mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 10:43:22 +00:00
Fixed music kit menu.
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@@ -587,7 +587,7 @@ namespace WeaponPaints
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var selectedPaintName = option.Text;
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var selectedPaintName = option.Text;
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var selectedMusic = musicList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString() == selectedPaintName);
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var selectedMusic = musicList.FirstOrDefault(g => g.ContainsKey("name") && g["name"]?.ToString().Contains(selectedPaintName) == true);
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if (selectedMusic != null)
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if (selectedMusic != null)
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{
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{
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if (!selectedMusic.ContainsKey("id") ||
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if (!selectedMusic.ContainsKey("id") ||
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@@ -621,7 +621,7 @@ namespace WeaponPaints
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if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
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if (!string.IsNullOrEmpty(Localizer["wp_music_menu_select"]))
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{
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{
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player!.Print(Localizer["wp_music_menu_select", selectedPaintName]);
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player!.Print(Localizer["wp_music_menu_select", selectedMusic["name"] ?? selectedPaintName]);
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}
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}
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if (weaponSync != null)
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if (weaponSync != null)
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@@ -661,6 +661,8 @@ namespace WeaponPaints
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});
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});
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}
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}
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}
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}
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GivePlayerMusicKit(player);
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};
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};
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musicSelectionMenu.AddMenuOption(Localizer["None"], handleMusicSelection);
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musicSelectionMenu.AddMenuOption(Localizer["None"], handleMusicSelection);
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