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3.0b
- Fix for fade skins (same seed if 0 by default)
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@@ -165,4 +165,6 @@ public partial class WeaponPaints
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internal static IMenuApi? MenuApi;
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private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
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private int _fadeSeed;
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}
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