- Updated languages
- Added agents
- Minor changes
- Updated readme
- Gloves small fix
- Fixed showimage
This commit is contained in:
Dawid Bepierszcz
2024-03-05 02:20:33 +01:00
parent 666de9e2d2
commit 4f432cddf5
21 changed files with 695 additions and 153 deletions

View File

@@ -80,9 +80,11 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
internal static ConcurrentDictionary<int, string> g_playersKnife = new ConcurrentDictionary<int, string>();
internal static ConcurrentDictionary<int, ushort> g_playersGlove = new ConcurrentDictionary<int, ushort>();
internal static ConcurrentDictionary<int, (string? CT, string? T)> g_playersAgent = new ConcurrentDictionary<int, (string?, string?)>();
internal static ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new ConcurrentDictionary<int, ConcurrentDictionary<int, WeaponInfo>>();
internal static List<JObject> skinsList = new List<JObject>();
internal static List<JObject> glovesList = new List<JObject>();
internal static List<JObject> agentsList = new List<JObject>();
internal static WeaponSynchronization? weaponSync;
public static bool g_bCommandsAllowed = true;
internal Dictionary<int, string> PlayerWeaponImage = new();
@@ -154,9 +156,9 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
public WeaponPaintsConfig Config { get; set; } = new();
public override string ModuleAuthor => "Nereziel & daffyy";
public override string ModuleDescription => "Skin, gloves and knife selector, standalone and web-based";
public override string ModuleDescription => "Skin, gloves, agents and knife selector, standalone and web-based";
public override string ModuleName => "WeaponPaints";
public override string ModuleVersion => "2.1a";
public override string ModuleVersion => "2.2a";
public static WeaponPaintsConfig GetWeaponPaintsConfig()
{
@@ -177,15 +179,15 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
player.IsHLTV || player.Connected != PlayerConnectedState.PlayerConnected)
continue;
g_knifePickupCount[(int)player.Slot] = 0;
gPlayerWeaponsInfo.TryRemove((int)player.Slot, out _);
g_playersKnife.TryRemove((int)player.Slot, out _);
g_knifePickupCount[player.Slot] = 0;
gPlayerWeaponsInfo.TryRemove(player.Slot, out _);
g_playersKnife.TryRemove(player.Slot, out _);
PlayerInfo playerInfo = new PlayerInfo
{
UserId = player.UserId,
Slot = player.Slot,
Index = (int)player.Slot,
Index = (int)player.Index,
SteamId = player?.SteamID.ToString(),
Name = player?.PlayerName,
IpAddress = player?.IpAddress?.Split(":")[0]
@@ -203,11 +205,16 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
{
Task.Run(() => weaponSync.GetGloveFromDatabase(playerInfo));
}
if (Config.Additional.AgentEnabled)
{
Task.Run(() => weaponSync.GetAgentFromDatabase(playerInfo));
}
}
}
Utility.LoadSkinsFromFile(ModuleDirectory + "/skins.json");
Utility.LoadGlovesFromFile(ModuleDirectory + "/gloves.json");
Utility.LoadAgentsFromFile(ModuleDirectory + "/agents.json");
if (Config.Additional.KnifeEnabled)
SetupKnifeMenu();
@@ -215,6 +222,8 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
SetupSkinsMenu();
if (Config.Additional.GloveEnabled)
SetupGlovesMenu();
if (Config.Additional.AgentEnabled)
SetupAgentsMenu();
RegisterListeners();
RegisterCommands();