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https://github.com/Nereziel/cs2-WeaponPaints.git
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2.8b
- Stickers fix
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@@ -101,9 +101,9 @@ namespace WeaponPaints
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return;
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if (isKnife) return;
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if (weaponInfo.Stickers.Count > 0) SetStickers(player, weapon);
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if (weaponInfo.KeyChain != null) SetKeychain(player, weapon);
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if (weaponInfo.Stickers.Count > 0) SetStickers(player, weapon);
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UpdatePlayerWeaponMeshGroupMask(player, weapon, !newPaints.Contains(fallbackPaintKit));
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}
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@@ -145,15 +145,14 @@ namespace WeaponPaints
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foreach (var sticker in weaponInfo.Stickers)
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{
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int stickerSlot = weaponInfo.Stickers.IndexOf(sticker);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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$"sticker slot {stickerSlot} id", ViewAsFloat(sticker.Id));
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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$"sticker slot {stickerSlot} schema", sticker.Schema);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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$"sticker slot {stickerSlot} offset x", sticker.OffsetX);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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$"sticker slot {stickerSlot} offset y", sticker.OffsetY);
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// CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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// $"sticker slot {stickerSlot} schema", stickerSlot);
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// CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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// $"sticker slot {stickerSlot} offset x", sticker.OffsetX);
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// CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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// $"sticker slot {stickerSlot} offset y", sticker.OffsetY);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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$"sticker slot {stickerSlot} wear", sticker.Wear);
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CAttributeListSetOrAddAttributeValueByName.Invoke(weapon.AttributeManager.Item.NetworkedDynamicAttributes.Handle,
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