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https://github.com/Nereziel/cs2-WeaponPaints.git
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initial upload
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53
WeaponPaints.cs
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53
WeaponPaints.cs
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using CounterStrikeSharp.API.Core;
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namespace WeaponPaints;
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public class WeaponPaints : BasePlugin
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{
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public override string ModuleName => "WeaponPaints";
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public override string ModuleVersion => "0.0.1";
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public override void Load(bool hotReload)
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{
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new Cfg().CheckConfig(ModuleDirectory);
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RegisterListener<Listeners.OnEntitySpawned>(OnEntitySpawned);
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}
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private void OnEntitySpawned(CEntityInstance entity)
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{
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var designerName = entity.DesignerName;
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if (!designerName.Contains("weapon_")) return;
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if (designerName.Contains("knife")) return;
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var weapon = new CBasePlayerWeapon(entity.Handle);
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if (!weapon.IsValid) return;
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if (weapon.AttributeManager.Item.AccountID < 0) return;
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//Log($"AccountID {weapon.AttributeManager.Item.AccountID}");
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//Log($"playerSteam {playerId}");
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var playerId = ConvertToSteam64(weapon.AttributeManager.Item.AccountID);
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int weaponPaint = Queries.GetPlayersWeaponPaint(playerId.ToString(), weapon.AttributeManager.Item.ItemDefinitionIndex);
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if (playerId == 0) return;
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if (weaponPaint == 0) return;
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weapon.AttributeManager.Item.AccountID = unchecked((uint)271098320);
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weapon.AttributeManager.Item.ItemIDLow = unchecked((uint)-1);
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weapon.AttributeManager.Item.ItemIDHigh = unchecked((uint)-1);
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weapon.FallbackPaintKit = weaponPaint;
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weapon.FallbackSeed = 0;
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weapon.FallbackWear = 0.0001f;
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}
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private Int64 ConvertToSteam64(uint id)
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{
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uint account_type = id % 2;
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uint account_id = (id - account_type) / 2;
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return 76561197960265728L + (account_id * 2) + account_type;
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}
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private static void Log(string message)
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{
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Console.BackgroundColor = ConsoleColor.DarkGray;
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Console.ForegroundColor = ConsoleColor.DarkMagenta;
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Console.WriteLine(message);
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Console.ResetColor();
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}
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}
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