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https://github.com/Nereziel/cs2-WeaponPaints.git
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183
Events.cs
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183
Events.cs
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Entities;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Core.Attributes.Registration;
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using CounterStrikeSharp.API.Modules.Utils;
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using CounterStrikeSharp.API.Modules.Admin;
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using CounterStrikeSharp.API.Modules.Commands;
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using CounterStrikeSharp.API.Modules.Cvars;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
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namespace WeaponPaints
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{
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public partial class WeaponPaints
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{
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private void RegisterEvents()
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{
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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RegisterEventHandler<EventItemPurchase>(OnEventItemPurchasePost);
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RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
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RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
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RegisterListener<Listeners.OnMapStart>(OnMapStart);
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RegisterEventHandler<EventPlayerSpawn>(OnPlayerSpawn);
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RegisterEventHandler<EventRoundStart>(OnRoundStart, HookMode.Pre);
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RegisterEventHandler<EventItemPickup>(OnItemPickup);
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}
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private void OnMapStart(string mapName)
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{
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if (!Config.Additional.KnifeEnabled) return;
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// TODO
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// needed for now
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AddTimer(2.0f, () =>
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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});
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}
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private void OnClientAuthorized(int playerSlot, SteamID steamID)
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{
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int playerIndex = playerSlot + 1;
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Task.Run(async () =>
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{
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if (Config.Additional.KnifeEnabled && weaponSync != null)
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await weaponSync.GetKnifeFromDatabase(playerIndex);
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if (Config.Additional.SkinEnabled && weaponSync != null)
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await weaponSync.GetWeaponPaintsFromDatabase(playerIndex);
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});
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}
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private void OnClientDisconnect(int playerSlot)
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{
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CCSPlayerController player = Utilities.GetPlayerFromSlot(playerSlot);
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if (player == null || !player.IsValid || player.IsHLTV) return;
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if (Config.Additional.KnifeEnabled)
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g_playersKnife.Remove((int)player.EntityIndex!.Value.Value);
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if (Config.Additional.SkinEnabled)
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gPlayerWeaponsInfo.Remove((int)player.EntityIndex!.Value.Value);
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}
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private HookResult OnPlayerSpawn(EventPlayerSpawn @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid || !player.PlayerPawn.IsValid)
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{
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return HookResult.Continue;
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}
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if (Config.Additional.KnifeEnabled)
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{
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g_knifePickupCount[(int)player.EntityIndex!.Value.Value] = 0;
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if (!PlayerHasKnife(player))
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GiveKnifeToPlayer(player);
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}
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if (Config.Additional.SkinVisibilityFix)
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{
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AddTimer(0.3f, () => RefreshSkins(player));
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}
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return HookResult.Continue;
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}
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private HookResult OnRoundStart(EventRoundStart @event, GameEventInfo info)
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{
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NativeAPI.IssueServerCommand("mp_t_default_melee \"\"");
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NativeAPI.IssueServerCommand("mp_ct_default_melee \"\"");
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return HookResult.Continue;
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}
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private HookResult OnItemPickup(EventItemPickup @event, GameEventInfo info)
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{
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if (@event.Defindex == 42 || @event.Defindex == 59)
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{
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CCSPlayerController? player = @event.Userid;
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if (!Utility.IsPlayerValid(player) || !player.PawnIsAlive || g_knifePickupCount[(int)player.EntityIndex!.Value.Value] >= 1) return HookResult.Continue;
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if (g_playersKnife.ContainsKey((int)player.EntityIndex!.Value.Value)
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&&
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g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife")
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{
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g_knifePickupCount[(int)player.EntityIndex!.Value.Value]++;
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RefreshPlayerKnife(player);
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/*
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if (!PlayerHasKnife(player))
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GiveKnifeToPlayer(player);
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*/
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if (Config.Additional.SkinVisibilityFix)
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{
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AddTimer(0.25f, () => RefreshSkins(player));
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}
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}
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}
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return HookResult.Continue;
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}
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private void OnEntitySpawned(CEntityInstance entity)
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{
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if (!Config.Additional.SkinEnabled) return;
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var designerName = entity.DesignerName;
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if (!weaponList.ContainsKey(designerName)) return;
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bool isKnife = false;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (designerName.Contains("knife") || designerName.Contains("bayonet"))
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{
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isKnife = true;
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}
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Server.NextFrame(() =>
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{
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try
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{
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if (!weapon.IsValid) return;
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if (weapon.OwnerEntity.Value == null) return;
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if (!weapon.OwnerEntity.Value.EntityIndex.HasValue)
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{
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for (int i = 1; i <= Server.MaxPlayers; i++)
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{
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CCSPlayerController? ghostPlayer = Utilities.GetPlayerFromIndex(i);
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if (!Utility.IsPlayerValid(ghostPlayer)) continue;
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if (g_changedKnife.Contains((int)ghostPlayer.EntityIndex!.Value.Value))
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{
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ChangeWeaponAttributes(weapon, ghostPlayer, isKnife);
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g_changedKnife.Remove((int)ghostPlayer.EntityIndex!.Value.Value);
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break;
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}
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}
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return;
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}
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if (!weapon.OwnerEntity.Value.EntityIndex.HasValue) return;
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int weaponOwner = (int)weapon.OwnerEntity.Value.EntityIndex.Value.Value;
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var pawn = new CBasePlayerPawn(NativeAPI.GetEntityFromIndex(weaponOwner));
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if (!pawn.IsValid) return;
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var playerIndex = (int)pawn.Controller.Value.EntityIndex!.Value.Value;
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var player = Utilities.GetPlayerFromIndex(playerIndex);
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if (!Utility.IsPlayerValid(player)) return;
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// TODO: Remove knife crashes here, needs another solution
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/*if (isKnife && g_playersKnife[(int)player.EntityIndex!.Value.Value] != "weapon_knife" && (weapon.AttributeManager.Item.ItemDefinitionIndex == 42 || weapon.AttributeManager.Item.ItemDefinitionIndex == 59))
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{
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RemoveKnifeFromPlayer(player);
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return;
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}*/
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ChangeWeaponAttributes(weapon, player, isKnife);
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}
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catch (Exception) { }
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});
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}
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private HookResult OnEventItemPurchasePost(EventItemPurchase @event, GameEventInfo info)
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{
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CCSPlayerController? player = @event.Userid;
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if (player == null || !player.IsValid) return HookResult.Continue;
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if (Config.Additional.SkinVisibilityFix)
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AddTimer(0.2f, () => RefreshSkins(player));
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return HookResult.Continue;
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}
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}
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}
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