Update WeaponAction.cs

This commit is contained in:
daffyyyy
2023-11-29 00:41:26 +01:00
parent 8e7a2a2923
commit 6a7b15e942

View File

@@ -54,8 +54,8 @@ namespace WeaponPaints
}
internal static void GiveKnifeToPlayer(CCSPlayerController? player)
{
if (!_config.Additional.KnifeEnabled || player == null || !player.EntityIndex.HasValue || !player.IsValid) return;
if (g_playersKnife.TryGetValue((int)player.EntityIndex.Value.Value, out var knife))
if (!_config.Additional.KnifeEnabled || player == null || !player.IsValid) return;
if (g_playersKnife.TryGetValue((int)player.EntityIndex!.Value.Value, out var knife))
{
player.GiveNamedItem(knife);
}