- Fix for fade skins (same seed if 0 by default)
This commit is contained in:
Dawid Bepierszcz
2024-10-20 15:35:20 +02:00
parent 7d4078dc40
commit 686c225f4f
6 changed files with 21 additions and 15 deletions

View File

@@ -121,6 +121,9 @@ namespace WeaponPaints
if (Database != null)
WeaponSync = new WeaponSynchronization(Database, Config);
_fadeSeed = 0;
_nextItemId = MinimumCustomItemId;
}
private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)