife(player) && Config.Additional.GiveKnifeAfterRemove)
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player.RemoveItemByDesignerName(weapon.DesignerName);
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if (Config.Additional.GiveKnifeAfterRemove)
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AddTimer(0.2f, () => GiveKnifeToPlayer(player));
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}
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return HookResult.Continue;
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}
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private void OnMapStart(string mapName)
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{
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if (!Config.Additional.KnifeEnabled) return;
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@@ -236,7 +234,7 @@ namespace WeaponPaints
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return HookResult.Continue;
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}
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if (Config.Additional.KnifeEnabled)
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if (Config.Additional.KnifeEnabled && !PlayerHasKnife(player))
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{
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g_knifePickupCount[(int)player.Index] = 0;
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AddTimer(0.1f, () => GiveKnifeToPlayer(player));
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