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https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-03-10 08:31:42 +00:00
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@@ -113,6 +113,7 @@ namespace WeaponPaints
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}
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}
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}
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internal void RefreshPlayerKnife(CCSPlayerController? player)
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{
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if (player == null || !player.IsValid || !player.PawnIsAlive) return;
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@@ -134,17 +135,28 @@ namespace WeaponPaints
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if (!weapon.Value.EntityIndex.HasValue) return;
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int weaponEntityIndex = (int)weapon.Value.EntityIndex!.Value.Value;
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NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3");
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AddTimer(0.35f, () => service.DropActivePlayerWeapon(weapon.Value));
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AddTimer(0.22f, () =>
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{
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if (player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value.DesignerName.Contains("knife")
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player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value.DesignerName.Contains("bayonet")
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)
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{
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if (player.PawnIsAlive)
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{
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NativeAPI.IssueClientCommand((int)player.EntityIndex!.Value.Value - 1, "slot3");
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service.DropActivePlayerWeapon(weapon.Value);
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GiveKnifeToPlayer(player);
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}
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}
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});
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AddTimer(1.0f, () =>
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AddTimer(2.5f, () =>
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{
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CEntityInstance? knife = Utilities.GetEntityFromIndex<CEntityInstance>(weaponEntityIndex);
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if (knife != null && knife.IsValid)
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if (knife != null && knife.IsValid && knife.EntityIndex.HasValue)
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{
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knife.Remove();
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if (player.PawnIsAlive)
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GiveKnifeToPlayer(player);
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}
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});
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@@ -165,14 +177,17 @@ namespace WeaponPaints
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}
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internal static bool PlayerHasKnife(CCSPlayerController? player)
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{
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if (!WeaponPaints._config.Additional.KnifeEnabled) return false;
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if (!_config.Additional.KnifeEnabled) return false;
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if (player == null || !player.IsValid)
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{
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return false;
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}
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var weapons = player.PlayerPawn.Value.WeaponServices!.MyWeapons;
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if (player.PlayerPawn.Value.WeaponServices == null || player.PlayerPawn.Value.ItemServices == null)
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return false;
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var weapons = player.PlayerPawn.Value.WeaponServices.MyWeapons;
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if (weapons == null || weapons.Count <= 0) return false;
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foreach (var weapon in weapons)
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{
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