mirror of
https://github.com/Nereziel/cs2-WeaponPaints.git
synced 2026-02-18 10:43:22 +00:00
use basic config
+ configurable !wp seconds cooldows + configurable website in !ws
This commit is contained in:
@@ -4,15 +4,19 @@ using CounterStrikeSharp.API.Core.Attributes.Registration;
|
||||
using CounterStrikeSharp.API.Modules.Commands;
|
||||
using CounterStrikeSharp.API.Modules.Entities;
|
||||
using CounterStrikeSharp.API.Modules.Memory;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Nexd.MySQL;
|
||||
using static CounterStrikeSharp.API.Core.Listeners;
|
||||
|
||||
namespace WeaponPaints;
|
||||
public class WeaponPaints : BasePlugin
|
||||
public class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig>
|
||||
{
|
||||
public override string ModuleName => "WeaponPaints";
|
||||
public override string ModuleDescription => "Connector for web-based player chosen wepaon paints.";
|
||||
public override string ModuleAuthor => "Nereziel";
|
||||
public override string ModuleVersion => "0.7";
|
||||
public WeaponPaintsConfig Config { get; set; } = new();
|
||||
|
||||
MySqlDb? MySql = null;
|
||||
public DateTime[] commandCooldown = new DateTime[Server.MaxPlayers];
|
||||
private Dictionary<ulong, Dictionary<nint, int>> g_playersSkins = new Dictionary<ulong, Dictionary<nint, int>>();
|
||||
@@ -54,13 +58,17 @@ public class WeaponPaints : BasePlugin
|
||||
|
||||
public override void Load(bool hotReload)
|
||||
{
|
||||
new Cfg().CheckConfig(ModuleDirectory);
|
||||
MySql = new MySqlDb(Cfg.config.DatabaseHost!, Cfg.config.DatabaseUser!, Cfg.config.DatabasePassword!, Cfg.config.DatabaseName!, (int)Cfg.config.DatabasePort);
|
||||
MySql = new MySqlDb(Config.DatabaseHost!, Config.DatabaseUser!, Config.DatabasePassword!, Config.DatabaseName!, Config.DatabasePort);
|
||||
RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
|
||||
RegisterListener<Listeners.OnClientAuthorized>(OnClientAuthorized);
|
||||
RegisterListener<Listeners.OnClientDisconnect>(OnClientDisconnect);
|
||||
}
|
||||
public void OnConfigParsed(WeaponPaintsConfig config)
|
||||
{
|
||||
Config = config;
|
||||
}
|
||||
private void OnClientAuthorized(int playerSlot, SteamID steamId)
|
||||
|
||||
{
|
||||
int slot = playerSlot;
|
||||
Server.NextFrame(() =>
|
||||
@@ -109,12 +117,19 @@ public class WeaponPaints : BasePlugin
|
||||
}
|
||||
});
|
||||
}
|
||||
[ConsoleCommand("css_ws", "weaponskins")]
|
||||
public void OnCommandWS(CCSPlayerController? player, CommandInfo command)
|
||||
{
|
||||
if (player == null) return;
|
||||
player.PrintToChat($"Change weapon skins at {ChatColors.Purple}{Config.WebSite}");
|
||||
player.PrintToChat($"To synchronize weapon paints type {ChatColors.Purple}!wp");
|
||||
}
|
||||
[ConsoleCommand("css_wp", "refreshskins")]
|
||||
public void OnCommandRefresh(CCSPlayerController? player, CommandInfo command)
|
||||
{
|
||||
if (player == null) return;
|
||||
int playerSlot = (int)player.EntityIndex!.Value.Value - 1;
|
||||
if (DateTime.UtcNow >= commandCooldown[playerSlot].AddMinutes(2))
|
||||
if (DateTime.UtcNow >= commandCooldown[playerSlot].AddSeconds(Config.CmdRefreshCooldownSeconds))
|
||||
{
|
||||
commandCooldown[playerSlot] = DateTime.UtcNow;
|
||||
Task.Run(async () => await GetWeaponPaintsFromDatabase(playerSlot));
|
||||
@@ -159,4 +174,4 @@ public class WeaponPaints : BasePlugin
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user