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@@ -15,7 +15,7 @@ namespace WeaponPaints
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internal static bool IsPlayerValid(CCSPlayerController? player)
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{
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return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV);
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return (player != null && player.IsValid && !player.IsBot && !player.IsHLTV && player.SteamID.ToString() != "0");
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}
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internal static string BuildDatabaseConnectionString()
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