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@@ -108,7 +108,7 @@ namespace WeaponPaints
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};
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};
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var weaponInfos))
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if (!GPlayerWeaponsInfo.TryGetValue(player.Slot, out var weaponInfos))
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return HookResult.Continue;
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return HookResult.Continue;
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foreach (var weapon in weaponInfos)
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foreach (var weapon in weaponInfos)
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{
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{
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