mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-26 05:04:47 +00:00
1.9c
- Some changes
This commit is contained in:
@@ -14,11 +14,13 @@ namespace WeaponPaints
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_config = config;
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}
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internal async Task GetKnifeFromDatabase(PlayerInfo player)
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public async Task GetKnifeFromDatabase(PlayerInfo player)
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{
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if (!_config.Additional.KnifeEnabled) return;
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try
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{
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if (!_config.Additional.KnifeEnabled || string.IsNullOrEmpty(player?.SteamId))
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return;
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await using var connection = await _database.GetConnectionAsync();
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string query = "SELECT `knife` FROM `wp_player_knife` WHERE `steamid` = @steamid";
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string? playerKnife = await connection.QueryFirstOrDefaultAsync<string>(query, new { steamid = player.SteamId });
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@@ -28,53 +30,47 @@ namespace WeaponPaints
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WeaponPaints.g_playersKnife[player.Slot] = playerKnife;
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}
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}
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catch (Exception e)
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catch (Exception ex)
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{
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Utility.Log(e.Message);
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return;
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Utility.Log($"An error occurred in GetKnifeFromDatabase: {ex.Message}");
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}
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}
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internal async Task GetGloveFromDatabase(PlayerInfo player)
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public async Task GetGloveFromDatabase(PlayerInfo player)
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{
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if (!_config.Additional.GloveEnabled) return;
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try
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{
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// Ensure proper disposal of resources using "using" statement
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if (!_config.Additional.GloveEnabled || string.IsNullOrEmpty(player?.SteamId))
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return;
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await using var connection = await _database.GetConnectionAsync();
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// Construct the SQL query with specific columns for better performance
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string query = "SELECT `weapon_defindex` FROM `wp_player_gloves` WHERE `steamid` = @steamid";
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// Execute the query and retrieve glove data
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ushort? gloveData = await connection.QueryFirstOrDefaultAsync<ushort?>(query, new { steamid = player.SteamId });
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// Check if glove data is retrieved successfully
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if (gloveData != null)
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{
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// Update g_playersGlove dictionary with glove data
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WeaponPaints.g_playersGlove[player.Slot] = gloveData.Value;
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}
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}
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catch (Exception e)
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catch (Exception ex)
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{
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// Log any exceptions occurred during database operation
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Utility.Log("An error occurred while fetching glove data: " + e.Message);
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Utility.Log($"An error occurred in GetGloveFromDatabase: {ex.Message}");
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}
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}
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internal async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
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public async Task GetWeaponPaintsFromDatabase(PlayerInfo player)
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{
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if (!_config.Additional.SkinEnabled || player == null || player.SteamId == null) return;
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try
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{
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if (!_config.Additional.SkinEnabled || player == null || string.IsNullOrEmpty(player.SteamId))
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return;
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await using var connection = await _database.GetConnectionAsync();
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string query = "SELECT * FROM `wp_player_skins` WHERE `steamid` = @steamid";
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var playerSkins = await connection.QueryAsync<dynamic>(query, new { steamid = player.SteamId });
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if (playerSkins == null) return;
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if (playerSkins == null)
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return;
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var weaponInfos = new ConcurrentDictionary<int, WeaponInfo>();
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@@ -97,9 +93,9 @@ namespace WeaponPaints
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WeaponPaints.gPlayerWeaponsInfo[player.Slot] = weaponInfos;
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}
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catch (Exception e)
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catch (Exception ex)
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{
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Utility.Log($"Database error occurred: {e.Message}");
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Utility.Log($"An error occurred in GetWeaponPaintsFromDatabase: {ex.Message}");
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}
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}
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@@ -119,7 +115,6 @@ namespace WeaponPaints
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}
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}
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internal async Task SyncGloveToDatabase(PlayerInfo player, int defindex)
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{
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if (!_config.Additional.GloveEnabled || player == null || string.IsNullOrEmpty(player.SteamId)) return;
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@@ -167,6 +162,5 @@ namespace WeaponPaints
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Utility.Log($"Error syncing weapon paints to database: {e.Message}");
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}
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}
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}
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}
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