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3.1a
- Possibility to change menu type by config `MenuType:` - selectable (each player can change menu type by command css_menus) - dynamic (center + keys) - center (center + chat) - chat - console
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@@ -542,7 +542,6 @@ namespace WeaponPaints
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var weapon = handle.Value;
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if (weapon == null || !weapon.IsValid) continue;
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if (myWeapons.Count == 1)
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{
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var newWeapon = new CBasePlayerWeapon(player.GiveNamedItem(CsItem.USP));
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