Improved player index

The latest version of cssharp adds player.Index instead of entityIndex and does not allow to compile
This commit is contained in:
daffyyyy
2023-11-30 02:20:16 +01:00
parent 00f920713d
commit be51e4d1e9
7 changed files with 60 additions and 64 deletions

View File

@@ -31,7 +31,7 @@ public partial class WeaponPaints : BasePlugin, IPluginConfig<WeaponPaintsConfig
internal static Dictionary<int, Dictionary<int, WeaponInfo>> gPlayerWeaponsInfo = new Dictionary<int, Dictionary<int, WeaponInfo>>();
internal static Dictionary<int, int> g_knifePickupCount = new Dictionary<int, int>();
internal static Dictionary<int, string> g_playersKnife = new();
internal static List<int> g_changedKnife = new();
//internal static List<int> g_changedKnife = new();
internal bool g_bCommandsAllowed = true;
internal static List<JObject> skinsList = new List<JObject>();